valerakarray

Russia
Streamer Player

645 followers 6 streams in 30 days 2 avg. viewers last live on Oct 25, 2026

400 matches tracked 80 matches in 30 days
ELO ▼ 222
1,000
30-day peak: 1,347
Rank EU
#1,306,366
Russia #369,391 in Russia

How does valerakarray play?

Rating 1.04 (from 268 matches) K/R 0.76 ADR 83.8 from 400 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 87%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 268 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 22% normal 0.90 to 1.09 19% weak 0.75 to 0.89 14% very weak below 0.75 23%
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (208 matches).

Level 4

Compared with 634 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so well above the average (49%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 55%+6 pp · Ø 49% better than 92%

Clutch

Average
Last one alive

43% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 81%
Clutch 1v2 won 20%0 pp · Ø 20% right on the average
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 63%

Weapons and aim

Average
Where do the kills come from?

1.02 K/D and so slightly above the average (0.96).

Headshot rate 42%−1 pp · Ø 43% better than 49%
AWP share of kills 18%+7 pp · Ø 11% better than 77%
K/D 1.02+0.06 · Ø 0.96 better than 84%
Pistol kills per match 2.4
Knife kills 10 in 400 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 4.6% of rounds and so well above the average (3.6%).

2K rounds 13.7%+1.1 pp · Ø 12.6% better than 81%
3K rounds 4.6%+1.0 pp · Ø 3.6% better than 91%
MVPs per match 2.2+0.1 · Ø 2.1 better than 74%
4Ks and aces 34x 4K, 3 aces in 208 matches

Utility and deaths

Average
Nades, flashes and deaths

0.49 enemies flashed per round and so well above the average (0.23).

Utility hit rate 31%−4 pp · Ø 35% better than 33%
Utility damage per round 5.6+1.9 · Ø 3.7 better than 87%
Enemies flashed per round 0.49+0.26 · Ø 0.23 better than 94%
Deaths per round 74%+1 pp · Ø 73% better than 49%

Progress

One value per month, dashed line is the level 4 average
▲ Improved
K/R +0.04, ELO +116
= Stayed the same
ADR at 82.5, Win rate at 47%
▼ Got worse
Headshots −4 pp

Sep to Nov 2026 compared with Jan to Mar 2026.

Kills per round (K/R)

0.77
JanFebMarAprMayJunJulAugSepOctNov

Best month: May 2026 with 0.86. Last 3 months: 0.76 (at the start 0.72). Clearly above the average (0.70).

Patterns

From the last 400 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −151 ELO
61 matches · 39% win rate
In match 2 of the day −138 ELO
88 matches · 42% win rate
On Inferno −112 ELO
26 matches · 46% win rate

valerakarray loses the most ELO on Anubis: −151 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Most kills in a match: 41 · Dust 2
  3. Highest rating in a match: 2.23 · Anubis
  4. Recorded match no. 250 · Ancient

Maps in detail

from the last 400 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2121
50% better than 55%
0.75 better than 79%
83.7 better than 83%
1.03 better than 76%
52% of 355 duels better than 68%
32% of 47 situations better than 34%
Mirage110
49% right on the average
0.76 better than 82%
84.7 better than 88%
1.07 better than 87%
52% of 334 duels better than 70%
48% of 44 situations better than 78%
Anubis61
39% better than 20%
0.77 better than 84%
83.5 better than 82%
1.08 better than 88%
56% of 128 duels better than 84%
62% of 21 situations better than 94%
Ancient39
41% better than 23%
0.77 better than 83%
85.1 better than 88%
0.99 better than 67%
55% of 113 duels better than 86%
39% of 18 situations better than 55%
Inferno26
46% better than 29%
0.70 better than 58%
78.2 better than 57%
0.96 better than 56%
45% of 74 duels better than 28%
67% of 6 situations better than 98%
Nuke26
54% better than 57%
0.82 better than 90%
88.4 better than 89%
1.05 better than 67%
61% of 64 duels better than 96%
25% of 16 situations better than 19%
Cache9
44% -
0.69 -
75.4 -
0.95-
36% of 33 duels -
33% of 6 situations -
Overpass7
57% -
0.81 -
83.5 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How valerakarray plays

Across 400 matches valerakarray averages K/R 0.76 and ADR 83.8; the rating across the 268 rated matches is 1.04. Biggest strength: Opening duels won at 55%, better than 92% of level 4 players. Averages 16.7 kills per match with 42% headshots. The strongest map is Nuke with a 54% win rate in 26 matches. In 120 of 268 matches the rating was 1.10 or higher (45%), in 98 it was below 0.90. In 208 matches with detailed stats: 34 4Ks and 3 aces. Best month by rating: August 2026 at 1.05. valerakarray loses the most ELO on Anubis (−151 ELO, win rate 39%). Things go best in match 1 of the day (+334 ELO, win rate 53%). Match no. 1 of the day goes best: 53% win rate, +334 ELO. Improved over the last three months: K/R +0.04, ELO +116. Got weaker: Headshots −4 pp. Unchanged in recent months: ADR at 82.5, Win rate at 47%. Last 30 days: 80 matches, win rate 40%, net ELO −246.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.