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ELO History
Absolute trend / switchable metrics
Placement
Hub
Win
Loss
Insufficient ELO data
There is not enough ELO data available for this period. The data will be added automatically as soon as more matches are available in this period.
No current session
No matches have been played in the current session. As soon as a match is started, the data will appear here.
Current form
General statistics
New
Time range:
Ø ELO
Your ELO gain or loss over the period. Green = you’re climbing, Red = you’re losing ground.
+454
Longest streak
Your longest consecutive winning or losing streak.
7
defeats
MVPs
How often, on average, you were the MVP of the round (per match).
2.3
Utility DMG
Damage you deal per match with grenades (HE, Molly).
127
Enemies Flashed
How many opponents you blind with your flashes per match.
9.3
Ø Deaths
Your average number of deaths per match. Fewer is better, obviously.
16.2
Multi-kills
Rounds in which you’ve scored 2 or more frags (double, triple, quad, ace).
33
Aces (5K)
How many times have you cleared the entire Enemy side on your own (5K)?
1
Clutch Kills
Average number of frags in clutch situations (1vX) per match.
1.9
AWP %
How many kills you get with the AWP.
7.2%
1
AVG KD
Kills per death. A figure above 1.0 means you’re killing more enemies than you’re dying.
0.75
AVG KR
Frags per round. Around 0.7 is solid; from 0.8 onwards, it’s really strong.
83.4
AVG ADR
Your damage per round. From around 85 onwards, you’re a proper damage-dealer.
43.7%
AVG HS%
How many of your frags are headshots? Just checking my aim.
50.8%
Win Rate %
How many of your matches you win during that period.
16.2
AVG Kills
Your average number of questions per match.
-
Clutch Win %
How often you win your clutches (1vX) – on your own against several opponents.
-
Opening Matches %
How often you win the first duel of the round (entry duel).
1.9
Entry Kills
Your opening frags per match – the team’s first kill.
2.3
First shoot-downs
How often, on average, you get the first kill of the round.
-
Ø Assists
Your assists per match – helping out when a teammate gets the kill.
-
Utility Success %
How much of your Nade usage actually makes a difference (damage or flash).
Map Statistics
Dust2
100%
Win Rate
1.42
K/D
104.4
ADR
7
Matches
121
Kills
85
Deaths
7-0
Balance sheet
23
MVPs
36%
Headshots
Overpass
100%
Win Rate
1.46
K/D
97.8
ADR
1
Matches
19
Kills
13
Deaths
1-0
Balance sheet
3
MVPs
37%
Headshots
Ancient
66.7%
Win Rate
1.12
K/D
94.6
ADR
3
Matches
47
Kills
42
Deaths
2-1
Balance sheet
8
MVPs
53.3%
Headshots
Anubis
50%
Win Rate
1.35
K/D
111.3
ADR
4
Matches
84
Kills
62
Deaths
2-2
Balance sheet
10
MVPs
47.8%
Headshots
Mirage
50%
Win Rate
0.97
K/D
88.8
ADR
4
Matches
67
Kills
69
Deaths
2-2
Balance sheet
11
MVPs
35.3%
Headshots
Inferno
0%
Win Rate
1.00
K/D
52.8
ADR
1
Matches
12
Kills
12
Deaths
0-1
Balance sheet
1
MVPs
33%
Headshots
Filters
7 / 7 Clips
Match Highlights
The game highlights are generated automatically via the Allstar.gg API.
You receive 4 Highlights for free every month. With Player+ you get 25/month, with Premium even unlimited.
Inferno
4K
20s
Not yet viewed
4K on Inferno
HE Grenade
11.05.2026
Ancient
3K
16s
Not yet viewed
AK-47 3K on Ancient
AK-47
• 2 HS
11.05.2026
Dust 2
3K
16s
Not yet viewed
3K on Dust 2
MP7
08.05.2026
Anubis
5K
24s
Not yet viewed
ACE on Anubis
AK-47
• 1 HS
02.05.2026
Anubis
3K
16s
Not yet viewed
AK-47 3K on Anubis
AK-47
• 2 HS
12
01.03.2026
Nuke
5K
24s
Not yet viewed
AK-47 ACE on Nuke
AK-47
• 2 HS
15
26.02.2026
Inferno
3K
16s
Not yet viewed
3K on Inferno
AWP
• 2 HS
10
24.02.2026
Twitch Highlights
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Match Highlight
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