zzawkk

UY
Player
116 matches tracked 12 matches in 30 days Follow on Twitch
ELO ▼ 70
175
30-day peak: 270
Rank EU
#1,211,158 #1,270 in UY

How does zzawkk play?

Rating 0.71 (from 15 matches) K/R 0.54 ADR 63.0 from 116 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.71
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.25 ConsistencyShare of matches with at least a normal rating (0.90 and up). 27%
Rating spread from 15 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 0% good 1.10 to 1.29 7% normal 0.90 to 1.09 20% weak 0.75 to 0.89 13% very weak below 0.75 60%
Player type
Hits the head
Higher headshot rate than the level 1 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 1 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (112 matches).

Opening

Average
The first duels of the round
Rounds with first kill 9%+1.0 pp better than 65%
Opening duels won 42%−1 pp better than 41%

Clutch

Average
Last one alive
Clutch 1v1 won 50%+18 pp better than 96%
Clutch 1v2 won 12%−8 pp better than 20%
Clutch kills per match 0.5−1.0 better than 1%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 44%+5 pp better than 83%
AWP share of kills 2%−9 pp better than 23%
K/D 0.65−0.18 better than 13%
Pistol kills per match 1.8
Knife kills 1 in 116 matches

Impact

Weakness
Damage and big rounds
Rounds with 2K 8.8%−2.0 pp better than 20%
Rounds with 3K 2.1%−0.9 pp better than 31%
MVPs per match 1.3−0.4 better than 21%
4Ks and aces 7x 4K, 0 aces in 112 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 33%0 pp level
Utility damage per round 1.8−1.4 better than 25%
Enemies flashed per round 0.33+0.12 better than 82%
Rounds with a death 83%+8.0 pp better than 3%

Progress

One value per month, dashed line is the Level 1 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.60
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.60.

Patterns

From the last 116 matches, each row based on 20+ matches.

Where does the ELO go?

In match 1 of the day −309 ELO
33 matches · 30% wins
On Dust 2 −294 ELO
29 matches · 28% wins
In match 2 of the day −149 ELO
25 matches · 36% wins

zzawkk loses the most ELO in match 1 of the day: −309 ELO, 30% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.23 · Mirage
  2. Recorded match no. 100 · Dust 2
  3. Longest win streak: 4 wins in a row · Ancient
  4. Most kills in a match: 28 · Mirage

Maps in detail

from the last 116 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage49
41% better than 32%
0.58 better than 39%
65.7 better than 40%
0.72–
44% of 222 duels better than 55%
58% of 12 situations better than 92%
Dust 229
28% better than 4%
0.56 better than 31%
68.3 better than 49%
0.71–
42% of 167 duels better than 44%
33% of 3 situations better than 45%
Anubis19
47% better than 46%
0.49 better than 4%
55.6 better than 3%
0.66–
42% of 74 duels better than 32%
40% of 5 situations better than 60%
Ancient11
36% –
0.45 –
51.0 –
-
26% of 27 duels –
0% of 1 situations –
Nuke7
100% –
0.49 –
59.9 –
-
39% of 31 duels –
100% of 1 situations –

Compared with players on the same level who have at least 15 matches on the map.

How zzawkk plays

Across 116 matches zzawkk averages K/R 0.54 and ADR 63.0; the rating across the 15 rated matches is 0.71. Biggest strength: Clutch 1v1 won at 50%. That is better than 96% of players on level 1. Most room to improve: Rounds with a death at 83%. That is better than only 3% of players on level 1. On average 11.3 kills per match, 44% of them headshots. The strongest map is Anubis with a 47% win rate in 19 matches. In 1 of 15 matches the rating was 1.10 or higher (7%), in 11 it was below 0.90. In 112 matches with detailed stats: 7 4Ks and 0 aces. Best month by rating: September 2026 at 0.73. zzawkk loses the most ELO in match 1 of the day (−309 ELO, win rate 30%). Things go best in match 3 of the day (+64 ELO, win rate 55%). Last 30 days: 12 matches, win rate 33%, ELO balance −96.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 1): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.