zyvrex

Russia
Moderator Streamer Player Viewer
On FACEIT since 2021 278 matches tracked 107 matches in 30 days
ELO ▲ 88
2,424
30-day peak: 2,510
Rank EU
#69,854
Russia #21,669 in Russia

How does zyvrex play?

Rating 1.19 (from 276 matches) K/R 0.86 ADR 94.2 from 278 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 91%
1.19
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 276 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 26% good 1.10 to 1.29 20% normal 0.90 to 1.09 22% weak 0.75 to 0.89 10% very weak below 0.75 14%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average. More damage per round than the level 10 · 2,250-2,499 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (199 matches).

2,250-2,499 ELO

Compared with 2,327 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 16% of rounds and so well above the average (11%).

Rounds with first kill 16%+5 pp · Ø 11% better than 97%
Opening duels won 56%+5 pp · Ø 51% better than 83%

Clutch

Average
Last one alive

24% of 1v2s won and so just above the average (22%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 24%+2 pp · Ø 22% better than 65%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 37%

Weapons and aim

Strength
Where do the kills come from?

57% headshots and so well above the average (50%).

Headshot rate 57%+7 pp · Ø 50% better than 87%
AWP share of kills 10%−2 pp · Ø 12% better than 53%
K/D 1.17+0.13 · Ø 1.04 better than 85%
Pistol kills per match 3.5
Knife kills 4 in 278 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.2% of rounds and so well above the average (13.5%).

2K rounds 16.2%+2.7 pp · Ø 13.5% better than 94%
3K rounds 5.7%+1.5 pp · Ø 4.2% better than 92%
MVPs per match 2.9+0.5 · Ø 2.4 better than 91%
4Ks and aces 67x 4K, 10 aces in 199 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 30%−5 pp · Ø 35% better than 17%
Utility damage per round 4.1−0.1 · Ø 4.2 better than 50%
Enemies flashed per round 0.24−0.06 · Ø 0.30 better than 37%
Deaths per round 74%+2 pp · Ø 72% better than 20%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.10, Rating +0.13, ADR +8.8
= Stayed the same
Headshots at 57%, Win rate at 50%
▼ Got worse
ELO −113

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.87
MayJunJulAugSepOct

Best month: September 2026 with 0.97. Last 3 months: 0.89 (at the start 0.79). Well above the average (0.74).

Patterns

From the last 278 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −183 ELO
72 matches · 46% win rate
From match 5 of the day −181 ELO
45 matches · 40% win rate
Between 6:00 and 12:00 −88 ELO, win rate 45%
On Saturdays −159 ELO, win rate 42%

zyvrex loses the most ELO on Dust 2: −183 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Longest win streak: 8 wins in a row · Mirage
  3. Most kills in a match: 40 · Ancient
  4. Highest rating in a match: 2.79 · Anubis

Maps in detail

from the last 278 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage88
65% better than 91%
0.88 better than 93%
94.8 better than 94%
1.22 better than 92%
52% of 606 duels right on the average
26% of 38 situations better than 17%
Dust 272
46% better than 29%
0.81 better than 78%
90.5 better than 87%
1.11 better than 70%
53% of 427 duels better than 59%
36% of 39 situations better than 44%
Ancient49
45% better than 25%
0.86 better than 90%
92.9 better than 90%
1.17 better than 86%
61% of 242 duels better than 91%
52% of 25 situations better than 83%
Anubis42
40% better than 16%
0.94 better than 97%
102.6 better than 99%
1.28 better than 95%
59% of 281 duels better than 85%
38% of 26 situations right on the average
Inferno14
29% -
0.82 -
89.7 -
1.12-
53% of 97 duels -
50% of 8 situations -
Cache8
63% -
1.01 -
107.4 -
1.40-
65% of 43 duels -
25% of 4 situations -
Nuke5
20% -
0.65 -
70.4 -
0.85-
46% of 24 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How zyvrex plays

Across 278 matches zyvrex averages K/R 0.86 and ADR 94.2; the rating across the 276 rated matches is 1.19. Biggest strength: Rounds with first kill at 16%, better than 97% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 30%, better than only 17% of level 10 · 2,250-2,499 ELO players. Averages 19.1 kills per match with 57% headshots. The strongest map is Mirage with a 65% win rate in 88 matches. In 148 of 276 matches the rating was 1.10 or higher (54%), in 67 it was below 0.90. In 199 matches with detailed stats: 67 4Ks and 10 aces. Best month by rating: September 2026 at 1.37. zyvrex loses the most ELO on Dust 2 (−183 ELO, win rate 46%). Things go best on Mirage (+522 ELO, win rate 65%). Match no. 2 of the day goes best: 58% win rate, +231 ELO. Improved over the last three months: K/R +0.10, Rating +0.13, ADR +8.8. Got weaker: ELO −113. Unchanged in recent months: Headshots at 57%, Win rate at 50%. Last 30 days: 107 matches, win rate 50%, net ELO +58.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.