zynark333

Uzbekistan
Moderator Streamer Player Viewer
167 matches tracked 82 matches in 30 days
ELO ▲ 171
1,208
30-day peak: 1,235
Rank EU
#1,014,855
Uzbekistan #8,932 in Uzbekistan

How does zynark333 play?

Rating 1.06 K/R 0.75 ADR 82.6 from 167 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 80%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 167 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 22% good 1.10 to 1.29 18% normal 0.90 to 1.09 22% weak 0.75 to 0.89 17% very weak below 0.75 18%
better than most on level 6 about average weaker than most
Level 6

Compared with 1,186 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 21%
Opening duels won 52%+3 pp · Ø 49% better than 70%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 59%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 69%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 74%

Weapons and aim

Average
Where do the kills come from?

1.06 K/D and so slightly above the average (0.98).

Headshot rate 48%+3 pp · Ø 45% better than 69%
AWP share of kills 15%+5 pp · Ø 10% better than 72%
K/D 1.06+0.08 · Ø 0.98 better than 80%
Pistol kills per match 2.7
Knife kills 13 in 167 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.4% of rounds and so clearly above the average (12.8%).

2K rounds 14.4%+1.6 pp · Ø 12.8% better than 83%
3K rounds 4.3%+0.5 pp · Ø 3.8% better than 73%
MVPs per match 2.3+0.1 · Ø 2.2 better than 68%
4Ks and aces 27x 4K, 7 aces in 167 matches

Utility and deaths

Strength
Nades, flashes and deaths

6.9 utility damage per round and so well above the average (4.0).

Utility hit rate 39%+4 pp · Ø 35% better than 76%
Utility damage per round 6.9+2.9 · Ø 4.0 better than 95%
Enemies flashed per round 0.31+0.06 · Ø 0.25 better than 68%
Deaths per round 71%−2 pp · Ø 73% better than 75%

Progress

One value per month, dashed line is the level 6 average
Whether zynark333 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 167 matches, all from the last 3 months.

Kills per round (K/R)

0.72
SepOctNov

Best month: September 2026 with 0.76.

Patterns

From the last 167 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −203 ELO
27 matches · 30% win rate
On Ancient −115 ELO
20 matches · 40% win rate
On Tuesdays +3 ELO, win rate 36%

zynark333 loses the most ELO in match 3 of the day: −203 ELO, 30% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Dust 2
  2. Recorded match no. 100 · Ancient
  3. Most kills in a match: 36 · Nuke
  4. Highest rating in a match: 2.51 · Nuke

Maps in detail

from the last 167 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Nuke41
61% better than 75%
0.83 better than 85%
86.6 better than 78%
1.17 better than 87%
67% of 141 duels better than 97%
52% of 23 situations better than 81%
Dust 236
36% better than 9%
0.72 right on the average
80.7 better than 59%
1.01 better than 56%
39% of 133 duels better than 5%
25% of 16 situations better than 18%
Mirage27
48% better than 45%
0.68 better than 30%
71.1 better than 13%
0.97 better than 42%
54% of 69 duels better than 74%
50% of 16 situations better than 81%
Inferno22
64% better than 87%
0.71 right on the average
87.6 better than 85%
1.00 better than 56%
43% of 94 duels better than 19%
36% of 14 situations better than 47%
Ancient20
40% better than 23%
0.75 better than 72%
83.1 better than 78%
1.04 better than 76%
57% of 63 duels better than 92%
35% of 17 situations better than 45%
Anubis19
53% better than 60%
0.83 better than 92%
88.3 better than 90%
1.18 better than 95%
50% of 82 duels better than 53%
33% of 15 situations better than 38%

Compared with players on the same level who have at least 15 matches on the map.

How zynark333 plays

Across 167 matches zynark333 averages K/R 0.75, ADR 82.6 and a rating of 1.06. Biggest strength: Utility damage per round at 6.9, better than 95% of level 6 players. Most room to improve: Rounds with first kill at 8%, better than only 21% of level 6 players. Averages 16.4 kills per match with 48% headshots. The strongest map is Inferno with a 64% win rate in 22 matches. In 72 of 167 matches the rating was 1.10 or higher (43%), in 58 it was below 0.90. In 167 matches with detailed stats: 27 4Ks and 7 aces. Best month by rating: October 2026 at 1.07. zynark333 loses the most ELO in match 3 of the day (−203 ELO, win rate 30%). Things go best on Nuke (+266 ELO, win rate 61%). Match no. 1 of the day goes best: 67% win rate, +256 ELO. Last 30 days: 82 matches, win rate 52%, net ELO +193.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.