zx_temm

Russia
Streamer Player

41 followers 3 streams in 30 days 1 avg. viewers last live on Nov 12, 2026

On FACEIT since 2024 183 matches tracked 83 matches in 30 days
ELO ▲ 158
1,256
30-day peak: 1,377
Rank EU
#945,469
Russia #266,793 in Russia

How does zx_temm play?

Rating 1.06 K/R 0.79 ADR 88.0 from 183 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 80%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 183 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 22% good 1.10 to 1.29 20% normal 0.90 to 1.09 20% weak 0.75 to 0.89 15% very weak below 0.75 20%
Player type
Goes in first and opens the round
More first kills per match than the level 6 average. More 4Ks and aces per 100 rounds than the level 6 average. More damage per round than the level 6 average.
EntryMulti-killsDamage
better than most on level 6 about average weaker than most
Level 6

Compared with 1,186 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 93%
Opening duels won 50%+1 pp · Ø 49% better than 53%

Clutch

Average
Last one alive

1.1 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 36%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 44%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 9%

Weapons and aim

Average
Where do the kills come from?

1.02 K/D and so just above the average (0.98).

Headshot rate 44%−1 pp · Ø 45% better than 48%
AWP share of kills 16%+6 pp · Ø 10% better than 75%
K/D 1.02+0.04 · Ø 0.98 better than 68%
Pistol kills per match 3.5
Knife kills 9 in 183 matches

Impact

Strength
Damage and big rounds

2.6 MVPs per match and so well above the average (2.2).

2K rounds 14.7%+1.9 pp · Ø 12.8% better than 88%
3K rounds 4.8%+1.0 pp · Ø 3.8% better than 86%
MVPs per match 2.6+0.4 · Ø 2.2 better than 90%
4Ks and aces 42x 4K, 3 aces in 183 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 77% of rounds and so well above the average (73%). Lower is better.

Utility hit rate 32%−3 pp · Ø 35% better than 32%
Utility damage per round 3.2−0.8 · Ø 4.0 better than 33%
Enemies flashed per round 0.30+0.05 · Ø 0.25 better than 66%
Deaths per round 77%+4 pp · Ø 73% better than 12%

Progress

One value per month, dashed line is the level 6 average
Whether zx_temm is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 183 matches, all from the last 3 months.

Kills per round (K/R)

0.75
SepOctNov

Best month: September 2026 with 0.83.

Patterns

From the last 183 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −168 ELO
40 matches · 38% win rate
In match 3 of the day −165 ELO
33 matches · 39% win rate
On Saturdays −56 ELO, win rate 43%

zx_temm loses the most ELO from match 5 of the day: −168 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 44 · Ancient
  2. Longest win streak: 6 wins in a row · Mirage
  3. Recorded match no. 100 · Ancient
  4. Highest rating in a match: 2.35 · Mirage

Maps in detail

from the last 183 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage73
45% better than 33%
0.82 better than 89%
92.2 better than 95%
1.11 better than 84%
52% of 486 duels better than 65%
40% of 35 situations better than 56%
Dust 246
50% right on the average
0.76 better than 73%
83.6 better than 74%
1.03 better than 64%
50% of 272 duels right on the average
38% of 21 situations right on the average
Anubis21
52% better than 54%
0.76 better than 71%
87.6 better than 88%
0.99 right on the average
46% of 139 duels better than 30%
10% of 10 situations better than 3%
Nuke19
47% better than 24%
0.73 right on the average
81.6 better than 60%
0.95 better than 31%
50% of 135 duels better than 46%
36% of 11 situations better than 42%
Ancient12
75% -
0.79 -
86.4 -
1.07-
55% of 69 duels -
29% of 7 situations -
Inferno9
44% -
0.85 -
98.9 -
1.13-
42% of 33 duels -
25% of 4 situations -
Cache3
67% -
0.73 -
74.0 -
0.94-
41% of 17 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How zx_temm plays

Across 183 matches zx_temm averages K/R 0.79, ADR 88.0 and a rating of 1.06. Biggest strength: Rounds with first kill at 14%, better than 93% of level 6 players. Most room to improve: Deaths per round at 77%, better than only 12% of level 6 players. Averages 17.5 kills per match with 44% headshots. The strongest map is Ancient with a 75% win rate in 12 matches. In 81 of 183 matches the rating was 1.10 or higher (44%), in 65 it was below 0.90. In 183 matches with detailed stats: 42 4Ks and 3 aces. Best month by rating: September 2026 at 1.13. zx_temm loses the most ELO from match 5 of the day (−168 ELO, win rate 38%). Things go best in match 1 of the day (+383 ELO, win rate 64%). Match no. 1 of the day goes best: 64% win rate, +383 ELO. Last 30 days: 83 matches, win rate 52%, net ELO +109.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.