zukis59

France
Streamer Player Viewer
269 matches tracked 80 matches in 30 days
ELO ▲ 655
1,538
30-day peak: 1,592
Rank EU
#585,773
France #10,861 in France

How does zukis59 play?

Rating 1.00 K/R 0.73 ADR 79.8 from 269 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 47%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 269 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 17% normal 0.90 to 1.09 22% weak 0.75 to 0.89 19% very weak below 0.75 23%
Player type
Clicks heads
Higher headshot rate than the level 8 average.
Headshots
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (182 matches).

Level 8

Compared with 1,219 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

45% of opening duels won and so well below the average (51%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 45%−6 pp · Ø 51% better than 11%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 61%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 56%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 29%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (47%).

Headshot rate 56%+9 pp · Ø 47% better than 91%
AWP share of kills 8%−3 pp · Ø 11% better than 47%
K/D 0.99−0.02 · Ø 1.01 better than 46%
Pistol kills per match 2.3
Knife kills 8 in 269 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.4% of rounds and so just above the average (13.2%).

2K rounds 13.4%+0.2 pp · Ø 13.2% better than 56%
3K rounds 3.8%−0.2 pp · Ø 4.0% better than 45%
MVPs per match 2.2−0.1 · Ø 2.3 better than 46%
4Ks and aces 29x 4K, 5 aces in 182 matches

Utility and deaths

Average
Nades, flashes and deaths

0.17 enemies flashed per round and so well below the average (0.27).

Utility hit rate 34%−2 pp · Ø 36% better than 43%
Utility damage per round 4.1−0.2 · Ø 4.3 better than 51%
Enemies flashed per round 0.17−0.10 · Ø 0.27 better than 25%
Deaths per round 73%+1 pp · Ø 72% better than 44%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Headshots +4 pp, ELO +411
= Stayed the same
K/R at 0.73, Rating at 1.01, ADR at 80.1, Win rate at 53%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: October 2026 with 0.75. Last 3 months: 0.73 (at the start 0.71). Right on the average (0.73).

Patterns

From the last 269 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −200 ELO
71 matches · 46% win rate
On Mirage −162 ELO
56 matches · 45% win rate
Between 6:00 and 12:00 −10 ELO, win rate 47%
On Wednesdays −91 ELO, win rate 42%

zukis59 loses the most ELO in match 1 of the day: −200 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 31 · Nuke
  2. Recorded match no. 250 · Anubis
  3. Highest rating in a match: 2.40 · Inferno
  4. Longest win streak: 8 wins in a row · Ancient

Maps in detail

from the last 269 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 261
54% better than 63%
0.70 better than 36%
77.3 better than 35%
0.96 better than 31%
43% of 266 duels better than 13%
58% of 26 situations better than 92%
Mirage56
45% better than 30%
0.70 better than 33%
76.8 better than 33%
0.96 better than 29%
44% of 174 duels better than 15%
55% of 33 situations better than 86%
Anubis48
54% better than 57%
0.73 right on the average
82.9 better than 64%
1.01 better than 47%
41% of 206 duels better than 9%
33% of 24 situations better than 39%
Inferno33
73% better than 96%
0.80 better than 84%
85.1 better than 76%
1.10 better than 79%
53% of 126 duels better than 64%
35% of 17 situations better than 44%
Nuke28
61% better than 67%
0.77 better than 60%
79.0 better than 43%
1.11 better than 69%
54% of 84 duels better than 61%
45% of 29 situations better than 70%
Ancient26
46% better than 33%
0.68 better than 26%
78.4 better than 42%
0.92 better than 22%
38% of 116 duels better than 4%
41% of 22 situations better than 61%
Cache16
38% -
0.78 -
84.7 -
1.05-
39% of 70 duels -
30% of 10 situations -

Compared with players on the same level who have at least 15 matches on the map.

How zukis59 plays

Across 269 matches zukis59 averages K/R 0.73, ADR 79.8 and a rating of 1.00. Biggest strength: Headshot rate at 56%, better than 91% of level 8 players. Most room to improve: Opening duels won at 45%, better than only 11% of level 8 players. Averages 15.6 kills per match with 56% headshots. The strongest map is Inferno with a 73% win rate in 33 matches. In 97 of 269 matches the rating was 1.10 or higher (36%), in 112 it was below 0.90. In 182 matches with detailed stats: 29 4Ks and 5 aces. Best month by rating: October 2026 at 1.05. zukis59 loses the most ELO in match 1 of the day (−200 ELO, win rate 46%). Things go best in match 3 of the day (+288 ELO, win rate 59%). Match no. 4 of the day goes best: 61% win rate, +118 ELO. Improved over the last three months: Headshots +4 pp, ELO +411. Unchanged in recent months: K/R at 0.73, Rating at 1.01, ADR at 80.1, Win rate at 53%. Last 30 days: 80 matches, win rate 64%, net ELO +629.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.