zoom_0500

Russia
Player
On FACEIT since 2024 337 matches tracked 234 matches in 30 days
ELO ▼ 44
1,825
30-day peak: 2,211
Rank EU
#358,149
Russia #101,162 in Russia

How does zoom_0500 play?

Rating 0.95 K/R 0.68 ADR 76.3 from 337 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 23%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 337 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 10% good 1.10 to 1.29 18% normal 0.90 to 1.09 23% weak 0.75 to 0.89 23% very weak below 0.75 24%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 9 about average weaker than most
Level 9

Compared with 1,693 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 17%
Opening duels won 49%−2 pp · Ø 51% better than 35%

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 37%−1 pp · Ø 38% better than 43%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 30%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

39% headshots and so well below the average (48%).

Headshot rate 39%−9 pp · Ø 48% better than 7%
AWP share of kills 4%−7 pp · Ø 11% better than 24%
K/D 0.96−0.05 · Ø 1.01 better than 30%
Pistol kills per match 2.2
Zeus kills3 in 337 matches
Knife kills 12 in 337 matches

Impact

Weakness
Damage and big rounds

1.9 MVPs per match and so well below the average (2.3).

2K rounds 12.4%−0.8 pp · Ø 13.2% better than 26%
3K rounds 3.1%−0.9 pp · Ø 4.0% better than 13%
MVPs per match 1.9−0.4 · Ø 2.3 better than 11%
4Ks and aces 37x 4K, 1 ace in 337 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 30%−5 pp · Ø 35% better than 19%
Utility damage per round 3.9−0.3 · Ø 4.2 better than 47%
Enemies flashed per round 0.24−0.04 · Ø 0.28 better than 43%
Deaths per round 71%−1 pp · Ø 72% better than 65%

Progress

One value per month, dashed line is the level 9 average
Whether zoom_0500 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 337 matches, all from the last 3 months.

Kills per round (K/R)

0.70
SepOctNov

Best month: November 2026 with 0.70.

Patterns

From the last 337 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −251 ELO
41 matches · 37% win rate
On Dust 2 −232 ELO
36 matches · 36% win rate
Between 18:00 and 24:00 −149 ELO, win rate 39%
On Tuesdays −139 ELO, win rate 42%

zoom_0500 loses the most ELO in match 1 of the day: −251 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.02 · Anubis
  2. Recorded match no. 250 · Mirage
  3. Most kills in a match: 33 · Mirage
  4. Longest win streak: 7 wins in a row · Ancient
  5. Reached level 10 · Ancient

Maps in detail

from the last 337 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage129
54% better than 65%
0.68 better than 25%
75.6 better than 27%
0.94 better than 25%
47% of 465 duels better than 29%
35% of 93 situations better than 41%
Anubis67
58% better than 74%
0.72 better than 42%
81.1 better than 52%
1.02 better than 49%
52% of 271 duels better than 59%
40% of 40 situations better than 58%
Ancient58
45% better than 32%
0.73 right on the average
81.5 better than 56%
1.01 right on the average
48% of 242 duels better than 31%
43% of 44 situations better than 65%
Dust 236
36% better than 10%
0.62 better than 6%
68.6 better than 4%
0.88 better than 9%
48% of 117 duels better than 35%
18% of 17 situations better than 8%
Nuke26
35% better than 5%
0.67 better than 14%
74.2 better than 15%
0.92 better than 13%
49% of 91 duels better than 31%
29% of 21 situations better than 25%
Inferno12
58% -
0.58 -
66.3 -
0.80-
48% of 27 duels -
50% of 6 situations -
Cache9
22% -
0.55 -
67.8 -
0.79-
45% of 33 duels -
57% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How zoom_0500 plays

Across 337 matches zoom_0500 averages K/R 0.68, ADR 76.3 and a rating of 0.95. Most room to improve: Headshot rate at 39%, better than only 7% of level 9 players. Averages 15.3 kills per match with 39% headshots. The strongest map is Anubis with a 58% win rate in 67 matches. In 100 of 337 matches the rating was 1.10 or higher (30%), in 160 it was below 0.90. In 337 matches with detailed stats: 37 4Ks and 1 ace. Best month by rating: November 2026 at 0.98. zoom_0500 loses the most ELO in match 1 of the day (−251 ELO, win rate 37%). Things go best from match 5 of the day (+488 ELO, win rate 55%). From match no. 5 of the day on, things go best: 55% win rate, +488 ELO. Last 30 days: 234 matches, win rate 50%, net ELO +13.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.