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zontysczz

Czech Republic
Streamer
386 matches tracked 25 matches in 30 days
ELO ▲ 101
1,198
30-day peak: 1,240
Rank EU
#1,034,299
Czech Republic #6,909 in Czech Republic

How does zontysczz play?

Rating 1.18 (from 325 matches) K/R 0.86 ADR 90.7 from 386 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 98%
1.18
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.45 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 324 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 24% good 1.10 to 1.29 18% normal 0.90 to 1.09 21% weak 0.75 to 0.89 11% very weak below 0.75 16%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 5 average. More 4Ks and aces per 100 rounds than the level 5 average. More first kills per match than the level 5 average.
AWPerMulti-killsEntry
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (253 matches).

Level 5

Compared with 1,252 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 89%
Opening duels won 53%+3 pp · Ø 50% better than 81%

Clutch

Average
Last one alive

25% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 42%+2 pp · Ø 40% better than 74%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 77%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

1.17 K/D and so clearly above the average (1.01).

Headshot rate 33%−11 pp · Ø 44% better than 6%
AWP share of kills 24%+13 pp · Ø 11% better than 89%
K/D 1.17+0.16 · Ø 1.01 better than 98%
Pistol kills per match 2.3 from the last 384
Knife kills 15 in 384 matches

Impact

Strength
Damage and big rounds

3.0 MVPs per match and so well above the average (2.3).

2K rounds 15.0%+1.7 pp · Ø 13.3% better than 93%
3K rounds 5.4%+1.5 pp · Ø 3.9% better than 96%
MVPs per match 3.0+0.7 · Ø 2.3 better than 99%
4Ks and aces 64x 4K, 16 aces in 253 matches

Utility and deaths

Average
Nades, flashes and deaths

4.9 utility damage per round and so well above the average (3.9).

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 4.9+1.0 · Ø 3.9 better than 75%
Enemies flashed per round 0.30+0.06 · Ø 0.24 better than 68%
Deaths per round 73%+1 pp · Ø 72% better than 54%

Progress

One value per month, dashed line is the level 5 average
▲ Improved
ELO +250
= Stayed the same
ADR at 91.7, Headshots at 33%, Win rate at 48%
▼ Got worse
K/R −0.05, Rating −0.12

Sep to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.83
MayJunJulAugSepOctNov

Best month: June 2026 with 0.93. Last 3 months: 0.86 (at the start 0.91). Well above the average (0.73).

Patterns

From the last 384 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Saturdays −144 ELO, win rate 42%

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 3.10 · Mirage
  2. Longest win streak: 8 wins in a row · Nuke
  3. Most kills in a match: 52 · Mirage

Maps in detail

from the last 384 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage101
46% better than 37%
0.85 better than 95%
88.0 better than 89%
1.14 better than 91%
52% of 421 duels better than 67%
29% of 48 situations better than 28%
Inferno85
45% better than 35%
0.89 better than 99%
94.0 better than 98%
1.25 better than 99%
60% of 430 duels better than 92%
52% of 50 situations better than 88%
Anubis74
50% right on the average
0.83 better than 93%
90.5 better than 92%
1.14 better than 91%
56% of 366 duels better than 81%
23% of 40 situations better than 13%
Ancient62
48% better than 43%
0.87 better than 99%
91.9 better than 97%
1.23 better than 99%
52% of 300 duels better than 65%
54% of 56 situations better than 86%
Nuke50
54% better than 58%
0.86 better than 92%
89.6 better than 90%
1.21 better than 91%
52% of 197 duels better than 63%
39% of 33 situations better than 48%
Dust 28
38% -
0.84 -
89.0 -
1.08-
63% of 32 duels -
50% of 2 situations -
Cache4
50% -
0.77 -
86.8 -
1.08-
48% of 21 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How zontysczz plays

Across 386 matches zontysczz averages K/R 0.86 and ADR 90.7; the rating across the 325 rated matches is 1.18. Biggest strength: Rating at 1.18, better than 98% of level 5 players. Most room to improve: Headshot rate at 33%, better than only 6% of level 5 players. Averages 18.7 kills per match with 33% headshots. The strongest map is Nuke with a 54% win rate in 50 matches. In 168 of 324 matches the rating was 1.10 or higher (52%), in 87 it was below 0.90. In 253 matches with detailed stats: 64 4Ks and 16 aces. Best month by rating: June 2026 at 1.62. Things go best on Anubis (+284 ELO, win rate 50%). Match no. 4 of the day goes best: 53% win rate, +227 ELO. Improved over the last three months: ELO +250. Got weaker: K/R −0.05, Rating −0.12. Unchanged in recent months: ADR at 91.7, Headshots at 33%, Win rate at 48%. Last 30 days: 25 matches, win rate 56%, net ELO +137.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.