zhonFPS

Turkey
Streamer Player
On FACEIT since 2017 207 matches tracked 119 matches in 30 days
ELO ▲ 465
2,113
30-day peak: 2,129
Rank EU
#178,505
Turkey #4,970 in Turkey

How does zhonFPS play?

Rating 0.98 (from 162 matches) K/R 0.71 ADR 76.9 from 207 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 162 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 11% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 23% very weak below 0.75 20%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (126 matches).

2,001-2,249 ELO

Compared with 1,951 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 56%+5 pp · Ø 51% better than 85%

Clutch

Average
Last one alive

43% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 75%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 54%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 47%

Weapons and aim

Average
Where do the kills come from?

0.99 K/D and so just below the average (1.03).

Headshot rate 50%+1 pp · Ø 49% better than 55%
AWP share of kills 16%+5 pp · Ø 11% better than 78%
K/D 0.99−0.04 · Ø 1.03 better than 37%
Pistol kills per match 3.1
Zeus kills7 in 207 matches
Knife kills 1 in 207 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.5% of rounds and so slightly below the average (13.4%).

2K rounds 12.5%−0.9 pp · Ø 13.4% better than 27%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 49%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 19x 4K, 1 ace in 126 matches

Utility and deaths

Average
Nades, flashes and deaths

0.32 enemies flashed per round and so well above the average (0.29).

Utility hit rate 36%+1 pp · Ø 35% better than 57%
Utility damage per round 3.8−0.4 · Ø 4.2 better than 40%
Enemies flashed per round 0.32+0.03 · Ø 0.29 better than 62%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Rating +0.15, Win rate +13 pp, ELO +613
= Stayed the same
K/R at 0.71, ADR at 77.3, Headshots at 50%
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: September 2026 with 0.80. Last 3 months: 0.71 (at the start 0.69). Slightly below the average (0.74).

Patterns

From the last 207 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −77 ELO
40 matches · 45% win rate
On Anubis −61 ELO
37 matches · 49% win rate
Between 0:00 and 6:00 −220 ELO, win rate 44%
On Tuesdays −303 ELO, win rate 37%

zhonFPS loses the most ELO in match 2 of the day: −77 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.78 · Dust 2
  2. Longest win streak: 8 wins in a row · Mirage
  3. Reached level 10 · Cache
  4. Most kills in a match: 34 · Ancient
  5. Recorded match no. 100 · Dust 2

Maps in detail

from the last 207 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 273
59% better than 79%
0.70 better than 33%
76.1 better than 27%
0.96 better than 27%
52% of 249 duels better than 55%
35% of 31 situations better than 45%
Mirage53
51% right on the average
0.74 right on the average
80.5 better than 48%
0.99 better than 36%
55% of 148 duels better than 72%
36% of 25 situations better than 46%
Anubis37
49% better than 41%
0.69 better than 29%
75.6 better than 25%
0.98 better than 36%
54% of 107 duels better than 65%
42% of 12 situations better than 60%
Cache14
57% -
0.65 -
70.8 -
0.90-
61% of 66 duels -
75% of 12 situations -
Ancient9
56% -
0.79 -
81.9 -
1.10-
47% of 38 duels -
29% of 7 situations -
Inferno9
56% -
0.74 -
77.3 -
1.11-
64% of 25 duels -
100% of 2 situations -
Nuke9
44% -
0.74 -
79.9 -
1.00-
50% of 30 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How zhonFPS plays

Across 207 matches zhonFPS averages K/R 0.71 and ADR 76.9; the rating across the 162 rated matches is 0.98. Biggest strength: Opening duels won at 56%, better than 85% of level 10 · 2,001-2,249 ELO players. Averages 15.7 kills per match with 50% headshots. The strongest map is Dust 2 with a 59% win rate in 73 matches. In 54 of 162 matches the rating was 1.10 or higher (33%), in 71 it was below 0.90. In 126 matches with detailed stats: 19 4Ks and 1 ace. Best month by rating: September 2026 at 1.14. zhonFPS loses the most ELO in match 2 of the day (−77 ELO, win rate 45%). Things go best on Dust 2 (+361 ELO, win rate 59%). Match no. 3 of the day goes best: 64% win rate, +219 ELO. Improved over the last three months: Rating +0.15, Win rate +13 pp, ELO +613. Unchanged in recent months: K/R at 0.71, ADR at 77.3, Headshots at 50%. Last 30 days: 119 matches, win rate 57%, net ELO +461.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.