Zerk1s

United Kingdom
Streamer
754 matches tracked
ELO
3,490
Peak across recorded matches: 3,773
Rank EU ▼ 42 places
#1,472
United Kingdom #9 in United Kingdom
30 days · prev. #1,430 · best #1,174

How does Zerk1s play?

Rating 1.29 K/R 0.85 ADR 89.4 from 754 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97%
1.29
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.48 ConsistencyShare of matches with a rating of 0.90 or higher. 80%
Rating distribution from 754 matches
outstanding 1.80 and up 14% strong 1.30 to 1.79 33% good 1.10 to 1.29 18% normal 0.90 to 1.09 15% weak 0.75 to 0.89 8% very weak below 0.75 12%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (626 matches).

3,000-3,499 ELO

Compared with 7,702 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

61% of opening duels won and so well above the average (52%).

Rounds with first kill 14%+3 pp · Ø 11% better than 88%
Opening duels won 61%+9 pp · Ø 52% better than 95%

Clutch

Average
Last one alive

43% of 1v1s won and so slightly above the average (40%).

Clutch 1v1 won 43%+3 pp · Ø 40% better than 71%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 38%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 40%

Weapons and aim

Average
Where do the kills come from?

1.33 K/D and so well above the average (1.05).

Headshot rate 51%−2 pp · Ø 53% better than 39%
AWP share of kills 33%+21 pp · Ø 12% better than 95%
K/D 1.33+0.28 · Ø 1.05 better than 96%
Pistol kills per match 3.5
Knife kills 12 in 754 matches

Impact

Strength
Damage and big rounds

3.2 MVPs per match and so well above the average (2.4).

2K rounds 14.9%+1.3 pp · Ø 13.6% better than 75%
3K rounds 5.8%+1.7 pp · Ø 4.1% better than 92%
MVPs per match 3.2+0.8 · Ø 2.4 better than 96%
4Ks and aces 203x 4K, 29 aces in 626 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 64% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 2.2−1.7 · Ø 3.9 better than 6%
Enemies flashed per round 0.14−0.18 · Ø 0.32 better than 5%
Deaths per round 64%−7 pp · Ø 71% better than 97%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
ELO +237
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.10, Rating −0.24, ADR −9.2, Headshots −5 pp, Win rate −4 pp

Sep to Oct 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.74
JunJulAugSepOctNov

Best month: July 2026 with 0.97. Last 3 months: 0.78 (at the start 0.88). Slightly above the average (0.74).

Patterns

From the last 754 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −283 ELO
58 matches · 43% win rate
On Nuke −61 ELO
23 matches · 43% win rate
With PIMbI4 on the team no ELO value
46 matches · 41% win rate

Zerk1s loses the most ELO on Ancient: −283 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 3.03 · Dust 2
  2. Recorded match no. 500 · Mirage
  3. Longest win streak: 12 wins in a row · Ancient
  4. Most kills in a match: 61 · Dust 2

Maps in detail

from the last 754 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2272
64% better than 82%
0.97 better than 98%
102.7 better than 99%
1.40 better than 98%
64% of 1,831 duels better than 94%
43% of 138 situations better than 60%
Mirage200
52% better than 38%
0.85 better than 86%
88.1 better than 78%
1.20 better than 86%
59% of 1,008 duels better than 85%
47% of 109 situations better than 74%
Anubis121
55% better than 49%
0.89 better than 94%
94.0 better than 94%
1.29 better than 96%
62% of 647 duels better than 91%
37% of 62 situations better than 46%
Cache66
55% better than 30%
0.95 better than 94%
99.6 better than 94%
1.35 better than 94%
64% of 371 duels better than 90%
48% of 40 situations better than 69%
Ancient58
43% better than 14%
0.75 better than 47%
80.7 better than 42%
1.07 better than 55%
48% of 283 duels better than 25%
40% of 45 situations better than 55%
Nuke23
43% better than 13%
0.90 better than 92%
95.5 better than 93%
1.25 better than 88%
59% of 133 duels better than 78%
30% of 10 situations better than 27%
Inferno13
54% -
0.92 -
96.7 -
1.26-
64% of 67 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Zerk1s plays

Across 754 matches Zerk1s averages K/R 0.85, ADR 89.4 and a rating of 1.29. Biggest strength: Rating at 1.29, better than 97% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility damage per round at 2.2, better than only 6% of level 10 · 3,000-3,499 ELO players. Averages 19.7 kills per match with 51% headshots. The strongest map is Dust 2 with a 64% win rate in 272 matches. In 492 of 754 matches the rating was 1.10 or higher (65%), in 151 it was below 0.90. In 626 matches with detailed stats: 203 4Ks and 29 aces. Best month by rating: August 2026 at 1.36. Zerk1s loses the most ELO on Ancient (−283 ELO, win rate 43%). Things go best on Dust 2 (+687 ELO, win rate 64%). Match no. 3 of the day goes best: 64% win rate, +263 ELO. Improved over the last three months: ELO +237. Got weaker: K/R −0.10, Rating −0.24, ADR −9.2, Headshots −5 pp, Win rate −4 pp.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.