ZaYushCS

Russia
Streamer
343 matches tracked 90 matches in 30 days
ELO ▲ 162
2,328
30-day peak: 2,371
Rank EU
#91,498
Russia #25,874 in Russia

How does ZaYushCS play?

Rating 1.12 (from 293 matches) K/R 0.78 ADR 81.1 from 343 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 79%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 293 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 26% good 1.10 to 1.29 22% normal 0.90 to 1.09 21% weak 0.75 to 0.89 16% very weak below 0.75 11%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average.
Clutcher
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (207 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 15%
Opening duels won 54%+3 pp · Ø 51% better than 71%

Clutch

Average
Last one alive

2.2 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 66%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 90%

Weapons and aim

Average
Where do the kills come from?

1.16 K/D and so clearly above the average (1.03).

Headshot rate 47%−3 pp · Ø 50% better than 31%
AWP share of kills 12%+1 pp · Ø 11% better than 61%
K/D 1.16+0.13 · Ø 1.03 better than 84%
Pistol kills per match 2.6
Knife kills 9 in 343 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.4% of rounds and so well above the average (13.4%).

2K rounds 15.4%+2.0 pp · Ø 13.4% better than 88%
3K rounds 5.0%+0.9 pp · Ø 4.1% better than 80%
MVPs per match 2.4+0.1 · Ø 2.3 better than 57%
4Ks and aces 33x 4K, 5 aces in 207 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 46%
Utility damage per round 3.9−0.3 · Ø 4.2 better than 46%
Enemies flashed per round 0.39+0.09 · Ø 0.30 better than 76%
Deaths per round 67%−5 pp · Ø 72% better than 92%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.04, Headshots +3 pp, Win rate +3 pp, ELO +128
= Stayed the same
ADR at 82.8
▼ Got worse
Rating −0.06

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.78
AprMayJunJulAugSepOct

Best month: August 2026 with 0.82. Last 3 months: 0.80 (at the start 0.76). Clearly above the average (0.74).

Patterns

From the last 343 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −524 ELO
78 matches · 35% win rate
From match 5 of the day −250 ELO
79 matches · 44% win rate
Between 6:00 and 12:00 −147 ELO, win rate 43%
On Sundays −130 ELO, win rate 37%

ZaYushCS loses the most ELO on Dust 2: −524 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Most kills in a match: 45 · Anubis
  3. Recorded match no. 250 · Mirage
  4. Highest rating in a match: 2.18 · Anubis

Maps in detail

from the last 343 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage104
53% better than 55%
0.80 better than 74%
82.3 better than 56%
1.12 better than 75%
53% of 328 duels better than 60%
36% of 69 situations better than 43%
Dust 278
35% better than 6%
0.71 better than 33%
75.0 better than 18%
1.00 better than 35%
51% of 172 duels better than 46%
44% of 48 situations better than 69%
Anubis54
56% better than 63%
0.79 better than 71%
81.9 better than 55%
1.15 better than 83%
54% of 157 duels better than 62%
47% of 45 situations better than 75%
Ancient47
49% better than 37%
0.85 better than 90%
87.5 better than 79%
1.22 better than 93%
59% of 94 duels better than 87%
51% of 35 situations better than 84%
Inferno22
59% better than 64%
0.74 better than 42%
76.1 better than 20%
1.10 better than 58%
51% of 59 duels better than 34%
25% of 8 situations better than 19%
Cache18
78% -
0.82 -
83.4 -
1.23-
66% of 61 duels -
44% of 9 situations -
Nuke17
41% better than 13%
0.81 better than 73%
82.9 better than 51%
1.19-
71% of 38 duels better than 99%
18% of 11 situations better than 9%

Compared with players on the same level who have at least 15 matches on the map.

How ZaYushCS plays

Across 343 matches ZaYushCS averages K/R 0.78 and ADR 81.1; the rating across the 293 rated matches is 1.12. Biggest strength: Deaths per round at just 67% (lower is better), better than 92% of level 10 · 2,250-2,499 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 15% of level 10 · 2,250-2,499 ELO players. Averages 17.5 kills per match with 47% headshots. The strongest map is Cache with a 78% win rate in 18 matches. In 151 of 293 matches the rating was 1.10 or higher (52%), in 81 it was below 0.90. In 207 matches with detailed stats: 33 4Ks and 5 aces. Best month by rating: June 2026 at 1.20. ZaYushCS loses the most ELO on Dust 2 (−524 ELO, win rate 35%). Things go best on Anubis (+223 ELO, win rate 56%). Match no. 4 of the day goes best: 59% win rate, +166 ELO. Improved over the last three months: K/R +0.04, Headshots +3 pp, Win rate +3 pp, ELO +128. Got weaker: Rating −0.06. Unchanged in recent months: ADR at 82.8. Last 30 days: 90 matches, win rate 53%, net ELO +191.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.