zakarinhoo
LIVE 6,476 followers 43 streams in 30 days 192 avg. viewers last live on Nov 2, 2026
How does zakarinhoo play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (611 matches).
Compared with 1,288 players in this group, each player over up to their last 100 matches.
Opening
Average51% of opening duels won and so clearly below the average (54%).
Clutch
Average1.3 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average1.06 K/D and so slightly below the average (1.12).
Impact
AverageExactly 2 kills in 13.9% of rounds and so slightly below the average (14.4%).
Utility and deaths
Average0.56 enemies flashed per round and so well above the average (0.34).
Progress
One value per month, dashed line is the level 10 · 3,500+ ELO averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: November 2026 with 0.82. Last 3 months: 0.75 (at the start 0.80). Slightly below the average (0.78).
Rating, 1.00 is an average match
Best month: November 2026 with 1.15. Last 3 months: 1.05 (at the start 1.11). Clearly below the average (1.10).
Damage per round (ADR)
Best month: July 2026 with 86.2. Last 3 months: 81.1 (at the start 85.5). Slightly below the average (84.3).
Share of headshot kills
Best month: November 2026 with 66%. Last 3 months: 58% (at the start 60%). Clearly above the average (53%).
Matches won (win rate)
Best month: October 2026 with 58%. Last 3 months: 55% (at the start 53%). Just above the average (54%).
Best month: August 2026 with 4,188. Last 3 months: 3,895 (at the start 3,210).
Rounds with first kill
Best month: August 2026 with 15%.
1v1 clutches won
Best month: August 2026 with 39%.
Patterns
From the last 768 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
zakarinhoo loses the most ELO in match 3 of the day: −194 ELO, 45% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Mirage
- Recorded match no. 500 · Nuke
- Most kills in a match: 52 · Inferno
- Highest rating in a match: 3.39 · Mirage
Maps in detail
from the last 768 matchesCompared with players on the same level who have at least 15 matches on the map.
How zakarinhoo plays
Across 768 matches zakarinhoo averages K/R 0.77, ADR 82.7 and a rating of 1.07. Biggest strength: Rounds with first kill at 14%, better than 79% of level 10 · 3,500+ ELO players. Most room to improve: Deaths per round at 72%, better than only 19% of level 10 · 3,500+ ELO players. Averages 16.7 kills per match with 59% headshots. The strongest map is Dust 2 with a 62% win rate in 242 matches. In 345 of 768 matches the rating was 1.10 or higher (45%), in 264 it was below 0.90. In 611 matches with detailed stats: 128 4Ks and 11 aces. Best month by rating: November 2026 at 1.15. zakarinhoo loses the most ELO in match 3 of the day (−194 ELO, win rate 45%). Things go best on Dust 2 (+1,154 ELO, win rate 62%). Improved over the last three months: ELO +685. Got weaker: K/R −0.05, Rating −0.06, ADR −4.4, Headshots −2 pp. Unchanged in recent months: Win rate at 55%. Last 30 days: 221 matches, win rate 57%, net ELO +351.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.