zaca737

South Korea
Moderator Streamer Player Viewer

77 followers 21 streams in 30 days 3 avg. viewers last live on Nov 11, 2026

241 matches tracked 64 matches in 30 days
ELO ▲ 169
3,309
30-day peak: 3,309
Rank EU ▲ 1,935 places
#2,917
South Korea #61 in South Korea
30 days · prev. #4,852 · best #2,678

How does zaca737 play?

Rating 1.18 (from 217 matches) K/R 0.86 ADR 92.2 from 241 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 86%
1.18
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 81%
Rating distribution from 217 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 30% good 1.10 to 1.29 19% normal 0.90 to 1.09 25% weak 0.75 to 0.89 8% very weak below 0.75 11%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average. More damage per round than the level 10 · 3,000-3,499 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (163 matches).

3,000-3,499 ELO

Compared with 7,726 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 15% of rounds and so well above the average (11%).

Rounds with first kill 15%+4 pp · Ø 11% better than 94%
Opening duels won 57%+5 pp · Ø 52% better than 82%

Clutch

Average
Last one alive

1.8 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 39%−1 pp · Ø 40% better than 49%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 72%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so well below the average (53%).

Headshot rate 46%−7 pp · Ø 53% better than 16%
AWP share of kills 18%+6 pp · Ø 12% better than 78%
K/D 1.18+0.13 · Ø 1.05 better than 79%
Pistol kills per match 2.7
Knife kills 8 in 241 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.8% of rounds and so well above the average (4.2%).

2K rounds 16.1%+2.5 pp · Ø 13.6% better than 92%
3K rounds 5.8%+1.6 pp · Ø 4.2% better than 92%
MVPs per match 2.8+0.4 · Ø 2.4 better than 83%
4Ks and aces 40x 4K, 5 aces in 163 matches

Utility and deaths

Average
Nades, flashes and deaths

26% of nades dealing damage or blinding and so well below the average (33%).

Utility hit rate 26%−7 pp · Ø 33% better than 6%
Utility damage per round 2.6−1.2 · Ø 3.8 better than 13%
Enemies flashed per round 0.29−0.03 · Ø 0.32 better than 42%
Deaths per round 72%+1 pp · Ø 71% better than 27%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Win rate +5 pp, ELO +467
= Stayed the same
K/R at 0.86, Rating at 1.19, ADR at 92.8
▼ Got worse
Headshots −2 pp

Sep to Nov 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.92
JunJulAugSepOctNov

Best month: November 2026 with 0.92. Last 3 months: 0.86 (at the start 0.85). Well above the average (0.75).

Patterns

From the last 241 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −360 ELO
55 matches · 44% win rate
On Anubis −206 ELO
46 matches · 46% win rate
Between 0:00 and 6:00 −273 ELO, win rate 48%
On Saturdays −30 ELO, win rate 51%

zaca737 loses the most ELO in match 2 of the day: −360 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.43 · Inferno
  2. Recorded match no. 100 · Anubis
  3. Most kills in a match: 48 · Cache
  4. Longest win streak: 10 wins in a row · Dust 2

Maps in detail

from the last 241 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 271
69% better than 92%
0.90 better than 94%
98.5 better than 97%
1.21 better than 85%
65% of 367 duels better than 95%
29% of 31 situations better than 22%
Mirage68
51% better than 34%
0.87 better than 90%
92.1 better than 90%
1.23 better than 90%
60% of 341 duels better than 88%
37% of 41 situations better than 44%
Anubis46
46% better than 20%
0.80 better than 72%
87.8 better than 80%
1.10 better than 63%
53% of 275 duels better than 54%
30% of 20 situations better than 29%
Inferno22
55% better than 28%
0.90 better than 84%
92.6 better than 78%
1.24 better than 75%
54% of 122 duels better than 35%
43% of 14 situations better than 55%
Cache15
60% right on the average
0.76 better than 40%
80.9 better than 34%
1.06-
57% of 84 duels better than 64%
56% of 9 situations better than 84%
Nuke11
36% -
0.89 -
96.0 -
1.24-
52% of 63 duels -
33% of 3 situations -
Ancient8
63% -
0.74 -
81.6 -
1.04-
50% of 34 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How zaca737 plays

Across 241 matches zaca737 averages K/R 0.86 and ADR 92.2; the rating across the 217 rated matches is 1.18. Biggest strength: Rounds with first kill at 15%, better than 94% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility hit rate at 26%, better than only 6% of level 10 · 3,000-3,499 ELO players. Averages 18.7 kills per match with 46% headshots. The strongest map is Dust 2 with a 69% win rate in 71 matches. In 122 of 217 matches the rating was 1.10 or higher (56%), in 41 it was below 0.90. In 163 matches with detailed stats: 40 4Ks and 5 aces. Best month by rating: November 2026 at 1.32. zaca737 loses the most ELO in match 2 of the day (−360 ELO, win rate 44%). Things go best on Dust 2 (+344 ELO, win rate 69%). Match no. 3 of the day goes best: 76% win rate, +318 ELO. Improved over the last three months: Win rate +5 pp, ELO +467. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.86, Rating at 1.19, ADR at 92.8. Last 30 days: 64 matches, win rate 59%, net ELO +113.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.