Yzzi01

Spain
Streamer Player

315 followers 15 streams in 30 days 7 avg. viewers last live on Nov 4, 2026

333 matches tracked 61 matches in 30 days

How does Yzzi01 play?

Rating 1.12 (from 213 matches) K/R 0.81 ADR 86.1 from 333 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 78%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 213 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 24% good 1.10 to 1.29 20% normal 0.90 to 1.09 20% weak 0.75 to 0.89 15% very weak below 0.75 15%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,250-2,499 ELO average.
Headshots
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (138 matches).

2,250-2,499 ELO

Compared with 2,408 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 74%
Opening duels won 52%+1 pp · Ø 51% better than 54%

Clutch

Average
Last one alive

14% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 74%
Clutch 1v2 won 14%−7 pp · Ø 21% better than 9%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Strength
Where do the kills come from?

59% headshots and so well above the average (50%).

Headshot rate 59%+9 pp · Ø 50% better than 93%
AWP share of kills 8%−3 pp · Ø 11% better than 45%
K/D 1.16+0.13 · Ø 1.03 better than 83%
Pistol kills per match 3.5
Knife kills 9 in 333 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 14.2%+0.8 pp · Ø 13.4% better than 66%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 62%
MVPs per match 2.6+0.3 · Ø 2.3 better than 75%
4Ks and aces 22x 4K, 4 aces in 138 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 70% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.20.0 · Ø 4.2 right on the average
Enemies flashed per round 0.28−0.01 · Ø 0.29 better than 48%
Deaths per round 70%−2 pp · Ø 72% better than 67%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Rating +0.05
= Stayed the same
K/R at 0.80, ADR at 85.5, Headshots at 57%, Win rate at 48%
▼ Got worse
ELO −67

Sep to Nov 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.79
AprMayJunJulAugSepOctNov

Best month: April 2026 with 1.02. Last 3 months: 0.80 (at the start 0.82). Clearly above the average (0.74).

Patterns

From the last 333 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −233 ELO
68 matches · 44% win rate
On Dust 2 −208 ELO
59 matches · 41% win rate
On Fridays −232 ELO, win rate 32%

Yzzi01 loses the most ELO on Mirage: −233 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Highest rating in a match: 2.34 · Dust 2
  3. Most kills in a match: 41 · Dust 2
  4. Longest win streak: 7 wins in a row · Ancient

Maps in detail

from the last 333 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Inferno72
58% better than 59%
0.84 better than 84%
89.6 better than 80%
1.16 better than 77%
55% of 240 duels better than 60%
43% of 21 situations better than 63%
Mirage68
44% better than 20%
0.83 better than 82%
87.8 better than 79%
1.16 better than 83%
54% of 313 duels better than 65%
39% of 28 situations better than 53%
Dust 259
41% better than 15%
0.79 better than 72%
83.5 better than 63%
1.10 better than 68%
49% of 157 duels better than 35%
26% of 19 situations better than 19%
Ancient55
45% better than 26%
0.76 better than 56%
82.0 better than 51%
1.04 right on the average
49% of 165 duels better than 31%
28% of 18 situations better than 26%
Cache27
48% -
0.84 -
88.6 -
1.14-
70% of 71 duels -
83% of 6 situations -
Anubis20
50% better than 40%
0.76 better than 59%
82.2 better than 56%
0.96-
50% of 40 duels better than 38%
25% of 4 situations better than 20%
Nuke20
50% better than 35%
0.79 better than 63%
82.3 better than 51%
1.16-
49% of 41 duels better than 32%
64% of 11 situations better than 94%
Overpass11
64% -
0.88 -
97.2 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How Yzzi01 plays

Across 333 matches Yzzi01 averages K/R 0.81 and ADR 86.1; the rating across the 213 rated matches is 1.12. Biggest strength: Headshot rate at 59%, better than 93% of level 10 · 2,250-2,499 ELO players. Averages 17.5 kills per match with 59% headshots. The strongest map is Overpass with a 64% win rate in 11 matches. In 106 of 213 matches the rating was 1.10 or higher (50%), in 64 it was below 0.90. In 138 matches with detailed stats: 22 4Ks and 4 aces. Best month by rating: July 2026 at 1.22. Yzzi01 loses the most ELO on Mirage (−233 ELO, win rate 44%). Things go best on Inferno (+397 ELO, win rate 58%). Match no. 3 of the day goes best: 57% win rate, +76 ELO. Improved over the last three months: Rating +0.05. Got weaker: ELO −67. Unchanged in recent months: K/R at 0.80, ADR at 85.5, Headshots at 57%, Win rate at 48%. Last 30 days: 61 matches, win rate 49%, net ELO −18.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.