yutapure

United Kingdom
Streamer

273 followers 7 streams in 30 days 2 avg. viewers last live on Oct 30, 2026

145 matches tracked 35 matches in 30 days
ELO ▲ 220
1,364
30-day peak: 1,457
Rank EU
#789,525
United Kingdom #14,383 in United Kingdom

How does yutapure play?

Rating 1.09 (from 40 matches) K/R 0.74 ADR 80.6 from 145 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 40 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 25% good 1.10 to 1.29 15% normal 0.90 to 1.09 18% weak 0.75 to 0.89 18% very weak below 0.75 20%
Player type
Goes in first and opens the round
More first kills per match than the level 7 average.
Entry
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (38 matches).

Level 7

Compared with 1,280 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

56% of opening duels won and so well above the average (50%).

Rounds with first kill 13%+3 pp · Ø 10% better than 87%
Opening duels won 56%+6 pp · Ø 50% better than 90%

Clutch

Average
Last one alive

29% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 29%−9 pp · Ø 38% better than 12%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 74%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 73%

Weapons and aim

Average
Where do the kills come from?

48% headshots and so slightly above the average (46%).

Headshot rate 48%+2 pp · Ø 46% better than 61%
AWP share of kills 8%−3 pp · Ø 11% better than 44%
K/D 0.990.00 · Ø 0.99 right on the average
Pistol kills per match 2.9

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.9% of rounds and so clearly above the average (13.0%).

2K rounds 14.9%+1.9 pp · Ø 13.0% better than 87%
3K rounds 3.6%−0.2 pp · Ø 3.8% better than 37%
MVPs per match 2.0−0.2 · Ø 2.2 better than 26%
4Ks and aces 7x 4K, 1 ace in 38 matches

Utility and deaths

Weakness
Nades, flashes and deaths

24% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 24%−11 pp · Ø 35% better than 2%
Utility damage per round 2.3−1.9 · Ø 4.2 better than 10%
Enemies flashed per round 0.21−0.05 · Ø 0.26 better than 37%
Deaths per round 75%+2 pp · Ø 73% better than 22%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
K/R +0.09, ADR +7.5, Win rate +11 pp, ELO +367
= Stayed the same
Headshots at 48%
▼ Got worse
Nothing clear

Oct to Nov 2026 compared with Feb to Apr 2026.

Kills per round (K/R)

0.79
FebMarAprMayJunJulAugSepOctNov

Best month: October 2026 with 0.82. Last 3 months: 0.81 (at the start 0.72). Clearly above the average (0.72).

Patterns

From the last 145 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −168 ELO
26 matches · 35% win rate
Between 12:00 and 18:00 −224 ELO, win rate 42%
On Sundays −20 ELO, win rate 45%

yutapure loses the most ELO in match 3 of the day: −168 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Nuke
  2. Highest rating in a match: 2.31 · Anubis
  3. Recorded match no. 100 · Mirage
  4. Most kills in a match: 40 · Mirage

Maps in detail

from the last 145 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 240
50% right on the average
0.75 better than 65%
83.1 better than 70%
1.24-
64% of 55 duels better than 97%
29% of 7 situations better than 27%
Mirage39
56% better than 67%
0.71 better than 42%
79.1 better than 48%
0.94-
44% of 34 duels better than 17%
0% of 2 situations better than 1%
Anubis19
68% better than 90%
0.76 better than 74%
80.7 better than 63%
1.21-
55% of 42 duels better than 72%
25% of 4 situations better than 19%
Ancient16
38% better than 13%
0.79 better than 80%
83.2 better than 65%
1.12-
61% of 41 duels better than 96%
40% of 5 situations better than 57%
Nuke15
40% better than 14%
0.72 better than 46%
78.9 better than 47%
0.99-
55% of 11 duels better than 73%
33% of 3 situations better than 38%
Inferno12
50% -
0.74 -
75.2 -
0.85-
33% of 18 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How yutapure plays

Across 145 matches yutapure averages K/R 0.74 and ADR 80.6; the rating across the 40 rated matches is 1.09. Biggest strength: Opening duels won at 56%, better than 90% of level 7 players. Most room to improve: Utility hit rate at 24%, better than only 2% of level 7 players. Averages 16.3 kills per match with 48% headshots. The strongest map is Anubis with a 68% win rate in 19 matches. In 18 of 40 matches the rating was 1.10 or higher (45%), in 15 it was below 0.90. In 38 matches with detailed stats: 7 4Ks and 1 ace. Best month by rating: October 2026 at 1.13. yutapure loses the most ELO in match 3 of the day (−168 ELO, win rate 35%). Things go best in match 2 of the day (+223 ELO, win rate 60%). Match no. 2 of the day goes best: 60% win rate, +223 ELO. Improved over the last three months: K/R +0.09, ADR +7.5, Win rate +11 pp, ELO +367. Unchanged in recent months: Headshots at 48%. Last 30 days: 35 matches, win rate 60%, net ELO +240.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.