ykket

USA
Streamer Player
110 matches tracked

How does ykket play?

Rating 0.99 (from 45 matches) K/R 0.75 ADR 80.3 from 110 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 45%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 45 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 20% good 1.10 to 1.29 18% normal 0.90 to 1.09 18% weak 0.75 to 0.89 24% very weak below 0.75 20%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 7 average. Rarely on the AWP.
ClutcherRifler
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (42 matches).

Level 7

Compared with 1,312 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 6% of rounds and so well below the average (10%).

Rounds with first kill 6%−4 pp · Ø 10% better than 4%
Opening duels won 48%−2 pp · Ø 50% better than 31%

Clutch

Average
Last one alive

2.4 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 67%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 67%
Clutch kills per match 2.4+0.7 · Ø 1.7 better than 94%

Weapons and aim

Strength
Where do the kills come from?

1.12 K/D and so clearly above the average (1.01).

Headshot rate 51%+4 pp · Ø 47% better than 76%
AWP share of kills 0%−11 pp · Ø 11% better than 2%
K/D 1.12+0.11 · Ø 1.01 better than 88%
Pistol kills per match 3.2

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.1% of rounds and so well below the average (13.2%).

2K rounds 11.1%−2.1 pp · Ø 13.2% better than 7%
3K rounds 3.8%−0.1 pp · Ø 3.9% better than 46%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 5x 4K, 0 aces in 42 matches

Utility and deaths

Average
Nades, flashes and deaths

53% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 53%+18 pp · Ø 35% better than 99%
Utility damage per round 2.9−1.2 · Ø 4.1 better than 23%
Enemies flashed per round 0.11−0.16 · Ø 0.27 better than 10%
Deaths per round 67%−5 pp · Ø 72% better than 96%

Progress

One value per month, dashed line is the level 7 average
Whether ykket is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 12 matches from the last 3 months and 48 before.

Kills per round (K/R)

0.70
FebMarAprMayJunJulAugSepOctNov

Best month: June 2026 with 0.78.

Patterns

From the last 110 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

With BigBiff on the team no ELO value
62 matches · 48% win rate
On Tuesdays +33 ELO, win rate 50%

ykket loses the most ELO with BigBiff on the team: 48% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Ancient
  2. Highest rating in a match: 1.48 · Mirage
  3. Longest win streak: 6 wins in a row · Nuke
  4. Most kills in a match: 39 · Anubis

Maps in detail

from the last 110 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Nuke29
66% better than 83%
0.75 better than 54%
77.6 better than 39%
1.05-
49% of 37 duels better than 42%
50% of 14 situations better than 74%
Ancient18
39% better than 12%
0.73 better than 45%
78.8 better than 37%
1.04-
58% of 19 duels better than 89%
29% of 7 situations better than 27%
Inferno16
50% better than 45%
0.73 better than 61%
77.9 better than 42%
0.93-
50% of 20 duels better than 48%
29% of 7 situations better than 31%
Mirage13
46% -
0.76 -
83.2 -
1.07-
61% of 18 duels -
67% of 3 situations -
Overpass10
70% -
0.87 -
92.0 -
-
-
-
Cache9
67% -
0.79 -
83.0 -
0.87-
0% of 7 duels -
-
Dust 26
33% -
0.55 -
64.1 -
0.69-
38% of 13 duels -
-
Anubis4
50% -
0.76 -
85.6 -
1.08-
67% of 6 duels -
0% of 5 situations -
Vertigo4
75% -
0.80 -
89.9 -
1.03-
50% of 10 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ykket plays

Across 110 matches ykket averages K/R 0.75 and ADR 80.3; the rating across the 45 rated matches is 0.99. Biggest strength: Utility hit rate at 53%, better than 99% of level 7 players. Most room to improve: Rounds with first kill at 6%, better than only 4% of level 7 players. Averages 16.6 kills per match with 51% headshots. The strongest map is Overpass with a 70% win rate in 10 matches. In 17 of 45 matches the rating was 1.10 or higher (38%), in 20 it was below 0.90. In 42 matches with detailed stats: 5 4Ks and 0 aces. Best month by rating: June 2026 at 1.24. ykket loses the most ELO with BigBiff on the team (Win rate 48% in 62 matches). Things go best on Nuke (+194 ELO, win rate 66%). Last 30 days: 4 matches, win rate 25%, net ELO −49.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.