XyyNobody

SK
Streamer Player
On FACEIT since 2016 337 matches tracked 132 matches in 30 days

How does XyyNobody play?

Rating 1.04 K/R 0.73 ADR 80.0 from 337 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 48%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 337 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 20% good 1.10 to 1.29 20% normal 0.90 to 1.09 20% weak 0.75 to 0.89 17% very weak below 0.75 20%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (316 matches).

2,500-2,749 ELO

Compared with 2,321 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 13%
Opening duels won 49%−2 pp · Ø 51% better than 25%

Clutch

Average
Last one alive

18% of 1v2s won and so just below the average (20%).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 64%
Clutch 1v2 won 18%−2 pp · Ø 20% better than 27%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

49% headshots and so slightly below the average (51%).

Headshot rate 49%−2 pp · Ø 51% better than 37%
AWP share of kills 2%−9 pp · Ø 11% better than 11%
K/D 1.04+0.01 · Ø 1.03 better than 47%
Pistol kills per match 2.6
Knife kills 2 in 337 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.9% of rounds and so slightly below the average (13.4%).

2K rounds 12.9%−0.5 pp · Ø 13.4% better than 32%
3K rounds 3.9%−0.1 pp · Ø 4.0% better than 37%
MVPs per match 2.4+0.1 · Ø 2.3 better than 55%
4Ks and aces 49x 4K, 7 aces in 316 matches

Utility and deaths

Average
Nades, flashes and deaths

4.8 utility damage per round and so well above the average (4.1).

Utility hit rate 36%+1 pp · Ø 35% better than 61%
Utility damage per round 4.8+0.7 · Ø 4.1 better than 73%
Enemies flashed per round 0.310.00 · Ø 0.31 right on the average
Deaths per round 70%−2 pp · Ø 72% better than 65%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether XyyNobody is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 319 matches from the last 3 months and 18 before.

Kills per round (K/R)

0.69
JulAugSepOct

Best month: July 2026 with 0.89.

Patterns

From the last 337 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −133 ELO
65 matches · 48% win rate
On Dust 2 −100 ELO
78 matches · 53% win rate
On Wednesdays −24 ELO, win rate 44%

XyyNobody loses the most ELO on Mirage: −133 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Cache
  2. Most kills in a match: 38 · Cache
  3. Longest win streak: 12 wins in a row · Cache
  4. Highest rating in a match: 2.21 · Dust 2

Maps in detail

from the last 337 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 278
53% right on the average
0.70 better than 25%
78.4 better than 33%
1.01 better than 36%
48% of 295 duels better than 28%
38% of 34 situations right on the average
Inferno74
62% better than 68%
0.69 better than 19%
74.9 better than 11%
1.01 better than 26%
50% of 244 duels better than 23%
39% of 49 situations better than 54%
Mirage65
48% better than 34%
0.75 right on the average
84.7 better than 66%
1.05 better than 53%
47% of 291 duels better than 24%
47% of 34 situations better than 76%
Ancient51
61% better than 79%
0.76 better than 54%
78.1 better than 31%
1.05 better than 52%
53% of 182 duels better than 57%
36% of 44 situations better than 46%
Cache49
73% -
0.77 -
86.6 -
1.08-
51% of 217 duels -
42% of 24 situations -
Nuke12
58% -
0.67 -
76.8 -
0.98-
55% of 40 duels -
40% of 5 situations -
Anubis8
63% -
0.69 -
76.7 -
1.03-
50% of 28 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How XyyNobody plays

Across 337 matches XyyNobody averages K/R 0.73, ADR 80.0 and a rating of 1.04. Most room to improve: Rounds with first kill at 8%, better than only 13% of level 10 · 2,500-2,749 ELO players. Averages 15.8 kills per match with 49% headshots. The strongest map is Cache with a 73% win rate in 49 matches. In 143 of 337 matches the rating was 1.10 or higher (42%), in 125 it was below 0.90. In 316 matches with detailed stats: 49 4Ks and 7 aces. Best month by rating: July 2026 at 1.23. XyyNobody loses the most ELO on Mirage (−133 ELO, win rate 48%). Things go best on Cache (+274 ELO, win rate 73%). Last 30 days: 132 matches, win rate 52%, net ELO −69.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.