xyrakam1

Russia
Moderator Streamer Player

236 followers 3 streams in 30 days 2 avg. viewers last live on Oct 30, 2026

328 matches tracked 15 matches in 30 days
ELO ▲ 216
2,086
30-day peak: 2,086
Rank EU
#194,560
Russia #54,801 in Russia

How does xyrakam1 play?

Rating 1.07 (from 174 matches) K/R 0.77 ADR 83.8 from 328 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 69%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 174 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 22% good 1.10 to 1.29 16% normal 0.90 to 1.09 27% weak 0.75 to 0.89 16% very weak below 0.75 17%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (100 matches).

2,001-2,249 ELO

Compared with 1,975 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 58%+7 pp · Ø 51% better than 93%

Clutch

Average
Last one alive

34% of 1v1s won and so slightly below the average (38%).

Clutch 1v1 won 34%−4 pp · Ø 38% better than 29%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 67%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (49%).

Headshot rate 46%−3 pp · Ø 49% better than 32%
AWP share of kills 16%+4 pp · Ø 12% better than 77%
K/D 1.06+0.03 · Ø 1.03 better than 63%
Pistol kills per match 3.0

Impact

Average
Damage and big rounds

Exactly 2 kills in 16.0% of rounds and so well above the average (13.4%).

2K rounds 16.0%+2.6 pp · Ø 13.4% better than 94%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 56%
MVPs per match 2.2−0.1 · Ø 2.3 better than 39%
4Ks and aces 15x 4K, 3 aces in 100 matches

Utility and deaths

Average
Nades, flashes and deaths

38% of nades dealing damage or blinding and so clearly above the average (35%).

Utility hit rate 38%+3 pp · Ø 35% better than 71%
Utility damage per round 4.20.0 · Ø 4.2 right on the average
Enemies flashed per round 0.31+0.02 · Ø 0.29 better than 59%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +14 pp, ELO +365
= Stayed the same
K/R at 0.75, ADR at 84.6
▼ Got worse
Headshots −5 pp

Sep to Oct 2026 compared with Feb to Apr 2026.

Kills per round (K/R)

0.79
FebMarAprMayJunJulAugSepOctNov

Best month: August 2026 with 0.83. Last 3 months: 0.75 (at the start 0.76). Just above the average (0.74).

Patterns

From the last 328 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −127 ELO
26 matches · 46% win rate
On Mirage −76 ELO
106 matches · 47% win rate
Between 6:00 and 12:00 −174 ELO, win rate 40%
On Tuesdays −336 ELO, win rate 36%

xyrakam1 loses the most ELO on Nuke: −127 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.80 · Mirage
  2. Reached level 10 · Mirage
  3. Recorded match no. 250 · Dust 2
  4. Longest win streak: 6 wins in a row · Overpass
  5. Most kills in a match: 44 · Ancient

Maps in detail

from the last 328 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage106
47% better than 35%
0.77 better than 67%
84.1 better than 68%
1.11 better than 77%
60% of 269 duels better than 92%
27% of 30 situations better than 21%
Dust 295
53% better than 57%
0.77 better than 68%
81.7 better than 56%
1.06 better than 62%
58% of 197 duels better than 84%
40% of 35 situations better than 57%
Ancient52
62% better than 82%
0.77 better than 65%
86.5 better than 77%
0.98 better than 35%
56% of 98 duels better than 73%
32% of 19 situations better than 32%
Nuke26
46% better than 22%
0.77 better than 60%
81.0 better than 54%
1.07-
52% of 54 duels right on the average
25% of 12 situations better than 21%
Inferno24
46% better than 24%
0.81 better than 75%
89.8 better than 81%
1.09-
48% of 42 duels better than 22%
29% of 7 situations better than 27%
Anubis17
59% better than 72%
0.74 right on the average
83.5 better than 66%
1.00-
60% of 43 duels better than 91%
0% of 5 situations better than 1%
Overpass6
33% -
0.66 -
70.5 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How xyrakam1 plays

Across 328 matches xyrakam1 averages K/R 0.77 and ADR 83.8; the rating across the 174 rated matches is 1.07. Biggest strength: Opening duels won at 58%, better than 93% of level 10 · 2,001-2,249 ELO players. Averages 17.0 kills per match with 46% headshots. The strongest map is Ancient with a 62% win rate in 52 matches. In 71 of 174 matches the rating was 1.10 or higher (41%), in 56 it was below 0.90. In 100 matches with detailed stats: 15 4Ks and 3 aces. Best month by rating: August 2026 at 1.15. xyrakam1 loses the most ELO on Nuke (−127 ELO, win rate 46%). Things go best on Ancient (+329 ELO, win rate 62%). Match no. 4 of the day goes best: 57% win rate, +72 ELO. Improved over the last three months: Win rate +14 pp, ELO +365. Got weaker: Headshots −5 pp. Unchanged in recent months: K/R at 0.75, ADR at 84.6. Last 30 days: 15 matches, win rate 73%, net ELO +186.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.