xX_Helheim_Xx

Germany
Moderator Streamer Player

202 followers 21 streams in 30 days 2 avg. viewers last live on Nov 3, 2026

203 matches tracked
ELO ▲ 141
2,226
30-day peak: 2,226
Rank EU
#129,719
Germany #3,400 in Germany

How does xX_Helheim_Xx play?

Rating 1.09 K/R 0.76 ADR 82.8 from 203 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 75%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 203 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 20% good 1.10 to 1.29 23% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 16%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (49 matches).

2,001-2,249 ELO

Compared with 2,069 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 16%
Opening duels won 52%+1 pp · Ø 51% better than 59%

Clutch

Average
Last one alive

31% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 38%
Clutch 1v2 won 31%+10 pp · Ø 21% better than 94%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.12 K/D and so slightly above the average (1.03).

Headshot rate 50%+1 pp · Ø 49% better than 54%
AWP share of kills 8%−3 pp · Ø 11% better than 45%
K/D 1.12+0.09 · Ø 1.03 better than 79%
Pistol kills per match 2.6
Zeus kills1 in 203 matches
Knife kills 2 in 203 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 2.4% of rounds and so well below the average (4.1%).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 2.4%−1.7 pp · Ø 4.1% better than 1%
MVPs per match 3.0+0.7 · Ø 2.3 better than 95%
4Ks and aces 10x 4K, 1 ace in 49 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.58 enemies flashed per round and so well above the average (0.29).

Utility hit rate 33%−2 pp · Ø 35% better than 36%
Utility damage per round 6.3+2.0 · Ø 4.3 better than 91%
Enemies flashed per round 0.58+0.29 · Ø 0.29 better than 97%
Deaths per round 68%−4 pp · Ø 72% better than 89%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +8 pp, ELO +508
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.30, Rating −0.43, ADR −22.7, Win rate −12 pp

Sep to Nov 2026 compared with Dec 2025 to Mar 2026.

Kills per round (K/R)

0.56
DecJanFebMarAprMayJunJulAugSepOctNov

Best month: June 2026 with 1.06. Last 3 months: 0.64 (at the start 0.94). Clearly below the average (0.74).

Patterns

From the last 203 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −103 ELO
21 matches · 43% win rate
From match 5 of the day +57 ELO
30 matches · 47% win rate
Between 12:00 and 18:00 −102 ELO, win rate 44%
On Mondays +6 ELO, win rate 45%

xX_Helheim_Xx loses the most ELO on Anubis: −103 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.32 · Mirage
  2. Recorded match no. 100 · Dust 2
  3. Reached level 10 · Dust 2
  4. Most kills in a match: 53 · Dust 2
  5. Longest win streak: 11 wins in a row · Inferno

Maps in detail

from the last 203 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 258
53% better than 59%
0.80 better than 78%
86.7 better than 77%
1.12 better than 78%
55% of 228 duels better than 72%
38% of 48 situations right on the average
Ancient35
66% better than 89%
0.80 better than 76%
85.3 better than 70%
1.16 better than 86%
53% of 135 duels better than 60%
48% of 25 situations better than 73%
Inferno27
56% better than 63%
0.77 better than 55%
83.6 better than 55%
1.06 better than 47%
57% of 75 duels better than 69%
15% of 20 situations better than 7%
Mirage22
50% better than 45%
0.78 better than 69%
83.3 better than 63%
1.11 better than 76%
63% of 80 duels better than 96%
36% of 11 situations better than 45%
Anubis21
43% better than 22%
0.70 better than 30%
79.1 better than 40%
1.01 better than 42%
56% of 64 duels better than 76%
29% of 14 situations better than 26%
Nuke17
47% better than 24%
0.69 better than 23%
73.5 better than 18%
0.94 better than 20%
49% of 45 duels better than 32%
50% of 10 situations better than 73%
Cache10
30% -
0.77 -
82.5 -
1.08-
48% of 31 duels -
56% of 9 situations -
Aim_map_faceit3
100% -
0.58 -
71.1 -
0.96-
58% of 67 duels -
58% of 67 situations -
Overpass3
100% -
0.83 -
85.6 -
1.12-
50% of 6 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How xX_Helheim_Xx plays

Across 203 matches xX_Helheim_Xx averages K/R 0.76, ADR 82.8 and a rating of 1.09. Biggest strength: Utility damage per round at 6.3, better than 91% of level 10 · 2,001-2,249 ELO players. Most room to improve: 3K rounds at 2.4%, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 16.9 kills per match with 50% headshots. The strongest map is Ancient with a 66% win rate in 35 matches. In 95 of 203 matches the rating was 1.10 or higher (47%), in 62 it was below 0.90. In 49 matches with detailed stats: 10 4Ks and 1 ace. Best month by rating: June 2026 at 1.41. xX_Helheim_Xx loses the most ELO on Anubis (−103 ELO, win rate 43%). Things go best on Ancient (+240 ELO, win rate 66%). Match no. 3 of the day goes best: 66% win rate, +236 ELO. Improved over the last three months: Headshots +8 pp, ELO +508. Got weaker: K/R −0.30, Rating −0.43, ADR −22.7, Win rate −12 pp. Last 30 days: 8 matches, win rate 88%, net ELO +166.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.