xWeraa9

Poland
Streamer

LIVE 3 watching now217 followers 3 streams in 30 days 4 avg. viewers

On FACEIT since 2015 214 matches tracked 53 matches in 30 days
ELO ▲ 265
1,284
30-day peak: 1,284
Rank EU
#882,555
Poland #62,014 in Poland

How does xWeraa9 play?

Rating 0.96 K/R 0.70 ADR 78.8 from 214 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 39%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 214 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 14% good 1.10 to 1.29 13% normal 0.90 to 1.09 24% weak 0.75 to 0.89 22% very weak below 0.75 25%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (65 matches).

Level 6

Compared with 969 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so clearly above the average (49%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 53%+4 pp · Ø 49% better than 80%

Clutch

Weakness
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 32%−6 pp · Ø 38% better than 23%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 20%

Weapons and aim

Average
Where do the kills come from?

0.94 K/D and so just below the average (0.97).

Headshot rate 45%0 pp · Ø 45% right on the average
AWP share of kills 0%−11 pp · Ø 11% better than 2%
K/D 0.94−0.03 · Ø 0.97 better than 36%
Pistol kills per match 2.3

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.1% of rounds and so just above the average (12.8%).

2K rounds 13.1%+0.3 pp · Ø 12.8% better than 55%
3K rounds 3.7%0.0 pp · Ø 3.7% right on the average
MVPs per match 2.10.0 · Ø 2.1 right on the average
4Ks and aces 5x 4K, 3 aces in 65 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 15%
Utility damage per round 3.3−0.8 · Ø 4.1 better than 35%
Enemies flashed per round 0.37+0.11 · Ø 0.26 better than 78%
Deaths per round 74%+1 pp · Ø 73% better than 38%

Progress

One value per month, dashed line is the level 6 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.70, Rating at 0.96, ADR at 80.3, Win rate at 48%, ELO at 1,284
▼ Got worse
Headshots −3 pp

Sep to Nov 2026 compared with Apr to May 2026.

Kills per round (K/R)

0.74
AprMayJunJulAugSepOctNov

Best month: November 2026 with 0.74. Last 3 months: 0.70 (at the start 0.69). Just below the average (0.71).

Patterns

From the last 214 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −233 ELO
76 matches · 42% win rate
In match 2 of the day −120 ELO
34 matches · 35% win rate
On Saturdays −98 ELO, win rate 39%

xWeraa9 loses the most ELO on Mirage: −233 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.10 · Anubis
  2. Recorded match no. 100 · Inferno
  3. Most kills in a match: 44 · Nuke
  4. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 214 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage76
42% better than 23%
0.69 better than 36%
77.9 better than 46%
0.95 better than 34%
55% of 306 duels better than 79%
35% of 49 situations better than 41%
Ancient63
49% better than 45%
0.74 better than 65%
84.4 better than 75%
1.01 better than 63%
51% of 311 duels better than 57%
41% of 39 situations better than 61%
Anubis30
43% better than 26%
0.66 better than 20%
75.5 better than 29%
0.94 better than 33%
40% of 82 duels better than 9%
29% of 24 situations better than 28%
Nuke21
48% better than 33%
0.66 better than 26%
74.0 better than 30%
0.91 better than 27%
55% of 84 duels better than 76%
50% of 18 situations better than 75%
Cache12
67% -
0.72 -
76.9 -
1.01-
52% of 56 duels -
33% of 3 situations -
Dust 27
14% -
0.48 -
60.1 -
0.73-
37% of 30 duels -
50% of 4 situations -
Inferno3
67% -
0.82 -
85.8 -
1.08-
44% of 9 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How xWeraa9 plays

Across 214 matches xWeraa9 averages K/R 0.70, ADR 78.8 and a rating of 0.96. Biggest strength: Opening duels won at 53%, better than 80% of level 6 players. Most room to improve: Utility hit rate at 29%, better than only 15% of level 6 players. Averages 15.9 kills per match with 45% headshots. The strongest map is Cache with a 67% win rate in 12 matches. In 61 of 214 matches the rating was 1.10 or higher (29%), in 101 it was below 0.90. In 65 matches with detailed stats: 5 4Ks and 3 aces. Best month by rating: November 2026 at 1.02. xWeraa9 loses the most ELO on Mirage (−233 ELO, win rate 42%). Things go best in match 1 of the day (+315 ELO, win rate 60%). Match no. 1 of the day goes best: 60% win rate, +315 ELO. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.70, Rating at 0.96, ADR at 80.3, Win rate at 48%, ELO at 1,284. Last 30 days: 53 matches, win rate 57%, net ELO +293.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.