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xunuux

Russia
Streamer

101 followers 18 streams in 30 days 3 avg. viewers last live on Nov 14, 2026

451 matches tracked 98 matches in 30 days
ELO ▲ 60
1,334
30-day peak: 1,441
Rank EU
#849,252
Russia #239,428 in Russia

How does xunuux play?

Rating 0.93 K/R 0.69 ADR 79.1 from 451 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 25%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 451 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 11% good 1.10 to 1.29 16% normal 0.90 to 1.09 24% weak 0.75 to 0.89 19% very weak below 0.75 29%
Player type
Goes in first and opens the round
More first kills per match than the level 6 average. Rarely on the AWP.
EntryRifler
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (431 matches).

Level 6

Compared with 1,359 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 80%
Opening duels won 49%−1 pp · Ø 50% better than 44%

Clutch

Average
Last one alive

1.1 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 68%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 38%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 10%

Weapons and aim

Average
Where do the kills come from?

0.90 K/D and so slightly below the average (0.98).

Headshot rate 44%−1 pp · Ø 45% better than 46%
AWP share of kills 1%−10 pp · Ø 11% better than 7%
K/D 0.90−0.08 · Ø 0.98 better than 19%
Pistol kills per match 1.3
Knife kills 5 in 451 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so clearly below the average (2.2).

2K rounds 12.8%−0.2 pp · Ø 13.0% better than 45%
3K rounds 3.4%−0.4 pp · Ø 3.8% better than 32%
MVPs per match 2.0−0.2 · Ø 2.2 better than 31%
4Ks and aces 58x 4K, 6 aces in 431 matches

Utility and deaths

Weakness
Nades, flashes and deaths

2.2 utility damage per round and so well below the average (4.0).

Utility hit rate 30%−5 pp · Ø 35% better than 20%
Utility damage per round 2.2−1.8 · Ø 4.0 better than 10%
Enemies flashed per round 0.20−0.05 · Ø 0.25 better than 36%
Deaths per round 77%+4 pp · Ø 73% better than 10%

Progress

One value per month, dashed line is the level 6 average
▲ Improved
Headshots +4 pp, ELO +105
= Stayed the same
K/R at 0.69, Rating at 0.93, ADR at 78.9, Win rate at 50%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.66
JunJulAugSepOctNov

Best month: July 2026 with 0.72. Last 3 months: 0.69 (at the start 0.70). Slightly below the average (0.72).

Patterns

From the last 451 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −353 ELO
56 matches · 36% win rate
On Dust 2 −210 ELO
123 matches · 47% win rate
On Fridays −251 ELO, win rate 43%

xunuux loses the most ELO on Ancient: −353 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.06 · Anubis
  2. Most kills in a match: 38 · Ancient
  3. Recorded match no. 250 · Dust 2
  4. Longest win streak: 11 wins in a row · Dust 2

Maps in detail

from the last 451 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage135
56% better than 71%
0.70 better than 43%
79.5 better than 54%
0.95 better than 36%
51% of 713 duels better than 57%
47% of 73 situations better than 76%
Dust 2123
47% better than 42%
0.68 better than 31%
78.5 better than 45%
0.91 better than 20%
49% of 626 duels better than 44%
32% of 57 situations better than 35%
Anubis71
46% better than 32%
0.68 better than 31%
78.3 better than 42%
0.90 better than 18%
52% of 352 duels better than 61%
41% of 34 situations better than 60%
Ancient56
36% better than 15%
0.69 better than 41%
81.8 better than 67%
0.90 better than 25%
48% of 347 duels better than 40%
32% of 31 situations better than 34%
Nuke34
71% better than 92%
0.74 better than 55%
84.1 better than 71%
1.00 better than 49%
47% of 223 duels better than 34%
58% of 19 situations better than 89%
Inferno24
42% better than 25%
0.69 better than 47%
72.1 better than 24%
0.96 better than 46%
45% of 126 duels better than 25%
33% of 12 situations better than 40%
Cache8
25% -
0.60 -
68.9 -
0.81-
35% of 31 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How xunuux plays

Across 451 matches xunuux averages K/R 0.69, ADR 79.1 and a rating of 0.93. Biggest strength: Rounds with first kill at 12%, better than 80% of level 6 players. Most room to improve: Utility damage per round at 2.2, better than only 10% of level 6 players. Averages 15.1 kills per match with 44% headshots. The strongest map is Nuke with a 71% win rate in 34 matches. In 125 of 451 matches the rating was 1.10 or higher (28%), in 217 it was below 0.90. In 431 matches with detailed stats: 58 4Ks and 6 aces. Best month by rating: September 2026 at 0.96. xunuux loses the most ELO on Ancient (−353 ELO, win rate 36%). Things go best on Mirage (+504 ELO, win rate 56%). Improved over the last three months: Headshots +4 pp, ELO +105. Unchanged in recent months: K/R at 0.69, Rating at 0.93, ADR at 78.9, Win rate at 50%. Last 30 days: 98 matches, win rate 52%, net ELO +95.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.