xPain_98

Poland
Streamer

145 followers 7 streams in 30 days 3 avg. viewers last live on Nov 2, 2026

On FACEIT since 2014 214 matches tracked 14 matches in 30 days
ELO ▲ 67
1,469
30-day peak: 1,469
Rank EU
#659,718
Poland #43,878 in Poland

How does xPain_98 play?

Rating 1.13 K/R 0.80 ADR 89.3 from 214 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 93%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 214 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 25% good 1.10 to 1.29 15% normal 0.90 to 1.09 24% weak 0.75 to 0.89 12% very weak below 0.75 16%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 7 average. More 4Ks and aces per 100 rounds than the level 7 average. More first kills per match than the level 7 average.
ClutcherMulti-killsEntry
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (21 matches).

Level 7

Compared with 1,031 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

62% of opening duels won and so well above the average (50%).

Rounds with first kill 15%+5 pp · Ø 10% better than 97%
Opening duels won 62%+12 pp · Ø 50% better than 99%

Clutch

Strength
Last one alive

58% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 46%+7 pp · Ø 39% better than 87%
Clutch 1v2 won 58%+37 pp · Ø 21% better than 99%
Clutch kills per match 2.5+0.9 · Ø 1.6 better than 97%

Weapons and aim

Average
Where do the kills come from?

1.16 K/D and so clearly above the average (0.99).

Headshot rate 41%−5 pp · Ø 46% better than 24%
AWP share of kills 18%+7 pp · Ø 11% better than 81%
K/D 1.16+0.17 · Ø 0.99 better than 94%
Pistol kills per match 3.1
Knife kills 8 in 214 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 16.3% of rounds and so well above the average (13.2%).

2K rounds 16.3%+3.1 pp · Ø 13.2% better than 98%
3K rounds 2.8%−1.1 pp · Ø 3.9% better than 9%
MVPs per match 2.5+0.3 · Ø 2.2 better than 85%
4Ks and aces 7x 4K, 0 aces in 21 matches

Utility and deaths

Strength
Nades, flashes and deaths

43% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 43%+8 pp · Ø 35% better than 94%
Utility damage per round 5.9+1.8 · Ø 4.1 better than 87%
Enemies flashed per round 0.22−0.04 · Ø 0.26 better than 41%
Deaths per round 69%−4 pp · Ø 73% better than 88%

Progress

One value per month, dashed line is the level 7 average
Whether xPain_98 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 14 matches from the last 3 months and 160 before.

Kills per round (K/R)

0.69
DecJanFebMarAprMayJunJulAugSepOctNov

Best month: March 2026 with 0.87.

Patterns

From the last 214 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −46 ELO
30 matches · 43% win rate
On Fridays +7 ELO, win rate 40%

xPain_98 loses the most ELO on Ancient: −46 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Recorded match no. 100 · Anubis
  3. Highest rating in a match: 2.82 · Mirage
  4. Most kills in a match: 37 · Dust 2

Maps in detail

from the last 214 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage56
55% better than 69%
0.76 better than 66%
87.6 better than 84%
1.07 better than 72%
57% of 261 duels better than 85%
38% of 39 situations right on the average
Dust 248
50% right on the average
0.78 better than 78%
88.6 better than 88%
1.11 better than 84%
57% of 244 duels better than 86%
40% of 40 situations better than 56%
Anubis39
54% better than 61%
0.86 better than 97%
92.2 better than 96%
1.25 better than 98%
56% of 148 duels better than 79%
34% of 44 situations better than 41%
Ancient30
43% better than 22%
0.83 better than 93%
91.6 better than 96%
1.15 better than 94%
57% of 158 duels better than 87%
21% of 24 situations better than 14%
Inferno21
71% better than 95%
0.81 better than 91%
89.1 better than 90%
1.15 better than 90%
58% of 110 duels better than 87%
14% of 7 situations better than 7%
Nuke16
50% better than 38%
0.84 better than 88%
89.6 better than 88%
1.14 better than 85%
62% of 55 duels better than 95%
31% of 13 situations better than 32%

Compared with players on the same level who have at least 15 matches on the map.

How xPain_98 plays

Across 214 matches xPain_98 averages K/R 0.80, ADR 89.3 and a rating of 1.13. Biggest strength: Opening duels won at 62%, better than 99% of level 7 players. Most room to improve: 3K rounds at 2.8%, better than only 9% of level 7 players. Averages 17.3 kills per match with 41% headshots. The strongest map is Inferno with a 71% win rate in 21 matches. In 103 of 214 matches the rating was 1.10 or higher (48%), in 60 it was below 0.90. In 21 matches with detailed stats: 7 4Ks and 0 aces. Best month by rating: March 2026 at 1.24. xPain_98 loses the most ELO on Ancient (−46 ELO, win rate 43%). Things go best on Mirage (+291 ELO, win rate 55%). Match no. 4 of the day goes best: 61% win rate, +142 ELO. Last 30 days: 14 matches, win rate 50%, net ELO +84.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.