xInfidiuss

Poland
Moderator Streamer Player Viewer

172 followers 1 stream in 30 days 3 avg. viewers last live on Oct 8, 2026

234 matches tracked 34 matches in 30 days
ELO ▼ 33
2,025
30-day peak: 2,088
Rank EU
#236,836
Poland #13,202 in Poland

How does xInfidiuss play?

Rating 0.99 (from 137 matches) K/R 0.76 ADR 83.0 from 234 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 31%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 137 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 15% normal 0.90 to 1.09 25% weak 0.75 to 0.89 12% very weak below 0.75 28%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average.
Entry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (98 matches).

2,001-2,249 ELO

Compared with 2,127 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 74%
Opening duels won 48%−3 pp · Ø 51% better than 24%

Clutch

Weakness
Last one alive

28% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 28%−10 pp · Ø 38% better than 8%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 19%

Weapons and aim

Average
Where do the kills come from?

0.99 K/D and so just below the average (1.03).

Headshot rate 48%−1 pp · Ø 49% better than 44%
AWP share of kills 7%−4 pp · Ø 11% better than 39%
K/D 0.99−0.04 · Ø 1.03 better than 34%
Pistol kills per match 2.8
Knife kills 3 in 234 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so right on the average (2.3).

2K rounds 13.5%+0.1 pp · Ø 13.4% better than 50%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 15x 4K, 3 aces in 98 matches

Utility and deaths

Average
Nades, flashes and deaths

49% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 49%+14 pp · Ø 35% better than 99%
Utility damage per round 3.7−0.5 · Ø 4.2 better than 39%
Enemies flashed per round 0.25−0.04 · Ø 0.29 better than 42%
Deaths per round 77%+5 pp · Ø 72% better than 5%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
Win rate at 46%, ELO at 2,025
▼ Got worse
K/R −0.08, ADR −9.2, Headshots −7 pp

Sep to Nov 2026 compared with Feb to Apr 2026.

Kills per round (K/R)

0.73
FebMarAprMayJunJulAugSepOctNov

Best month: April 2026 with 0.88. Last 3 months: 0.72 (at the start 0.80). Just below the average (0.74).

Patterns

From the last 234 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −207 ELO
30 matches · 40% win rate
On Mirage −96 ELO
65 matches · 48% win rate
On Sundays −288 ELO, win rate 39%

xInfidiuss loses the most ELO from match 5 of the day: −207 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Vertigo
  2. Highest rating in a match: 2.28 · Mirage
  3. Recorded match no. 100 · Dust 2
  4. Most kills in a match: 31 · Inferno

Maps in detail

from the last 234 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 269
48% better than 41%
0.73 better than 45%
82.1 better than 57%
1.00 better than 40%
44% of 232 duels better than 15%
31% of 16 situations better than 29%
Mirage65
48% better than 37%
0.75 better than 54%
80.4 better than 47%
0.98 better than 31%
49% of 263 duels better than 37%
31% of 26 situations better than 30%
Ancient35
37% better than 8%
0.74 better than 45%
82.1 better than 53%
0.95 better than 23%
50% of 123 duels better than 39%
38% of 8 situations right on the average
Anubis21
57% better than 66%
0.82 better than 83%
89.6 better than 87%
1.11-
49% of 77 duels better than 37%
33% of 6 situations better than 34%
Cache17
47% -
0.74 -
84.2 -
0.86-
42% of 60 duels -
0% of 3 situations -
Nuke13
54% -
0.82 -
89.8 -
1.02-
38% of 13 duels -
50% of 2 situations -
Inferno11
36% -
0.75 -
81.7 -
1.00-
64% of 22 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How xInfidiuss plays

Across 234 matches xInfidiuss averages K/R 0.76 and ADR 83.0; the rating across the 137 rated matches is 0.99. Biggest strength: Utility hit rate at 49%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 77%, better than only 5% of level 10 · 2,001-2,249 ELO players. Averages 16.2 kills per match with 48% headshots. The strongest map is Anubis with a 57% win rate in 21 matches. In 47 of 137 matches the rating was 1.10 or higher (34%), in 56 it was below 0.90. In 98 matches with detailed stats: 15 4Ks and 3 aces. Best month by rating: August 2026 at 1.03. xInfidiuss loses the most ELO from match 5 of the day (−207 ELO, win rate 40%). Things go best on Dust 2 (+82 ELO, win rate 48%). Match no. 3 of the day goes best: 56% win rate, +9 ELO. Got weaker: K/R −0.08, ADR −9.2, Headshots −7 pp. Unchanged in recent months: Win rate at 46%, ELO at 2,025. Last 30 days: 34 matches, win rate 44%, net ELO −74.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.