xhub1x

xhub1x

Poland
Streamer Viewer

395 followers 18 streams in 30 days 2 avg. viewers last live on Oct 14, 2026

99 matches tracked

How does xhub1x play?

Rating 0.88 (from 7 matches) K/R 0.68 ADR 74.8 from 99 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.88
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.24 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating from 7 of 99 matches
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (7 matches).

Compared with 775 players on level 5, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 1% no comparison
Opening duels won 33% no comparison

Clutch

Last one alive
Clutch 1v1 won 50% no comparison
Clutch 1v2 won 8% no comparison
Clutch kills per match 3.4 no comparison

Weapons and aim

Average
Where do the kills come from?

42 of 100 kills by xhub1x are headshots. 2 percentage points below the level 5 average (44%).

Headshot rate 42%−2 pp better than 39%
AWP share of kills 0% no comparison
K/D 0.97+0.01 better than 54%
Pistol kills per match 2.2
Knife kills 3 in 99 matches

Impact

Weakness
Damage and big rounds

Averages 1.8 round MVPs per match. 0.3 below the level 5 average (2.1).

2K rounds 10.1% no comparison
3K rounds 3.6% no comparison
MVPs per match 1.8−0.3 better than 16%
4Ks and aces 1x 4K, 0 aces in 7 matches

Utility and deaths

Strength
Nades, flashes and deaths

xhub1x dies in 70 of 100 rounds. 3 percentage points below the level 5 average (73%). Lower is better.

Utility hit rate 35% no comparison
Utility damage per round 3.6 no comparison
Enemies flashed per round 0.27 no comparison
Deaths per round 70%−3 pp better than 86%

Progress

One value per month, dashed line is the level 5 average
▲ Improved
Nothing clear
= Stayed the same
Headshots at 43%
▼ Got worse
K/R −0.06, ADR −4.7, Win rate −25 pp, ELO −136

Aug to Sep 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.65
MayJunJulAugSepOct

Best month: July 2026 with 0.71. Last 3 months: 0.64 (at the start 0.70). 0.06 below the level 5 average (0.70).

Patterns

From the last 99 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −121 ELO
27 matches · 33% win rate
On Dust 2 −80 ELO
20 matches · 40% win rate
Between 0:00 and 6:00 −70 ELO, win rate 40%

xhub1x loses the most ELO on Mirage: −121 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.16 · Mirage
  2. Most kills in a match: 34 · Ancient
  3. Longest win streak: 4 wins in a row · Anubis

Maps in detail

from the last 99 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage27
33% better than 6%
0.67 better than 29%
71.8 better than 19%
0.87-
53% of 47 duels better than 72%
38% of 16 situations on par
Dust 220
40% better than 20%
0.61 better than 9%
67.7 better than 6%
0.72-
51% of 53 duels better than 63%
53% of 17 situations better than 87%
Anubis18
33% better than 7%
0.79 better than 83%
88.0 better than 88%
0.93-
55% of 40 duels better than 77%
32% of 25 situations better than 32%
Nuke10
70% -
0.75 -
83.1 -
1.15-
64% of 28 duels -
75% of 8 situations -
Ancient9
56% -
0.59 -
68.5 -
-
63% of 16 duels -
17% of 6 situations -
Cache9
78% -
0.71 -
71.2 -
-
42% of 19 duels -
50% of 4 situations -
Inferno6
67% -
0.72 -
76.8 -
-
40% of 5 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How xhub1x plays

Across 99 matches xhub1x averages K/R 0.68 and ADR 74.8; the rating across the 7 rated matches is 0.88. Biggest strength: Deaths per round at just 70% (lower is better), better than 86% of level 5 players. Averages 14.8 kills per match with 42% headshots. The strongest map is Nuke with a 70% win rate in 10 matches. In 7 matches with detailed stats: 1 4Ks and 0 aces. Best month by rating: August 2026 at 1.00. xhub1x loses the most ELO on Mirage (−121 ELO, win rate 33%). Things go best in match 1 of the day (+156 ELO, win rate 52%). Match no. 1 of the day goes best: 52% win rate, +156 ELO. Got weaker: K/R −0.06, ADR −4.7, Win rate −25 pp, ELO −136. Unchanged in recent months: Headshots at 43%. Last 30 days: 2 matches, win rate 0%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.