Xchiko82X

Germany
Streamer

469 followers 4 streams in 30 days 5 avg. viewers last live on Oct 18, 2026

209 matches tracked 20 matches in 30 days
ELO ▼ 73
1,158
30-day peak: 1,231
Rank EU
#982,700
Germany #27,354 in Germany

How does Xchiko82X play?

Rating 0.91 (from 159 matches) K/R 0.66 ADR 72.8 from 209 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 24%
0.91
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.27 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 159 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 9% good 1.10 to 1.29 13% normal 0.90 to 1.09 30% weak 0.75 to 0.89 21% very weak below 0.75 27%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 5 average. Rarely on the AWP.
ClutcherRifler
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (54 matches).

Level 5

Compared with 724 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 5% of rounds and so well below the average (10%).

Rounds with first kill 5%−5 pp · Ø 10% better than 1%
Opening duels won 46%−4 pp · Ø 50% better than 24%

Clutch

Strength
Last one alive

2.4 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 47%+9 pp · Ø 38% better than 89%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 57%
Clutch kills per match 2.4+0.7 · Ø 1.7 better than 96%

Weapons and aim

Average
Where do the kills come from?

33% headshots and so well below the average (44%).

Headshot rate 33%−11 pp · Ø 44% better than 4%
AWP share of kills 2%−9 pp · Ø 11% better than 12%
K/D 0.92−0.06 · Ø 0.98 better than 35%
Pistol kills per match 1.9
Knife kills 2 in 209 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.4% of rounds and so clearly below the average (13.0%).

2K rounds 11.4%−1.6 pp · Ø 13.0% better than 19%
3K rounds 3.0%−0.8 pp · Ø 3.8% better than 22%
MVPs per match 1.9−0.3 · Ø 2.2 better than 23%
4Ks and aces 12x 4K, 0 aces in 54 matches

Utility and deaths

Average
Nades, flashes and deaths

4.8 utility damage per round and so well above the average (3.9).

Utility hit rate 34%−1 pp · Ø 35% better than 47%
Utility damage per round 4.8+0.9 · Ø 3.9 better than 69%
Enemies flashed per round 0.26+0.02 · Ø 0.24 better than 56%
Deaths per round 72%−1 pp · Ø 73% better than 69%

Progress

One value per month, dashed line is the level 5 average
▲ Improved
Win rate +9 pp, ELO +182
= Stayed the same
K/R at 0.66, Rating at 0.94, ADR at 73.3, Headshots at 33%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jan to Mar 2026.

Kills per round (K/R)

0.69
JanFebMarAprMayJunJulAugSepOct

Best month: March 2026 with 0.71. Last 3 months: 0.66 (at the start 0.67). Slightly below the average (0.71).

Patterns

From the last 209 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −176 ELO
20 matches · 30% win rate
On Dust 2 −169 ELO
39 matches · 38% win rate
Between 12:00 and 18:00 −121 ELO, win rate 42%
On Fridays −127 ELO, win rate 41%

Xchiko82X loses the most ELO in match 4 of the day: −176 ELO, 30% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 44 · Ancient
  2. Longest win streak: 6 wins in a row · Ancient
  3. Recorded match no. 100 · Overpass
  4. Highest rating in a match: 1.76 · Ancient

Maps in detail

from the last 209 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient46
52% better than 56%
0.67 better than 35%
75.2 better than 35%
0.96 better than 53%
44% of 108 duels better than 24%
42% of 31 situations better than 64%
Mirage46
50% right on the average
0.62 better than 10%
67.3 better than 7%
0.83 better than 7%
38% of 72 duels better than 5%
39% of 28 situations better than 55%
Dust 239
38% better than 14%
0.66 better than 23%
73.3 better than 22%
0.91 better than 25%
43% of 88 duels better than 18%
39% of 18 situations better than 55%
Inferno33
58% better than 72%
0.71 better than 59%
76.7 better than 47%
0.94 better than 43%
53% of 51 duels better than 73%
42% of 19 situations better than 61%
Nuke22
55% better than 55%
0.72 right on the average
75.1 better than 38%
0.96 better than 39%
48% of 50 duels better than 38%
50% of 8 situations better than 78%
Anubis18
44% better than 30%
0.65 better than 21%
71.1 better than 13%
0.93-
33% of 15 duels better than 1%
29% of 7 situations better than 30%
Overpass4
50% -
0.69 -
72.6 -
0.98-
42% of 12 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Xchiko82X plays

Across 209 matches Xchiko82X averages K/R 0.66 and ADR 72.8; the rating across the 159 rated matches is 0.91. Biggest strength: Clutch 1v1 won at 47%, better than 89% of level 5 players. Most room to improve: Rounds with first kill at 5%, better than only 1% of level 5 players. Averages 15.0 kills per match with 33% headshots. The strongest map is Inferno with a 58% win rate in 33 matches. In 35 of 159 matches the rating was 1.10 or higher (22%), in 76 it was below 0.90. In 54 matches with detailed stats: 12 4Ks and 0 aces. Best month by rating: October 2026 at 0.98. Xchiko82X loses the most ELO in match 4 of the day (−176 ELO, win rate 30%). Things go best on Inferno (+161 ELO, win rate 58%). From match no. 5 of the day on, things go best: 54% win rate, +104 ELO. Improved over the last three months: Win rate +9 pp, ELO +182. Unchanged in recent months: K/R at 0.66, Rating at 0.94, ADR at 73.3, Headshots at 33%. Last 30 days: 20 matches, win rate 40%, net ELO −102.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.