Xberg666

Portugal
Streamer

15 followers 1 stream in 30 days 1 avg. viewers last live on Sep 28, 2026

369 matches tracked 136 matches in 30 days
ELO ▼ 108
2,220
30-day peak: 2,519
Rank EU
#127,480
Portugal #2,064 in Portugal

How does Xberg666 play?

Rating 1.05 (from 347 matches) K/R 0.77 ADR 83.6 from 369 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 60%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 345 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 18% good 1.10 to 1.29 16% normal 0.90 to 1.09 28% weak 0.75 to 0.89 15% very weak below 0.75 19%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
EntryHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (297 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 50%−1 pp · Ø 51% better than 41%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 60%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 46%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 11%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so clearly above the average (49%).

Headshot rate 54%+5 pp · Ø 49% better than 77%
AWP share of kills 10%−2 pp · Ø 12% better than 54%
K/D 1.04+0.01 · Ø 1.03 better than 54%
Pistol kills per match 2.8 from the last 366
Knife kills 4 in 366 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so clearly above the average (2.3).

2K rounds 12.7%−0.7 pp · Ø 13.4% better than 31%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 72%
MVPs per match 2.5+0.2 · Ø 2.3 better than 73%
4Ks and aces 70x 4K, 4 aces in 297 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 30%−5 pp · Ø 35% better than 18%
Utility damage per round 3.9−0.3 · Ø 4.2 better than 44%
Enemies flashed per round 0.20−0.09 · Ø 0.29 better than 26%
Deaths per round 74%+2 pp · Ø 72% better than 23%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +8 pp, ELO +158
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.10, Rating −0.12, ADR −6.4, Win rate −9 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: June 2026 with 0.85. Last 3 months: 0.75 (at the start 0.85). Just above the average (0.74).

Patterns

From the last 366 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −276 ELO
61 matches · 38% win rate
On Ancient −206 ELO
65 matches · 46% win rate
On Fridays −289 ELO, win rate 43%

Xberg666 loses the most ELO in match 3 of the day: −276 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Ancient
  2. Longest win streak: 11 wins in a row · Anubis
  3. Highest rating in a match: 2.58 · Mirage

Maps in detail

from the last 366 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage110
53% better than 59%
0.79 better than 74%
85.3 better than 73%
1.08 better than 69%
49% of 678 duels better than 38%
38% of 47 situations right on the average
Dust 297
49% better than 40%
0.75 better than 57%
80.7 better than 51%
1.02 better than 46%
51% of 440 duels right on the average
32% of 38 situations better than 33%
Ancient65
46% better than 29%
0.76 better than 58%
81.8 better than 53%
1.03 right on the average
53% of 363 duels better than 60%
39% of 36 situations better than 56%
Anubis64
56% better than 68%
0.78 better than 72%
86.3 better than 79%
1.10 better than 74%
52% of 323 duels better than 54%
44% of 18 situations better than 67%
Nuke25
44% better than 17%
0.75 better than 45%
85.4 better than 64%
1.02 better than 39%
54% of 142 duels better than 56%
40% of 10 situations right on the average
Vertigo3
67% -
0.66 -
90.4 -
0.92-
38% of 16 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Xberg666 plays

Across 369 matches Xberg666 averages K/R 0.77 and ADR 83.6; the rating across the 347 rated matches is 1.05. Biggest strength: Rounds with first kill at 13%, better than 85% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 30%, better than only 18% of level 10 · 2,001-2,249 ELO players. Averages 17.0 kills per match with 54% headshots. The strongest map is Anubis with a 56% win rate in 64 matches. In 131 of 345 matches the rating was 1.10 or higher (38%), in 119 it was below 0.90. In 297 matches with detailed stats: 70 4Ks and 4 aces. Best month by rating: July 2026 at 1.21. Xberg666 loses the most ELO in match 3 of the day (−276 ELO, win rate 38%). Things go best in match 4 of the day (+305 ELO, win rate 58%). Match no. 2 of the day goes best: 58% win rate, +259 ELO. Improved over the last three months: Headshots +8 pp, ELO +158. Got weaker: K/R −0.10, Rating −0.12, ADR −6.4, Win rate −9 pp. Last 30 days: 136 matches, win rate 48%, net ELO −104.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.