xasakage

KZ
Streamer Player Viewer
522 matches tracked 128 matches in 30 days Follow on Twitch

How does xasakage play?

Rating 0.99 (from 176 matches) K/R 0.67 ADR 76.7 from 522 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
level on level 6
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with at least a normal rating (0.90 and up). 60%
Rating spread from 176 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 17% normal 0.90 to 1.09 26% weak 0.75 to 0.89 14% very weak below 0.75 26%
Player type
Hits the head
Higher headshot rate than the level 6 average.
Headshots
better than most on level 6 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (352 matches).

Opening

Average
The first duels of the round
Rounds with first kill 9%−1 pp better than 35%
Opening duels won 47%−3 pp better than 28%

Clutch

Average
Last one alive
Clutch 1v1 won 40%+1 pp better than 64%
Clutch 1v2 won 20%−2 pp better than 44%
Clutch kills per match 1.5−0.2 better than 41%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 50%+5 pp better than 77%
AWP share of kills 16%+5 pp better than 75%
K/D 0.88−0.10 better than 15%
Pistol kills per match 3.0
Knife kills 4 in 522 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.3%−0.6 pp better than 35%
Rounds with 3K 3.8%0.0 pp level
MVPs per match 2.0−0.2 better than 33%
4Ks and aces 63x 4K, 2 aces in 352 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 37%+2 pp better than 67%
Utility damage per round 4.5+0.4 better than 64%
Enemies flashed per round 0.45+0.19 better than 89%
Rounds with a death 77%+4 pp better than 11%

Progress

One value per month, dashed line is the Level 6 average
▲ Improved
K/R +0.08, ADR +6.1
= Stayed the same
Headshots at 50%
▼ Got worse
Win rate −7 pp, ELO −176

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Best month: June 2026 with 0.75. Last 3 months: 0.69 (at the start 0.61).

Patterns

From the last 522 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Inferno −285 ELO
35 matches · 34% wins
On Nuke −268 ELO
43 matches · 40% wins
On Sundays −230 ELO, win rate 45%

xasakage loses the most ELO on Inferno: −285 ELO, 34% wins

Records and milestones

from recorded matches
  1. Recorded match no. 500 · Dust 2
  2. Highest rating in a match: 1.94 · Mirage
  3. Most kills in a match: 46 · Inferno
  4. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 522 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2154
49% better than 45%
0.66 better than 24%
75.0 better than 28%
0.93 better than 25%
49% of 627 duels better than 46%
32% of 90 situations better than 35%
Mirage147
52% better than 55%
0.69 better than 41%
77.7 better than 46%
1.04 better than 68%
47% of 694 duels better than 34%
40% of 91 situations better than 59%
Ancient68
56% better than 69%
0.69 better than 36%
80.1 better than 55%
1.03 better than 68%
46% of 291 duels better than 32%
46% of 37 situations better than 73%
Anubis54
61% better than 83%
0.65 better than 16%
74.1 better than 19%
0.97 better than 41%
42% of 203 duels better than 8%
45% of 31 situations better than 70%
Nuke43
40% better than 12%
0.64 better than 14%
77.2 better than 34%
0.92-
45% of 229 duels better than 24%
32% of 28 situations better than 33%
Inferno35
34% better than 6%
0.67 better than 37%
77.2 better than 45%
1.16-
45% of 150 duels better than 24%
38% of 21 situations level
Cache19
42% -
0.65 -
73.9 -
0.90-
47% of 51 duels -
22% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How xasakage plays

Across 522 matches xasakage averages K/R 0.67 and ADR 76.7; the rating across the 176 rated matches is 0.99. Biggest strength: Headshot rate at 50%. That is better than 77% of players on level 6. Most room to improve: Rounds with a death at 77%. That is better than only 11% of players on level 6. On average 14.8 kills per match, 50% of them headshots. The strongest map is Anubis with a 61% win rate in 54 matches. In 61 of 176 matches the rating was 1.10 or higher (35%), in 70 it was below 0.90. In 352 matches with detailed stats: 63 4Ks and 2 aces. Best month by rating: September 2026 at 1.03. xasakage loses the most ELO on Inferno (−285 ELO, win rate 34%). Things go best on Anubis (+250 ELO, win rate 61%). Improved over the last three months: K/R +0.08, ADR +6.1. Got weaker: Win rate −7 pp, ELO −176. Unchanged in recent months: Headshots at 50%. Last 30 days: 128 matches, win rate 51%, ELO balance +96.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 6): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.