wut_6

Serbia
Player
398 matches tracked 90 matches in 30 days
ELO ▼ 40
1,946
30-day peak: 2,104
Rank EU
#290,945
Serbia #2,627 in Serbia

How does wut_6 play?

Rating 1.01 (from 347 matches) K/R 0.74 ADR 80.3 from 398 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 347 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 15% normal 0.90 to 1.09 26% weak 0.75 to 0.89 16% very weak below 0.75 24%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (286 matches).

Level 9

Compared with 1,757 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so just below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 50%−1 pp · Ø 51% better than 44%

Clutch

Average
Last one alive

42% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 70%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 44%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 36%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (48%).

Headshot rate 45%−3 pp · Ø 48% better than 33%
AWP share of kills 8%−3 pp · Ø 11% better than 46%
K/D 1.03+0.02 · Ø 1.01 better than 59%
Pistol kills per match 2.5 from the last 397
Knife kills 2 in 397 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.4% of rounds and so slightly below the average (13.1%).

2K rounds 12.4%−0.7 pp · Ø 13.1% better than 27%
3K rounds 3.8%−0.2 pp · Ø 4.0% better than 42%
MVPs per match 2.4+0.1 · Ø 2.3 better than 68%
4Ks and aces 37x 4K, 4 aces in 286 matches

Utility and deaths

Average
Nades, flashes and deaths

0.09 enemies flashed per round and so well below the average (0.28).

Utility hit rate 36%+1 pp · Ø 35% better than 57%
Utility damage per round 3.9−0.3 · Ø 4.2 better than 45%
Enemies flashed per round 0.09−0.19 · Ø 0.28 better than 4%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Nothing clear
= Stayed the same
ELO at 1,946
▼ Got worse
K/R −0.05, Rating −0.06, ADR −6.1, Headshots −2 pp, Win rate −3 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.71
JunJulAugSepOctNov

Best month: June 2026 with 0.81. Last 3 months: 0.71 (at the start 0.76). Just below the average (0.73).

Patterns

From the last 397 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −288 ELO
131 matches · 47% win rate
On Ancient −70 ELO
86 matches · 50% win rate
Between 6:00 and 12:00 −123 ELO, win rate 38%
On Fridays −378 ELO, win rate 36%

wut_6 loses the most ELO on Dust 2: −288 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Anubis
  2. Most kills in a match: 39 · Anubis
  3. Highest rating in a match: 3.05 · Anubis

Maps in detail

from the last 397 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2131
47% better than 35%
0.74 better than 56%
80.2 right on the average
1.02 right on the average
52% of 467 duels better than 59%
46% of 65 situations better than 73%
Ancient86
50% right on the average
0.72 better than 44%
80.4 better than 49%
0.98 better than 42%
52% of 380 duels better than 59%
41% of 46 situations better than 61%
Anubis66
62% better than 83%
0.77 better than 71%
81.0 better than 56%
1.08 better than 73%
53% of 285 duels better than 61%
40% of 42 situations better than 60%
Cache46
54% better than 49%
0.75 better than 59%
81.3 better than 53%
1.02 right on the average
51% of 167 duels right on the average
36% of 22 situations better than 44%
Mirage43
44% better than 26%
0.74 better than 56%
81.3 better than 58%
0.96 better than 32%
44% of 159 duels better than 16%
37% of 19 situations better than 46%
Nuke20
40% better than 17%
0.64 better than 9%
71.5 better than 10%
0.86 better than 5%
43% of 90 duels better than 11%
42% of 12 situations better than 56%
Overpass4
50% -
0.85 -
90.3 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How wut_6 plays

Across 398 matches wut_6 averages K/R 0.74 and ADR 80.3; the rating across the 347 rated matches is 1.01. Averages 16.0 kills per match with 45% headshots. The strongest map is Anubis with a 62% win rate in 66 matches. In 120 of 347 matches the rating was 1.10 or higher (35%), in 138 it was below 0.90. In 286 matches with detailed stats: 37 4Ks and 4 aces. Best month by rating: June 2026 at 1.18. wut_6 loses the most ELO on Dust 2 (−288 ELO, win rate 47%). Things go best in match 2 of the day (+183 ELO, win rate 57%). Match no. 2 of the day goes best: 57% win rate, +183 ELO. Got weaker: K/R −0.05, Rating −0.06, ADR −6.1, Headshots −2 pp, Win rate −3 pp. Unchanged in recent months: ELO at 1,946. Last 30 days: 90 matches, win rate 49%, net ELO −39.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.