wut439

Russia
Streamer Player
218 matches tracked Follow on Twitch

How does wut439 play?

Rating 1.35 (from 18 matches) K/R 0.72 ADR 78.1 from 218 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.35
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with at least a normal rating (0.90 and up). 89%
Rating spread from 18 matches
outstanding 1.80 and up 11% strong 1.30 to 1.79 44% good 1.10 to 1.29 11% normal 0.90 to 1.09 22% weak 0.75 to 0.89 11% very weak below 0.75 0%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 average. More 1v1 and 1v2 wins than the level 10 average. More first kills per match than the level 10 average.
AWPerClutcherEntry
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (33 matches).

Opening

Average
The first duels of the round
Rounds with first kill 12%+1 pp better than 73%
Opening duels won 60%+9 pp better than 96%

Clutch

Average
Last one alive
Clutch 1v1 won 41%+2 pp better than 64%
Clutch 1v2 won 20%−1 pp better than 40%
Clutch kills per match 2.6+1.0 better than 98%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 41%−10 pp better than 7%
AWP share of kills 37%+26 pp better than 99%
K/D 1.04+0.01 better than 52%
Pistol kills per match 2.6
Knife kills 3 in 218 matches

Impact

Average
Damage and big rounds
Rounds with 2K 18.5%+5.2 pp better than 99%
Rounds with 3K 6.3%+2.2 pp better than 97%
MVPs per match 2.0−0.3 better than 15%
4Ks and aces 7x 4K, 0 aces in 33 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 25%−10 pp better than 3%
Utility damage per round 4.2+0.1 better than 55%
Enemies flashed per round 0.51+0.21 better than 93%
Rounds with a death 69%−2 pp better than 77%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
K/R +0.25, ADR +22.1
= Stayed the same
Headshots at 40%, Win rate at 48%
▼ Got worse
ELO −281

Aug to Sep 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.96
MayJunJulAugSepOct

Best month: September 2026 with 0.96. Last 3 months: 0.93 (at the start 0.68).

Patterns

From the last 218 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Ancient −209 ELO
43 matches · 47% wins
On Anubis −155 ELO
41 matches · 46% wins
On Tuesdays +60 ELO, win rate 39%

wut439 loses the most ELO on Ancient: −209 ELO, 47% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Mirage
  2. Highest rating in a match: 2.02 · Mirage
  3. Recorded match no. 100 · Ancient
  4. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 218 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage59
54% better than 58%
0.78 better than 67%
81.8 better than 55%
1.49-
56% of 192 duels better than 75%
33% of 39 situations better than 35%
Dust 254
50% better than 41%
0.72 better than 41%
79.2 better than 41%
1.20-
55% of 180 duels better than 70%
31% of 32 situations better than 30%
Ancient43
47% better than 29%
0.66 better than 12%
75.2 better than 17%
1.30-
43% of 108 duels better than 10%
54% of 28 situations better than 86%
Anubis41
46% better than 25%
0.67 better than 16%
72.9 better than 11%
1.28-
54% of 118 duels better than 65%
43% of 14 situations better than 62%
Nuke19
37% better than 6%
0.73 better than 31%
80.4 better than 39%
1.04-
55% of 66 duels better than 59%
20% of 10 situations better than 15%

Compared with players on the same level who have at least 15 matches on the map.

How wut439 plays

Across 218 matches wut439 averages K/R 0.72 and ADR 78.1; the rating across the 18 rated matches is 1.35. Biggest strength: Rounds with 3K at 6.3%. That is better than 97% of players on level 10. Most room to improve: Utility with impact at 25%. That is better than only 3% of players on level 10. On average 15.6 kills per match, 41% of them headshots. The strongest map is Mirage with a 54% win rate in 59 matches. In 12 of 18 matches the rating was 1.10 or higher (67%), in 2 it was below 0.90. In 33 matches with detailed stats: 7 4Ks and 0 aces. Best month by rating: September 2026 at 1.35. wut439 loses the most ELO on Ancient (−209 ELO, win rate 47%). Things go best on Mirage (+121 ELO, win rate 54%). Improved over the last three months: K/R +0.25, ADR +22.1. Got weaker: ELO −281. Unchanged in recent months: Headshots at 40%, Win rate at 48%.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.