wudzoo

Russia
Streamer

8 followers 22 streams in 30 days 1 avg. viewers last live on Nov 3, 2026

356 matches tracked 253 matches in 30 days
ELO ▼ 23
1,272
30-day peak: 1,612
Rank EU
#896,233
Russia #253,077 in Russia

How does wudzoo play?

Rating 0.95 K/R 0.70 ADR 76.5 from 356 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 35%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 356 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 12% good 1.10 to 1.29 17% normal 0.90 to 1.09 22% weak 0.75 to 0.89 18% very weak below 0.75 29%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 6 about average weaker than most
Level 6

Compared with 969 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 6% of rounds and so well below the average (10%).

Rounds with first kill 6%−4 pp · Ø 10% better than 5%
Opening duels won 45%−4 pp · Ø 49% better than 15%

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 68%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 31%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

40% headshots and so clearly below the average (45%).

Headshot rate 40%−5 pp · Ø 45% better than 21%
AWP share of kills 1%−10 pp · Ø 11% better than 9%
K/D 0.94−0.03 · Ø 0.97 better than 36%
Pistol kills per match 2.4
Knife kills 8 in 356 matches

Impact

Average
Damage and big rounds

1.8 MVPs per match and so well below the average (2.1).

2K rounds 12.6%−0.2 pp · Ø 12.8% better than 41%
3K rounds 3.3%−0.4 pp · Ø 3.7% better than 31%
MVPs per match 1.8−0.3 · Ø 2.1 better than 12%
4Ks and aces 50x 4K, 5 aces in 356 matches

Utility and deaths

Weakness
Nades, flashes and deaths

2.3 utility damage per round and so well below the average (4.1).

Utility hit rate 28%−7 pp · Ø 35% better than 11%
Utility damage per round 2.3−1.8 · Ø 4.1 better than 11%
Enemies flashed per round 0.15−0.11 · Ø 0.26 better than 21%
Deaths per round 74%+1 pp · Ø 73% better than 38%

Progress

One value per month, dashed line is the level 6 average
Whether wudzoo is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 356 matches, all from the last 3 months.

Kills per round (K/R)

0.67
SepOctNov

Best month: September 2026 with 0.71.

Patterns

From the last 356 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −191 ELO
123 matches · 47% win rate
In match 2 of the day −104 ELO
43 matches · 42% win rate
On Wednesdays −168 ELO, win rate 43%

wudzoo loses the most ELO on Mirage: −191 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Most kills in a match: 38 · Nuke
  3. Longest win streak: 7 wins in a row · Mirage
  4. Highest rating in a match: 2.31 · Mirage

Maps in detail

from the last 356 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage123
47% better than 38%
0.70 better than 42%
76.4 better than 38%
0.94 better than 31%
44% of 373 duels better than 20%
39% of 72 situations better than 54%
Dust 278
50% right on the average
0.66 better than 25%
73.4 better than 22%
0.90 better than 20%
43% of 239 duels better than 16%
48% of 48 situations better than 79%
Anubis69
46% better than 33%
0.71 better than 48%
77.9 better than 43%
0.98 right on the average
50% of 214 duels right on the average
37% of 59 situations better than 41%
Ancient49
49% better than 45%
0.69 better than 38%
78.1 better than 43%
0.95 better than 41%
44% of 149 duels better than 19%
39% of 36 situations better than 55%
Nuke33
58% better than 59%
0.74 better than 58%
77.3 better than 44%
1.04 better than 64%
42% of 72 duels better than 11%
41% of 32 situations better than 57%
Cache4
75% -
0.89 -
90.9 -
1.23-
50% of 16 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How wudzoo plays

Across 356 matches wudzoo averages K/R 0.70, ADR 76.5 and a rating of 0.95. Most room to improve: Rounds with first kill at 6%, better than only 5% of level 6 players. Averages 15.1 kills per match with 40% headshots. The strongest map is Nuke with a 58% win rate in 33 matches. In 111 of 356 matches the rating was 1.10 or higher (31%), in 165 it was below 0.90. In 356 matches with detailed stats: 50 4Ks and 5 aces. Best month by rating: September 2026 at 0.96. wudzoo loses the most ELO on Mirage (−191 ELO, win rate 47%). Things go best in match 3 of the day (+297 ELO, win rate 63%). Match no. 3 of the day goes best: 63% win rate, +297 ELO. Last 30 days: 253 matches, win rate 49%, net ELO +13.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.