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wubttv

USA
Streamer

97 followers 1 stream in 30 days 1 avg. viewers last live on Oct 24, 2026

163 matches tracked

How does wubttv play?

Rating 1.04 (from 56 matches) K/R 0.74 ADR 79.2 from 163 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 69%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 56 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 7% good 1.10 to 1.29 25% normal 0.90 to 1.09 27% weak 0.75 to 0.89 18% very weak below 0.75 18%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (39 matches).

Level 7

Compared with 1,498 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

61% of opening duels won and so well above the average (49%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 61%+12 pp · Ø 49% better than 99%

Clutch

Average
Last one alive

32% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 21%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 70%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 47%

Weapons and aim

Average
Where do the kills come from?

1.04 K/D and so slightly above the average (0.98).

Headshot rate 45%−1 pp · Ø 46% better than 44%
AWP share of kills 2%−9 pp · Ø 11% better than 13%
K/D 1.04+0.06 · Ø 0.98 better than 68%
Pistol kills per match 2.7

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.8% of rounds and so well above the average (3.8%).

2K rounds 13.4%+0.5 pp · Ø 12.9% better than 59%
3K rounds 4.8%+1.0 pp · Ø 3.8% better than 82%
MVPs per match 2.3+0.1 · Ø 2.2 better than 63%
4Ks and aces 8x 4K, 1 ace in 39 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 72% of rounds and so slightly below the average (73%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 57%
Utility damage per round 3.8−0.3 · Ø 4.1 better than 47%
Enemies flashed per round 0.24−0.02 · Ø 0.26 better than 46%
Deaths per round 72%−1 pp · Ø 73% better than 59%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
K/R +0.04, ADR +5.0, Headshots +6 pp
= Stayed the same
Nothing clear
▼ Got worse
Win rate −9 pp, ELO −240

Sep to Oct 2026 compared with Mar to May 2026.

Kills per round (K/R)

0.78
MarAprMayJunJulAugSepOctNov

Best month: March 2026 with 0.81. Last 3 months: 0.78 (at the start 0.74). Clearly above the average (0.71).

Patterns

From the last 163 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −320 ELO
32 matches · 31% win rate
In match 1 of the day −152 ELO
58 matches · 41% win rate

wubttv loses the most ELO on Dust 2: −320 ELO, 31% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.03 · Mirage
  2. Recorded match no. 100 · Inferno
  3. Most kills in a match: 38 · Mirage
  4. Longest win streak: 8 wins in a row · Anubis

Maps in detail

from the last 163 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage57
58% better than 77%
0.77 better than 72%
80.5 better than 56%
1.11 better than 82%
58% of 65 duels better than 88%
67% of 9 situations better than 97%
Dust 232
31% better than 3%
0.74 better than 59%
78.4 better than 46%
0.97-
50% of 40 duels right on the average
13% of 8 situations better than 5%
Ancient20
55% better than 66%
0.73 better than 57%
81.4 better than 61%
1.02-
71% of 24 duels better than 99%
14% of 7 situations better than 7%
Inferno17
41% better than 22%
0.74 better than 66%
75.9 better than 37%
1.05-
55% of 20 duels better than 71%
22% of 9 situations better than 15%
Anubis13
46% -
0.68 -
75.9 -
0.99-
54% of 26 duels -
0% of 2 situations -
Nuke11
45% -
0.69 -
72.0 -
0.91-
64% of 11 duels -
0% of 1 situations -
Cache9
44% -
0.77 -
83.7 -
1.22-
58% of 12 duels -
-
Overpass4
75% -
0.91 -
93.3 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How wubttv plays

Across 163 matches wubttv averages K/R 0.74 and ADR 79.2; the rating across the 56 rated matches is 1.04. Biggest strength: Opening duels won at 61%, better than 99% of level 7 players. Most room to improve: Clutch 1v1 won at 32%, better than only 21% of level 7 players. Averages 16.2 kills per match with 45% headshots. The strongest map is Mirage with a 58% win rate in 57 matches. In 21 of 56 matches the rating was 1.10 or higher (38%), in 20 it was below 0.90. In 39 matches with detailed stats: 8 4Ks and 1 ace. Best month by rating: September 2026 at 1.08. wubttv loses the most ELO on Dust 2 (−320 ELO, win rate 31%). Things go best on Mirage (+305 ELO, win rate 58%). Match no. 3 of the day goes best: 66% win rate, +144 ELO. Improved over the last three months: K/R +0.04, ADR +5.0, Headshots +6 pp. Got weaker: Win rate −9 pp, ELO −240.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.