wslyyyy___
How does wslyyyy___ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (22 matches).
Compared with 1,472 players on level 8, each player over up to their last 100 matches.
Opening
Averagewslyyyy___ gets the first kill in 7 of 100 rounds. 3 percentage points below the level 8 average (10%).
Clutch
AverageAverages 1.9 kills per match as the last one alive. 0.3 above the level 8 average (1.6).
Weapons and aim
Average1.12 kills per death. 0.12 above the level 8 average (1.00).
Impact
Averagewslyyyy___ gets exactly 3 kills in 4.3 of 100 rounds. 0.4 percentage points above the level 8 average (3.9%).
Utility and deaths
Averagewslyyyy___ dies in 66 of 100 rounds. 6 percentage points below the level 8 average (72%). Lower is better.
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Nov 2025 to Jan 2026.
Kills per round (K/R)
Best month: January 2026 with 0.80. Last 3 months: 0.73 (at the start 0.78). 0.01 above the level 8 average (0.72).
Rating, 1.00 is an average match
Best month: August 2026 with 1.13.
Damage per round (ADR)
Best month: January 2026 with 87.5. Last 3 months: 77.7 (at the start 83.0). 1.6 below the level 8 average (79.3).
Share of headshot kills
Best month: February 2026 with 50%. Last 3 months: 48% (at the start 46%). 1 percentage point above the level 8 average (47%).
Matches won (win rate)
Best month: August 2026 with 81%. Last 3 months: 68% (at the start 51%). 18 percentage points above the level 8 average (50%).
Best month: August 2026 with 1,820. Last 3 months: 1,748 (at the start 1,755).
Rounds with first kill
Best month: August 2026 with 7%.
1v1 clutches won
Best month: August 2026 with 44%.
Patterns
From the last 175 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
wslyyyy___ loses the most ELO on Nuke: −9 ELO, 43% win rate
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Dust 2
- Most kills in a match: 29 · Dust 2
- Highest rating in a match: 1.91 · Anubis
- Recorded match no. 100 · Mirage
Maps in detail
from the last 175 matchesCompared with players on the same level who have at least 15 matches on the map.
How wslyyyy___ plays
Across 175 matches wslyyyy___ averages K/R 0.74 and ADR 78.9; the rating across the 22 rated matches is 1.07. Biggest strength: Deaths per round at just 66% (lower is better), better than 98% of level 8 players. Most room to improve: Rounds with first kill at 7%, better than only 9% of level 8 players. Averages 16.6 kills per match with 46% headshots. The strongest map is Dust 2 with a 64% win rate in 22 matches. In 9 of 22 matches the rating was 1.10 or higher (41%), in 8 it was below 0.90. In 22 matches with detailed stats: 3 4Ks and 0 aces. Best month by rating: August 2026 at 1.13. wslyyyy___ loses the most ELO on Nuke (−9 ELO, win rate 43%). Things go best on Mirage (+95 ELO, win rate 59%). Match no. 3 of the day goes best: 56% win rate, +149 ELO. Improved over the last three months: Headshots +2 pp, Win rate +17 pp. Got weaker: K/R −0.05, ADR −5.3. Unchanged in recent months: ELO at 1,748. Last 30 days: 4 matches, win rate 25%, net ELO −72.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.