wslyyyy___

DO
Streamer
175 matches tracked

How does wslyyyy___ play?

Rating 1.07 (from 22 matches) K/R 0.74 ADR 78.9 from 175 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 75% on level 8
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 22 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 18% good 1.10 to 1.29 14% normal 0.90 to 1.09 23% weak 0.75 to 0.89 14% very weak below 0.75 23%
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (22 matches).

Compared with 1,472 players on level 8, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

wslyyyy___ gets the first kill in 7 of 100 rounds. 3 percentage points below the level 8 average (10%).

Rounds with first kill 7%−3 pp better than 9%
Opening duels won 54%+4 pp better than 79%

Clutch

Average
Last one alive

Averages 1.9 kills per match as the last one alive. 0.3 above the level 8 average (1.6).

Clutch 1v1 won 39%+1 pp better than 55%
Clutch 1v2 won 21%+1 pp better than 50%
Clutch kills per match 1.9+0.3 better than 74%

Weapons and aim

Average
Where do the kills come from?

1.12 kills per death. 0.12 above the level 8 average (1.00).

Headshot rate 46%−1 pp better than 43%
AWP share of kills 8%−2 pp better than 47%
K/D 1.12+0.12 better than 86%
Pistol kills per match 2.7

Impact

Average
Damage and big rounds

wslyyyy___ gets exactly 3 kills in 4.3 of 100 rounds. 0.4 percentage points above the level 8 average (3.9%).

2K rounds 12.9%−0.2 pp better than 42%
3K rounds 4.3%+0.4 pp better than 67%
MVPs per match 2.3+0.1 better than 59%
4Ks and aces 3x 4K, 0 aces in 22 matches

Utility and deaths

Average
Nades, flashes and deaths

wslyyyy___ dies in 66 of 100 rounds. 6 percentage points below the level 8 average (72%). Lower is better.

Utility hit rate 36%+1 pp better than 58%
Utility damage per round 4.6+0.3 better than 64%
Enemies flashed per round 0.55+0.27 better than 95%
Deaths per round 66%−6 pp better than 98%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Headshots +2 pp, Win rate +17 pp
= Stayed the same
ELO at 1,748
▼ Got worse
K/R −0.05, ADR −5.3

Aug to Oct 2026 compared with Nov 2025 to Jan 2026.

Kills per round (K/R)

0.76
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: January 2026 with 0.80. Last 3 months: 0.73 (at the start 0.78). 0.01 above the level 8 average (0.72).

Patterns

From the last 175 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −9 ELO
21 matches · 43% win rate

wslyyyy___ loses the most ELO on Nuke: −9 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Dust 2
  2. Most kills in a match: 29 · Dust 2
  3. Highest rating in a match: 1.91 · Anubis
  4. Recorded match no. 100 · Mirage

Maps in detail

from the last 175 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient52
48% better than 37%
0.74 better than 57%
79.9 better than 49%
0.84-
52% of 25 duels better than 59%
75% of 4 situations better than 99%
Mirage39
59% better than 81%
0.72 better than 45%
76.1 better than 29%
1.30-
60% of 10 duels better than 93%
67% of 3 situations better than 98%
Dust 222
64% better than 90%
0.73 on par
75.1 better than 22%
1.28-
73% of 26 duels better than 99%
22% of 9 situations better than 16%
Nuke21
43% better than 14%
0.78 better than 68%
83.4 better than 63%
0.71-
25% of 4 duels better than 1%
100% of 1 situations better than 99%
Inferno18
44% better than 25%
0.81 better than 85%
83.5 better than 70%
0.87-
43% of 7 duels better than 14%
0% of 1 situations better than 2%
Cache8
38% -
0.65 -
71.6 -
1.31-
33% of 9 duels -
-
Anubis7
43% -
0.79 -
84.9 -
1.21-
50% of 8 duels -
0% of 4 situations -
Overpass7
71% -
0.67 -
75.4 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How wslyyyy___ plays

Across 175 matches wslyyyy___ averages K/R 0.74 and ADR 78.9; the rating across the 22 rated matches is 1.07. Biggest strength: Deaths per round at just 66% (lower is better), better than 98% of level 8 players. Most room to improve: Rounds with first kill at 7%, better than only 9% of level 8 players. Averages 16.6 kills per match with 46% headshots. The strongest map is Dust 2 with a 64% win rate in 22 matches. In 9 of 22 matches the rating was 1.10 or higher (41%), in 8 it was below 0.90. In 22 matches with detailed stats: 3 4Ks and 0 aces. Best month by rating: August 2026 at 1.13. wslyyyy___ loses the most ELO on Nuke (−9 ELO, win rate 43%). Things go best on Mirage (+95 ELO, win rate 59%). Match no. 3 of the day goes best: 56% win rate, +149 ELO. Improved over the last three months: Headshots +2 pp, Win rate +17 pp. Got weaker: K/R −0.05, ADR −5.3. Unchanged in recent months: ELO at 1,748. Last 30 days: 4 matches, win rate 25%, net ELO −72.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.