whyumadbbro

Finland
Streamer

660 followers 4 streams in 30 days 1 avg. viewers last live on Oct 18, 2026

839 matches tracked 125 matches in 30 days
ELO ▲ 154
1,443
30-day peak: 1,584
Rank EU
#685,303
Finland #14,616 in Finland

How does whyumadbbro play?

Rating 0.90 (from 691 matches) K/R 0.62 ADR 72.9 from 839 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 11%
0.90
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 46%
Rating distribution from 691 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 11% good 1.10 to 1.29 12% normal 0.90 to 1.09 22% weak 0.75 to 0.89 19% very weak below 0.75 34%
Player type
Goes in first and opens the round
More first kills per match than the level 7 average.
Entry
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (518 matches).

Level 7

Compared with 1,064 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 96%
Opening duels won 46%−4 pp · Ø 50% better than 18%

Clutch

Weakness
Last one alive

1.1 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 24%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 38%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 8%

Weapons and aim

Average
Where do the kills come from?

0.88 K/D and so clearly below the average (1.00).

Headshot rate 47%+1 pp · Ø 46% better than 55%
AWP share of kills 13%+2 pp · Ø 11% better than 66%
K/D 0.88−0.12 · Ø 1.00 better than 11%
Pistol kills per match 2.1
Knife kills 41 in 839 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.3% of rounds and so clearly below the average (3.8%).

2K rounds 12.2%−1.0 pp · Ø 13.2% better than 28%
3K rounds 3.3%−0.5 pp · Ø 3.8% better than 25%
MVPs per match 2.0−0.3 · Ø 2.3 better than 28%
4Ks and aces 75x 4K, 10 aces in 518 matches

Utility and deaths

Strength
Nades, flashes and deaths

7.9 utility damage per round and so well above the average (4.1).

Utility hit rate 45%+10 pp · Ø 35% better than 96%
Utility damage per round 7.9+3.8 · Ø 4.1 better than 98%
Enemies flashed per round 0.20−0.07 · Ø 0.27 better than 36%
Deaths per round 70%−2 pp · Ø 72% better than 82%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
K/R +0.12, ADR +16.0
= Stayed the same
Rating at 0.90, Headshots at 47%, Win rate at 49%, ELO at 1,443
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOctNov

Best month: August 2026 with 0.69. Last 3 months: 0.67 (at the start 0.55). Slightly below the average (0.72).

Patterns

From the last 839 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −636 ELO
201 matches · 45% win rate
On Anubis −341 ELO
97 matches · 45% win rate
On Cache −195 ELO
42 matches · 40% win rate

whyumadbbro loses the most ELO on Mirage: −636 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Dust 2
  2. Most kills in a match: 55 · Dust 2
  3. Recorded match no. 500 · Inferno
  4. Highest rating in a match: 1.98 · Dust 2

Maps in detail

from the last 839 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2201
51% better than 53%
0.71 better than 44%
82.1 better than 64%
0.95 better than 31%
49% of 1,310 duels better than 44%
33% of 61 situations better than 38%
Mirage201
45% better than 32%
0.69 better than 33%
79.9 better than 54%
0.93 better than 25%
47% of 1,141 duels better than 32%
21% of 71 situations better than 12%
Ancient145
57% better than 71%
0.69 better than 29%
79.5 better than 45%
0.89 better than 15%
45% of 762 duels better than 19%
33% of 60 situations better than 43%
Inferno133
52% better than 44%
0.68 better than 36%
86.5 better than 83%
0.89 better than 18%
48% of 755 duels better than 35%
33% of 39 situations better than 41%
Anubis97
45% better than 35%
0.66 better than 19%
80.0 better than 54%
0.86 better than 9%
43% of 605 duels better than 11%
28% of 32 situations better than 21%
Cache42
40% -
0.64 -
73.2 -
0.84-
40% of 215 duels -
64% of 11 situations -
Nuke13
46% -
0.56 -
67.7 -
0.65-
31% of 88 duels -
100% of 3 situations -
Overpass4
25% -
0.73 -
77.2 -
0.92-
64% of 14 duels -
-
Vertigo3
0% -
0.51 -
64.5 -
0.67-
38% of 21 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How whyumadbbro plays

Across 839 matches whyumadbbro averages K/R 0.62 and ADR 72.9; the rating across the 691 rated matches is 0.90. Biggest strength: Utility damage per round at 7.9, better than 98% of level 7 players. Most room to improve: Rating at 0.90, better than only 11% of level 7 players. Averages 15.2 kills per match with 47% headshots. The strongest map is Ancient with a 57% win rate in 145 matches. In 166 of 691 matches the rating was 1.10 or higher (24%), in 370 it was below 0.90. In 518 matches with detailed stats: 75 4Ks and 10 aces. Best month by rating: June 2026 at 0.93. whyumadbbro loses the most ELO on Mirage (−636 ELO, win rate 45%). Things go best on Ancient (+695 ELO, win rate 57%). Match no. 2 of the day goes best: 58% win rate, +361 ELO. Improved over the last three months: K/R +0.12, ADR +16.0. Unchanged in recent months: Rating at 0.90, Headshots at 47%, Win rate at 49%, ELO at 1,443. Last 30 days: 125 matches, win rate 50%, net ELO +124.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.