WhySoLov3

WhySoLov3

KR
Moderator Streamer Player

10 followers 2 streams in 30 days 1 avg. viewers last live on Sep 18, 2026

179 matches tracked 51 matches in 30 days

How does WhySoLov3 play?

Rating 1.06 K/R 0.77 ADR 85.8 from 179 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 75%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 179 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 21% good 1.10 to 1.29 19% normal 0.90 to 1.09 21% weak 0.75 to 0.89 13% very weak below 0.75 22%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. Higher headshot rate than the level 8 average.
Multi-killsHeadshots
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (140 matches).

Level 8

Compared with 1,425 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 65%
Opening duels won 54%+4 pp · Ø 50% better than 80%

Clutch

Average
Last one alive

26% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 37%−1 pp · Ø 38% better than 43%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 79%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 40%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so well above the average (47%).

Headshot rate 54%+7 pp · Ø 47% better than 85%
AWP share of kills 11%+1 pp · Ø 10% better than 62%
K/D 1.05+0.04 · Ø 1.01 better than 71%
Pistol kills per match 2.3
Knife kills 7 in 179 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 4.9% of rounds and so well above the average (3.9%).

2K rounds 14.3%+1.1 pp · Ø 13.2% better than 77%
3K rounds 4.9%+1.0 pp · Ø 3.9% better than 86%
MVPs per match 2.4+0.1 · Ø 2.3 better than 71%
4Ks and aces 29x 4K, 3 aces in 140 matches

Utility and deaths

Average
Nades, flashes and deaths

0.46 enemies flashed per round and so well above the average (0.28).

Utility hit rate 33%−2 pp · Ø 35% better than 36%
Utility damage per round 5.8+1.5 · Ø 4.3 better than 84%
Enemies flashed per round 0.46+0.18 · Ø 0.28 better than 89%
Deaths per round 73%+1 pp · Ø 72% better than 44%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
K/R +0.05, Rating +0.09, ADR +10.5, ELO +186
= Stayed the same
Headshots at 53%, Win rate at 46%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: August 2026 with 0.80. Last 3 months: 0.78 (at the start 0.73). Clearly above the average (0.73).

Patterns

From the last 179 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −183 ELO
29 matches · 34% win rate
In match 1 of the day −161 ELO
60 matches · 40% win rate
On Sundays −211 ELO, win rate 34%

WhySoLov3 loses the most ELO in match 3 of the day: −183 ELO, 34% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Mirage
  2. Recorded match no. 100 · Dust 2
  3. Highest rating in a match: 2.22 · Anubis
  4. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 179 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage64
47% better than 38%
0.80 better than 81%
88.6 better than 88%
1.10 better than 78%
54% of 297 duels better than 70%
36% of 42 situations better than 45%
Dust 258
47% better than 39%
0.76 better than 69%
85.6 better than 79%
1.04 better than 63%
57% of 251 duels better than 84%
32% of 37 situations better than 37%
Anubis25
44% better than 26%
0.80 better than 85%
86.4 better than 80%
1.12 better than 85%
51% of 92 duels better than 54%
46% of 13 situations better than 74%
Ancient23
52% better than 54%
0.70 better than 28%
78.7 better than 36%
0.97 better than 32%
49% of 98 duels better than 39%
45% of 11 situations better than 71%
Nuke5
20% -
0.79 -
85.4 -
1.10-
38% of 13 duels -
50% of 2 situations -
Inferno3
0% -
0.65 -
77.9 -
0.89-
46% of 13 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How WhySoLov3 plays

Across 179 matches WhySoLov3 averages K/R 0.77, ADR 85.8 and a rating of 1.06. Biggest strength: 3K rounds at 4.9%, better than 86% of level 8 players. Averages 16.7 kills per match with 54% headshots. The strongest map is Ancient with a 52% win rate in 23 matches. In 79 of 179 matches the rating was 1.10 or higher (44%), in 63 it was below 0.90. In 140 matches with detailed stats: 29 4Ks and 3 aces. Best month by rating: August 2026 at 1.11. WhySoLov3 loses the most ELO in match 3 of the day (−183 ELO, win rate 34%). Things go best on Ancient (+104 ELO, win rate 52%). Match no. 2 of the day goes best: 58% win rate, +86 ELO. Improved over the last three months: K/R +0.05, Rating +0.09, ADR +10.5, ELO +186. Unchanged in recent months: Headshots at 53%, Win rate at 46%. Last 30 days: 51 matches, win rate 45%, net ELO +7.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.