waricat

Netherlands
Player
109 matches tracked 58 matches in 30 days
ELO ▼ 167
524
30-day peak: 691
Rank EU
#1,740,316
Netherlands #8,169 in Netherlands

How does waricat play?

Rating 0.89 K/R 0.64 ADR 71.5 from 109 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 43%
0.89
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 48%
Rating distribution from 109 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 13% good 1.10 to 1.29 15% normal 0.90 to 1.09 18% weak 0.75 to 0.89 15% very weak below 0.75 38%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 2 about average weaker than most
Level 2

Compared with 532 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

42% of opening duels won and so well below the average (48%).

Rounds with first kill 7%−2 pp · Ø 9% better than 22%
Opening duels won 42%−6 pp · Ø 48% better than 19%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.5).

Clutch 1v1 won 36%0 pp · Ø 36% right on the average
Clutch 1v2 won 16%−8 pp · Ø 24% better than 28%
Clutch kills per match 1.9+0.4 · Ø 1.5 better than 79%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so clearly above the average (39%).

Headshot rate 43%+4 pp · Ø 39% better than 71%
AWP share of kills 5%−8 pp · Ø 13% better than 33%
K/D 0.87−0.04 · Ø 0.91 better than 44%
Pistol kills per match 2.0
Knife kills 4 in 109 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.0% of rounds and so clearly below the average (12.0%).

2K rounds 11.0%−1.0 pp · Ø 12.0% better than 32%
3K rounds 2.9%−0.5 pp · Ø 3.4% better than 38%
MVPs per match 1.9−0.1 · Ø 2.0 better than 53%
4Ks and aces 16x 4K, 1 ace in 109 matches

Utility and deaths

Average
Nades, flashes and deaths

42% of nades dealing damage or blinding and so well above the average (33%).

Utility hit rate 42%+9 pp · Ø 33% better than 93%
Utility damage per round 2.5−0.9 · Ø 3.4 better than 32%
Enemies flashed per round 0.18−0.03 · Ø 0.21 better than 43%
Deaths per round 73%−1 pp · Ø 74% better than 69%

Progress

One value per month, dashed line is the level 2 average
Whether waricat is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 109 matches, all from the last 3 months.

Kills per round (K/R)

0.67
SepOct

Patterns

From the last 109 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −290 ELO
25 matches · 24% win rate
On Dust 2 −230 ELO
24 matches · 29% win rate
Between 18:00 and 24:00 −332 ELO, win rate 37%
On Sundays −198 ELO, win rate 36%

waricat loses the most ELO in match 2 of the day: −290 ELO, 24% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Inferno
  2. Most kills in a match: 40 · Mirage
  3. Highest rating in a match: 2.07 · Mirage
  4. Longest win streak: 3 wins in a row · Nuke

Maps in detail

from the last 109 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage30
50% better than 60%
0.75 better than 84%
80.8 better than 80%
1.07 better than 90%
46% of 102 duels better than 44%
32% of 34 situations better than 35%
Dust 224
29% better than 4%
0.56 better than 8%
66.6 better than 14%
0.77 better than 9%
43% of 97 duels better than 25%
44% of 18 situations better than 75%
Ancient15
47% better than 39%
0.56 better than 14%
62.4 better than 12%
0.78 better than 17%
37% of 65 duels better than 15%
40% of 15 situations better than 57%
Anubis14
36% -
0.52 -
64.8 -
0.74-
31% of 52 duels -
40% of 10 situations -
Inferno11
36% -
0.60 -
67.0 -
0.89-
35% of 34 duels -
63% of 8 situations -
Nuke9
67% -
0.73 -
82.0 -
1.03-
60% of 20 duels -
20% of 5 situations -
Cache5
20% -
0.71 -
78.3 -
0.95-
47% of 15 duels -
0% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How waricat plays

Across 109 matches waricat averages K/R 0.64, ADR 71.5 and a rating of 0.89. Biggest strength: Utility hit rate at 42%, better than 93% of level 2 players. Most room to improve: Opening duels won at 42%, better than only 19% of level 2 players. Averages 13.8 kills per match with 43% headshots. The strongest map is Mirage with a 50% win rate in 30 matches. In 32 of 109 matches the rating was 1.10 or higher (29%), in 57 it was below 0.90. In 109 matches with detailed stats: 16 4Ks and 1 ace. waricat loses the most ELO in match 2 of the day (−290 ELO, win rate 24%). Things go best in match 1 of the day (+94 ELO, win rate 54%). Match no. 1 of the day goes best: 54% win rate, +94 ELO. Last 30 days: 58 matches, win rate 43%, net ELO −181.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 2): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.