w1zer354

Ukraine
Moderator Streamer Player Viewer
75 matches tracked 10 matches in 30 days
ELO ▲ 76
442
30-day peak: 518
Rank EU
#1,599,845
Ukraine #88,013 in Ukraine

How does w1zer354 play?

Rating 0.83 (from 37 matches) K/R 0.51 ADR 58.1 from 75 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 52%
0.83
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.27 ConsistencyShare of matches with a rating of 0.90 or higher. 32%
Rating distribution from 37 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 5% good 1.10 to 1.29 14% normal 0.90 to 1.09 14% weak 0.75 to 0.89 22% very weak below 0.75 46%
better than most on level 1 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (24 matches).

Level 1

Compared with 520 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 4% of rounds and so well below the average (9%).

Rounds with first kill 4%−5 pp · Ø 9% better than 6%
Opening duels won 39%−5 pp · Ø 44% better than 23%

Clutch

Average
Last one alive

56% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 56%+18 pp · Ø 38% better than 99%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 39%
Clutch kills per match 1.1−0.3 · Ø 1.4 better than 31%

Weapons and aim

Average
Where do the kills come from?

34% headshots and so clearly below the average (38%).

Headshot rate 34%−4 pp · Ø 38% better than 28%
AWP share of kills 8%−6 pp · Ø 14% better than 54%
K/D 0.72−0.09 · Ø 0.81 better than 28%
Pistol kills per match 1.7
Knife kills 2 in 75 matches

Impact

Average
Damage and big rounds

1.4 MVPs per match and so well below the average (1.6).

2K rounds 10.3%−0.3 pp · Ø 10.6% better than 45%
3K rounds 2.1%−0.6 pp · Ø 2.7% better than 31%
MVPs per match 1.4−0.2 · Ø 1.6 better than 31%
4Ks and aces 3x 4K, 0 aces in 24 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 71% of rounds and so well below the average (75%). Lower is better.

Utility hit rate 34%+1 pp · Ø 33% better than 69%
Utility damage per round 1.4−1.3 · Ø 2.7 better than 17%
Enemies flashed per round 0.21+0.04 · Ø 0.17 better than 54%
Deaths per round 71%−4 pp · Ø 75% better than 93%

Progress

One value per month, dashed line is the level 1 average
▲ Improved
K/R +0.08, Rating +0.29, ADR +6.7, Headshots +3 pp, Win rate +9 pp
= Stayed the same
Nothing clear
▼ Got worse
ELO −189

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.64
AprMayJunJulAugSepOct

Best month: September 2026 with 0.64. Last 3 months: 0.55 (at the start 0.47). Clearly below the average (0.61).

Patterns

From the last 75 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −240 ELO
22 matches · 27% win rate
Between 12:00 and 18:00 −191 ELO, win rate 36%

w1zer354 loses the most ELO on Mirage: −240 ELO, 27% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 29 · Mirage
  2. Highest rating in a match: 1.42 · Mirage
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 75 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 223
57% better than 84%
0.53 better than 23%
58.6 better than 16%
0.87-
49% of 35 duels better than 79%
56% of 9 situations better than 94%
Mirage22
27% better than 5%
0.48 better than 11%
57.0 better than 13%
0.80-
33% of 30 duels better than 13%
50% of 4 situations better than 85%
Nuke10
40% -
0.55 -
62.9 -
0.61-
42% of 12 duels -
100% of 1 situations -
Anubis9
56% -
0.47 -
53.6 -
0.90-
17% of 12 duels -
67% of 6 situations -
Ancient6
67% -
0.53 -
61.7 -
-
-
-
Inferno3
33% -
0.58 -
64.1 -
1.00-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How w1zer354 plays

Across 75 matches w1zer354 averages K/R 0.51 and ADR 58.1; the rating across the 37 rated matches is 0.83. Biggest strength: Clutch 1v1 won at 56%, better than 99% of level 1 players. Most room to improve: Rounds with first kill at 4%, better than only 6% of level 1 players. Averages 10.8 kills per match with 34% headshots. The strongest map is Dust 2 with a 57% win rate in 23 matches. In 7 of 37 matches the rating was 1.10 or higher (19%), in 25 it was below 0.90. In 24 matches with detailed stats: 3 4Ks and 0 aces. Best month by rating: September 2026 at 0.97. w1zer354 loses the most ELO on Mirage (−240 ELO, win rate 27%). Things go best on Dust 2 (+53 ELO, win rate 57%). Improved over the last three months: K/R +0.08, Rating +0.29, ADR +6.7, Headshots +3 pp, Win rate +9 pp. Got weaker: ELO −189. Last 30 days: 10 matches, win rate 60%, net ELO +93.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 1): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.