vyousukee

Finland
Streamer

1 follower 6 streams in 30 days 1 avg. viewers last live on Nov 2, 2026

178 matches tracked 60 matches in 30 days
ELO ▼ 228
1,007
30-day peak: 1,301
Rank EU
#1,298,468
Finland #23,745 in Finland

How does vyousukee play?

Rating 0.94 K/R 0.70 ADR 79.8 from 178 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 51%
Rating distribution from 178 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 10% good 1.10 to 1.29 18% normal 0.90 to 1.09 22% weak 0.75 to 0.89 21% very weak below 0.75 28%
Player type
Goes in first and opens the round
More first kills per match than the level 4 average.
Entry
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (167 matches).

Level 4

Compared with 707 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 94%
Opening duels won 49%0 pp · Ø 49% right on the average

Clutch

Average
Last one alive

0.9 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 86%
Clutch 1v2 won 10%−12 pp · Ø 22% better than 5%
Clutch kills per match 0.9−0.8 · Ø 1.7 better than 4%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly above the average (43%).

Headshot rate 46%+3 pp · Ø 43% better than 68%
AWP share of kills 9%−3 pp · Ø 12% better than 49%
K/D 0.92−0.05 · Ø 0.97 better than 41%
Pistol kills per match 2.2

Impact

Average
Damage and big rounds

2.1 MVPs per match and so right on the average (2.1).

2K rounds 12.8%0.0 pp · Ø 12.8% right on the average
3K rounds 3.6%−0.1 pp · Ø 3.7% better than 54%
MVPs per match 2.10.0 · Ø 2.1 right on the average
4Ks and aces 27x 4K, 2 aces in 167 matches

Utility and deaths

Average
Nades, flashes and deaths

0.11 enemies flashed per round and so well below the average (0.23).

Utility hit rate 32%−3 pp · Ø 35% better than 39%
Utility damage per round 2.6−1.1 · Ø 3.7 better than 27%
Enemies flashed per round 0.11−0.12 · Ø 0.23 better than 17%
Deaths per round 76%+3 pp · Ø 73% better than 27%

Progress

One value per month, dashed line is the level 4 average
Whether vyousukee is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 167 matches from the last 3 months and 10 before.

Kills per round (K/R)

0.71
JunJulAugSepOctNov

Best month: September 2026 with 0.71.

Patterns

From the last 178 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −226 ELO
42 matches · 40% win rate
In match 3 of the day −210 ELO
33 matches · 45% win rate
Between 18:00 and 24:00 −240 ELO, win rate 43%
On Thursdays −260 ELO, win rate 25%

vyousukee loses the most ELO on Mirage: −226 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Ancient
  2. Most kills in a match: 52 · Anubis
  3. Longest win streak: 7 wins in a row · Anubis
  4. Highest rating in a match: 2.27 · Ancient

Maps in detail

from the last 178 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage42
40% better than 19%
0.66 better than 34%
77.8 better than 55%
0.87 better than 21%
46% of 252 duels better than 37%
50% of 14 situations better than 80%
Dust 233
52% better than 58%
0.75 better than 77%
82.5 better than 76%
1.02 better than 72%
51% of 230 duels better than 61%
44% of 18 situations better than 67%
Ancient26
50% right on the average
0.68 right on the average
79.5 better than 62%
0.92 better than 44%
44% of 133 duels better than 29%
33% of 6 situations better than 35%
Nuke25
76% better than 98%
0.70 better than 47%
76.9 better than 50%
0.96 better than 43%
53% of 128 duels better than 71%
42% of 12 situations better than 58%
Anubis22
55% better than 67%
0.74 better than 77%
81.9 better than 75%
1.01 better than 73%
49% of 127 duels better than 54%
29% of 7 situations better than 27%
Cache14
43% -
0.68 -
82.3 -
0.92-
49% of 80 duels -
50% of 6 situations -
Inferno14
43% -
0.71 -
80.4 -
0.88-
51% of 101 duels -
38% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How vyousukee plays

Across 178 matches vyousukee averages K/R 0.70, ADR 79.8 and a rating of 0.94. Biggest strength: Rounds with first kill at 14%, better than 94% of level 4 players. Averages 15.0 kills per match with 46% headshots. The strongest map is Nuke with a 76% win rate in 25 matches. In 52 of 178 matches the rating was 1.10 or higher (29%), in 87 it was below 0.90. In 167 matches with detailed stats: 27 4Ks and 2 aces. Best month by rating: September 2026 at 0.95. vyousukee loses the most ELO on Mirage (−226 ELO, win rate 40%). Things go best on Nuke (+299 ELO, win rate 76%). Match no. 2 of the day goes best: 59% win rate, +172 ELO. Last 30 days: 60 matches, win rate 42%, net ELO −282.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.