vivaN3r0

Armenia
Streamer

26 followers 8 streams in 30 days 2 avg. viewers last live on Oct 23, 2026

238 matches tracked 21 matches in 30 days
ELO ▲ 88
3,692
30-day peak: 3,692
Rank EU
#547
Armenia #2 in Armenia
30 days · prev. #547 · best #379

How does vivaN3r0 play?

Rating 0.96 (from 234 matches) K/R 0.67 ADR 75.6 from 238 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 3%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 234 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 12% good 1.10 to 1.29 18% normal 0.90 to 1.09 24% weak 0.75 to 0.89 19% very weak below 0.75 26%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (96 matches).

3,500+ ELO

Compared with 1,277 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

47% of opening duels won and so well below the average (54%).

Rounds with first kill 8%−4 pp · Ø 12% better than 6%
Opening duels won 47%−7 pp · Ø 54% better than 3%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 40%0 pp · Ø 40% right on the average
Clutch 1v2 won 16%−6 pp · Ø 22% better than 11%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 26%

Weapons and aim

Weakness
Where do the kills come from?

0.98 K/D and so clearly below the average (1.12).

Headshot rate 45%−8 pp · Ø 53% better than 14%
AWP share of kills 2%−11 pp · Ø 13% better than 15%
K/D 0.98−0.14 · Ø 1.12 better than 5%
Pistol kills per match 2.4
Knife kills 2 in 238 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.0% of rounds and so well below the average (4.6%).

2K rounds 12.7%−1.7 pp · Ø 14.4% better than 10%
3K rounds 3.0%−1.6 pp · Ø 4.6% better than 2%
MVPs per match 2.1−0.5 · Ø 2.6 better than 6%
4Ks and aces 16x 4K, 0 aces in 96 matches

Utility and deaths

Average
Nades, flashes and deaths

0.42 enemies flashed per round and so well above the average (0.34).

Utility hit rate 32%−2 pp · Ø 34% better than 38%
Utility damage per round 4.5+0.5 · Ø 4.0 better than 67%
Enemies flashed per round 0.42+0.08 · Ø 0.34 better than 74%
Deaths per round 69%−1 pp · Ø 70% better than 50%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
Rating +0.05, Headshots +5 pp, Win rate +6 pp, ELO +106
= Stayed the same
K/R at 0.69, ADR at 76.8
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.63
MayJunJulAugSepOct

Best month: September 2026 with 0.74. Last 3 months: 0.69 (at the start 0.66). Well below the average (0.79).

Patterns

From the last 238 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −55 ELO
30 matches · 53% win rate
In match 4 of the day −27 ELO
29 matches · 45% win rate
On Sundays −116 ELO, win rate 46%

vivaN3r0 loses the most ELO on Nuke: −55 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Ancient
  2. Highest rating in a match: 1.99 · Cache
  3. Most kills in a match: 30 · Anubis
  4. Recorded match no. 100 · Anubis

Maps in detail

from the last 238 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient75
60% better than 53%
0.69 better than 9%
77.0 better than 11%
0.96 better than 7%
49% of 282 duels better than 20%
24% of 29 situations better than 13%
Anubis54
61% better than 63%
0.68 better than 9%
76.6 better than 13%
0.98 better than 13%
44% of 208 duels better than 5%
42% of 43 situations better than 55%
Dust 231
52% better than 31%
0.65 better than 3%
73.6 better than 5%
0.96 better than 6%
47% of 93 duels better than 12%
41% of 17 situations better than 54%
Nuke30
53% better than 39%
0.69 better than 25%
77.8 better than 36%
0.99 better than 32%
50% of 94 duels better than 36%
32% of 22 situations better than 34%
Inferno26
50% better than 33%
0.66 better than 10%
71.5 better than 7%
0.92 better than 10%
53% of 93 duels better than 53%
38% of 13 situations right on the average
Cache14
57% -
0.62 -
71.1 -
0.89-
37% of 49 duels -
43% of 7 situations -
Mirage7
57% -
0.65 -
70.8 -
0.92-
47% of 17 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How vivaN3r0 plays

Across 238 matches vivaN3r0 averages K/R 0.67 and ADR 75.6; the rating across the 234 rated matches is 0.96. Most room to improve: 3K rounds at 3.0%, better than only 2% of level 10 · 3,500+ ELO players. Averages 14.8 kills per match with 45% headshots. The strongest map is Anubis with a 61% win rate in 54 matches. In 74 of 234 matches the rating was 1.10 or higher (32%), in 105 it was below 0.90. In 96 matches with detailed stats: 16 4Ks and 0 aces. Best month by rating: September 2026 at 1.03. vivaN3r0 loses the most ELO on Nuke (−55 ELO, win rate 53%). Things go best on Ancient (+401 ELO, win rate 60%). Match no. 2 of the day goes best: 67% win rate, +351 ELO. Improved over the last three months: Rating +0.05, Headshots +5 pp, Win rate +6 pp, ELO +106. Unchanged in recent months: K/R at 0.69, ADR at 76.8. Last 30 days: 21 matches, win rate 62%, net ELO +118.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.