vitalik5_

Russia
Streamer

21 followers 2 streams in 30 days 1 avg. viewers last live on Nov 6, 2026

On FACEIT since 2022 209 matches tracked 75 matches in 30 days
ELO ▲ 451
1,948
30-day peak: 2,056
Rank EU
#283,884
Russia #80,224 in Russia

How does vitalik5_ play?

Rating 1.11 (from 208 matches) K/R 0.80 ADR 89.4 from 209 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.48 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 208 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 21% good 1.10 to 1.29 17% normal 0.90 to 1.09 17% weak 0.75 to 0.89 13% very weak below 0.75 22%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 9 average. More first kills per match than the level 9 average. More damage per round than the level 9 average.
Multi-killsEntryDamage
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (79 matches).

Level 9

Compared with 1,693 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

63% of opening duels won and so well above the average (51%).

Rounds with first kill 14%+4 pp · Ø 10% better than 93%
Opening duels won 63%+12 pp · Ø 51% better than 99%

Clutch

Average
Last one alive

25% of 1v2s won and so slightly above the average (21%).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 61%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 75%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 67%

Weapons and aim

Average
Where do the kills come from?

1.11 K/D and so clearly above the average (1.01).

Headshot rate 48%0 pp · Ø 48% right on the average
AWP share of kills 6%−5 pp · Ø 11% better than 34%
K/D 1.11+0.10 · Ø 1.01 better than 83%
Pistol kills per match 2.9
Knife kills 2 in 209 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.5% of rounds and so well above the average (4.0%).

2K rounds 18.0%+4.8 pp · Ø 13.2% better than 99%
3K rounds 6.5%+2.5 pp · Ø 4.0% better than 99%
MVPs per match 2.5+0.2 · Ø 2.3 better than 76%
4Ks and aces 32x 4K, 2 aces in 79 matches

Utility and deaths

Strength
Nades, flashes and deaths

7.8 utility damage per round and so well above the average (4.2).

Utility hit rate 41%+6 pp · Ø 35% better than 86%
Utility damage per round 7.8+3.6 · Ø 4.2 better than 97%
Enemies flashed per round 0.45+0.17 · Ø 0.28 better than 87%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.28, Rating +0.36, ADR +30.5, Headshots +3 pp, ELO +71
= Stayed the same
Win rate at 57%
▼ Got worse
Nothing clear

Oct to Nov 2026 compared with Dec 2025 to Feb 2026.

Kills per round (K/R)

0.97
DecJanFebMarAprMayJunJulAugSepOctNov

Best month: October 2026 with 0.98. Last 3 months: 0.98 (at the start 0.70). Well above the average (0.73).

Patterns

From the last 209 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −127 ELO
58 matches · 48% win rate
On Ancient −83 ELO
38 matches · 39% win rate
Between 12:00 and 18:00 −17 ELO, win rate 48%
On Saturdays −116 ELO, win rate 42%

vitalik5_ loses the most ELO on Mirage: −127 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Anubis
  2. Reached level 10 · Anubis
  3. Longest win streak: 8 wins in a row · Dust 2
  4. Highest rating in a match: 2.64 · Dust 2
  5. Recorded match no. 100 · Anubis

Maps in detail

from the last 209 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage58
48% better than 42%
0.75 better than 59%
84.2 better than 72%
1.05 better than 61%
51% of 253 duels better than 54%
44% of 34 situations better than 67%
Dust 249
65% better than 92%
0.84 better than 90%
91.0 better than 90%
1.18 better than 90%
53% of 204 duels better than 64%
38% of 29 situations right on the average
Ancient38
39% better than 15%
0.75 better than 59%
87.3 better than 81%
1.01 right on the average
54% of 152 duels better than 66%
50% of 20 situations better than 80%
Anubis23
74% better than 98%
0.95 better than 99%
103.1 better than 99%
1.32 better than 99%
68% of 108 duels better than 99%
36% of 11 situations better than 47%
Nuke17
65% better than 80%
0.73 better than 40%
83.0 better than 55%
1.00 better than 34%
49% of 79 duels better than 31%
43% of 7 situations better than 58%
Inferno15
47% -
0.90 -
99.6 -
1.30-
60% of 65 duels -
38% of 13 situations -
Overpass6
33% -
0.88 -
95.9 -
1.15-
58% of 24 duels -
33% of 6 situations -
Train3
0% -
0.46 -
59.3 -
0.61-
30% of 10 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How vitalik5_ plays

Across 209 matches vitalik5_ averages K/R 0.80 and ADR 89.4; the rating across the 208 rated matches is 1.11. Biggest strength: Opening duels won at 63%, better than 99% of level 9 players. Averages 17.0 kills per match with 48% headshots. The strongest map is Anubis with a 74% win rate in 23 matches. In 100 of 208 matches the rating was 1.10 or higher (48%), in 73 it was below 0.90. In 79 matches with detailed stats: 32 4Ks and 2 aces. Best month by rating: October 2026 at 1.35. vitalik5_ loses the most ELO on Mirage (−127 ELO, win rate 48%). Things go best on Dust 2 (+400 ELO, win rate 65%). Match no. 3 of the day goes best: 59% win rate, +127 ELO. Improved over the last three months: K/R +0.28, Rating +0.36, ADR +30.5, Headshots +3 pp, ELO +71. Unchanged in recent months: Win rate at 57%. Last 30 days: 75 matches, win rate 57%, net ELO +428.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.