vitalie18

Moldova
Streamer Player
142 matches tracked 32 matches in 30 days
ELO ▲ 179
1,762
30-day peak: 1,813
Rank EU
#376,018
Moldova #1,178 in Moldova

How does vitalie18 play?

Rating 0.99 K/R 0.72 ADR 77.9 from 142 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 41%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 142 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 14% normal 0.90 to 1.09 23% weak 0.75 to 0.89 20% very weak below 0.75 25%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (121 matches).

Level 9

Compared with 1,689 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 32%
Opening duels won 47%−4 pp · Ø 51% better than 21%

Clutch

Average
Last one alive

32% of 1v1s won and so clearly below the average (40%).

Clutch 1v1 won 32%−8 pp · Ø 40% better than 20%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 50%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 30%

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so slightly below the average (1.02).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 6%−4 pp · Ø 10% better than 37%
K/D 0.96−0.06 · Ø 1.02 better than 31%
Pistol kills per match 2.1
Knife kills 6 in 142 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.4% of rounds and so clearly above the average (3.9%).

2K rounds 13.0%−0.3 pp · Ø 13.3% better than 45%
3K rounds 4.4%+0.5 pp · Ø 3.9% better than 72%
MVPs per match 2.2−0.1 · Ø 2.3 better than 46%
4Ks and aces 23x 4K, 1 ace in 121 matches

Utility and deaths

Average
Nades, flashes and deaths

22% of nades dealing damage or blinding and so well below the average (36%).

Utility hit rate 22%−14 pp · Ø 36% better than 1%
Utility damage per round 2.8−1.4 · Ø 4.2 better than 15%
Enemies flashed per round 0.44+0.16 · Ø 0.28 better than 86%
Deaths per round 75%+3 pp · Ø 72% better than 19%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.05, Rating +0.08, Headshots +6 pp, Win rate +8 pp, ELO +616
= Stayed the same
ADR at 78.3
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jun 2026.

Kills per round (K/R)

0.63
MayJunJulAugSepOct

Best month: September 2026 with 0.80. Last 3 months: 0.73 (at the start 0.68). Right on the average (0.73).

Patterns

From the last 142 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −55 ELO
41 matches · 46% win rate
In match 1 of the day +3 ELO
55 matches · 40% win rate
Between 6:00 and 12:00 +25 ELO, win rate 42%
On Tuesdays +27 ELO, win rate 45%

vitalie18 loses the most ELO on Mirage: −55 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Dust 2
  2. Recorded match no. 100 · Inferno
  3. Highest rating in a match: 2.28 · Nuke
  4. Most kills in a match: 41 · Mirage

Maps in detail

from the last 142 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage41
46% better than 35%
0.71 better than 42%
76.5 better than 34%
0.96 better than 32%
41% of 170 duels better than 7%
40% of 25 situations better than 59%
Dust 232
53% better than 61%
0.70 better than 36%
76.7 better than 32%
0.98 better than 38%
51% of 126 duels better than 54%
9% of 11 situations better than 2%
Anubis24
67% better than 91%
0.82 better than 87%
84.0 better than 71%
1.14 better than 88%
54% of 112 duels better than 70%
40% of 15 situations better than 55%
Inferno16
31% better than 2%
0.67 better than 22%
75.2 better than 23%
0.90 better than 12%
40% of 87 duels better than 5%
20% of 10 situations better than 14%
Nuke12
33% -
0.80 -
82.6 -
1.08-
58% of 40 duels -
50% of 4 situations -
Ancient9
67% -
0.66 -
74.9 -
0.91-
49% of 39 duels -
40% of 5 situations -
Cache6
50% -
0.65 -
74.1 -
0.88-
38% of 26 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How vitalie18 plays

Across 142 matches vitalie18 averages K/R 0.72, ADR 77.9 and a rating of 0.99. Most room to improve: Utility hit rate at 22%, better than only 1% of level 9 players. Averages 16.2 kills per match with 49% headshots. The strongest map is Anubis with a 67% win rate in 24 matches. In 46 of 142 matches the rating was 1.10 or higher (32%), in 63 it was below 0.90. In 121 matches with detailed stats: 23 4Ks and 1 ace. Best month by rating: September 2026 at 1.10. vitalie18 loses the most ELO on Mirage (−55 ELO, win rate 46%). Things go best on Anubis (+215 ELO, win rate 67%). Match no. 3 of the day goes best: 62% win rate, +97 ELO. Improved over the last three months: K/R +0.05, Rating +0.08, Headshots +6 pp, Win rate +8 pp, ELO +616. Unchanged in recent months: ADR at 78.3. Last 30 days: 32 matches, win rate 59%, net ELO +129.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.