Black Deal 12 months of Premium for €49.99 instead of €74.99 12 months €49.99 instead of €74.99 until Sun, Dec 13
Get the deal

vardisferiii

Georgia
Streamer
211 matches tracked
ELO ▲ 47
1,572
30-day peak: 1,572
Rank EU
#576,412
Georgia #2,486 in Georgia

How does vardisferiii play?

Rating 1.01 (from 54 matches) K/R 0.87 ADR 89.3 from 211 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 54 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 15% good 1.10 to 1.29 19% normal 0.90 to 1.09 33% weak 0.75 to 0.89 15% very weak below 0.75 19%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. More 1v1 and 1v2 wins than the level 8 average. More damage per round than the level 8 average.
Multi-killsClutcherDamage
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (25 matches).

Level 8

Compared with 1,647 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 6% of rounds and so well below the average (10%).

Rounds with first kill 6%−4 pp · Ø 10% better than 3%
Opening duels won 47%−4 pp · Ø 51% better than 21%

Clutch

Average
Last one alive

50% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 50%+11 pp · Ø 39% better than 95%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 73%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Strength
Where do the kills come from?

1.27 K/D and so well above the average (1.01).

Headshot rate 55%+7 pp · Ø 48% better than 89%
AWP share of kills 3%−8 pp · Ø 11% better than 17%
K/D 1.27+0.26 · Ø 1.01 better than 97%
Pistol kills per match 2.3
Knife kills 1 in 211 matches

Impact

Average
Damage and big rounds

3.1 MVPs per match and so well above the average (2.2).

2K rounds 13.7%+0.4 pp · Ø 13.3% better than 61%
3K rounds 3.7%−0.2 pp · Ø 3.9% better than 39%
MVPs per match 3.1+0.9 · Ø 2.2 better than 98%
4Ks and aces 9x 4K, 0 aces in 25 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 33%−2 pp · Ø 35% better than 37%
Utility damage per round 3.4−0.8 · Ø 4.2 better than 33%
Enemies flashed per round 0.33+0.06 · Ø 0.27 better than 68%
Deaths per round 69%−3 pp · Ø 72% better than 87%

Progress

One value per month, dashed line is the level 8 average
Whether vardisferiii is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 12 matches from the last 3 months and 157 before.

Kills per round (K/R)

0.75
AprMayJunJulAugSepOctNov

Best month: April 2026 with 0.95.

Patterns

From the last 211 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −173 ELO
53 matches · 43% win rate
On Dust 2 −4 ELO
67 matches · 48% win rate
Between 0:00 and 6:00 −20 ELO, win rate 45%
On Tuesdays −114 ELO, win rate 40%

vardisferiii loses the most ELO in match 2 of the day: −173 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.72 · Dust 2
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Recorded match no. 100 · Dust 2
  4. Most kills in a match: 52 · Dust 2

Maps in detail

from the last 211 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage68
57% better than 72%
0.91 better than 97%
93.1 better than 94%
0.98-
49% of 47 duels better than 41%
50% of 6 situations better than 82%
Dust 267
48% better than 39%
0.88 better than 96%
91.4 better than 92%
1.06 better than 67%
53% of 59 duels better than 64%
50% of 10 situations better than 82%
Ancient39
64% better than 87%
0.85 better than 93%
87.9 better than 87%
0.93-
38% of 37 duels better than 2%
40% of 5 situations better than 57%
Inferno14
36% -
0.77 -
78.9 -
0.96-
70% of 10 duels -
-
Anubis11
27% -
0.76 -
79.1 -
1.01-
50% of 8 duels -
67% of 3 situations -
Cache8
38% -
0.81 -
80.2 -
0.85-
33% of 3 duels -
-
Nuke4
50% -
0.89 -
80.7 -
1.10-
50% of 8 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How vardisferiii plays

Across 211 matches vardisferiii averages K/R 0.87 and ADR 89.3; the rating across the 54 rated matches is 1.01. Biggest strength: K/D at 1.27, better than 97% of level 8 players. Most room to improve: Rounds with first kill at 6%, better than only 3% of level 8 players. Averages 19.3 kills per match with 55% headshots. The strongest map is Ancient with a 64% win rate in 39 matches. In 18 of 54 matches the rating was 1.10 or higher (33%), in 18 it was below 0.90. In 25 matches with detailed stats: 9 4Ks and 0 aces. Best month by rating: September 2026 at 1.15. vardisferiii loses the most ELO in match 2 of the day (−173 ELO, win rate 43%). Things go best on Ancient (+291 ELO, win rate 64%). Match no. 3 of the day goes best: 58% win rate, +186 ELO. Last 30 days: 3 matches, win rate 100%, net ELO +74.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.