van1szz

MN
Moderator Streamer Player Viewer
240 matches tracked 109 matches in 30 days Follow on Twitch
ELO ▲ 226
2,947
30-day peak: 2,972
Rank EU ▲ 420 places
#9,384 #59 in MN
30 days · before #9,804 · best #9,302

How does van1szz play?

Rating 0.99 (from 119 matches) K/R 0.71 ADR 78.3 from 240 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.28 ConsistencyShare of matches with at least a normal rating (0.90 and up). 61%
Rating spread from 119 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 11% good 1.10 to 1.29 22% normal 0.90 to 1.09 27% weak 0.75 to 0.89 23% very weak below 0.75 16%
Player type
Hits the head
Higher headshot rate than the level 10 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (149 matches).

Opening

Average
The first duels of the round
Rounds with first kill 9%−1.0 pp better than 28%
Opening duels won 48%−3 pp better than 21%

Clutch

Average
Last one alive
Clutch 1v1 won 39%0 pp level
Clutch 1v2 won 22%+1 pp better than 54%
Clutch kills per match 1.3−0.3 better than 17%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 59%+8 pp better than 90%
AWP share of kills 6%−5 pp better than 36%
K/D 0.99−0.04 better than 30%
Pistol kills per match 3.0

Impact

Average
Damage and big rounds
Rounds with 2K 13.1%−0.2 pp better than 40%
Rounds with 3K 3.9%−0.2 pp better than 40%
MVPs per match 2.30.0 level
4Ks and aces 27x 4K, 2 aces in 149 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 38%+3 pp better than 74%
Utility damage per round 4.9+0.8 better than 74%
Enemies flashed per round 0.31+0.01 better than 54%
Rounds with a death 72%0.0 pp level

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Headshots +2 pp, Win rate +7 pp, ELO +341
= Stayed the same
K/R at 0.72, ADR at 78.8
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.70
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: July 2026 with 0.77. Last 3 months: 0.72 (at the start 0.70).

Patterns

From the last 240 matches, each row based on 20+ matches.

Where does the ELO go?

In match 3 of the day −173 ELO
36 matches · 47% wins
In match 2 of the day −126 ELO
47 matches · 47% wins

van1szz loses the most ELO in match 3 of the day: −173 ELO, 47% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.87 · Dust 2
  2. Longest win streak: 7 wins in a row · Anubis
  3. Recorded match no. 100 · Dust 2
  4. Most kills in a match: 31 · Ancient

Maps in detail

from the last 240 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage94
54% better than 59%
0.70 better than 28%
77.7 better than 33%
1.00–
49% of 253 duels better than 34%
28% of 25 situations better than 20%
Dust 250
52% better than 47%
0.70 better than 30%
77.9 better than 35%
0.97–
46% of 171 duels better than 20%
41% of 22 situations better than 58%
Ancient47
55% better than 58%
0.77 better than 62%
82.8 better than 56%
1.08–
53% of 126 duels better than 59%
53% of 19 situations better than 84%
Anubis28
54% better than 55%
0.66 better than 14%
73.9 better than 15%
0.84–
37% of 75 duels better than 1%
17% of 12 situations better than 7%
Nuke11
55% –
0.67 –
72.6 –
1.02–
52% of 23 duels –
100% of 1 situations –
Cache7
43% –
0.84 –
86.4 –
0.85–
54% of 37 duels –
25% of 4 situations –

Compared with players on the same level who have at least 15 matches on the map.

How van1szz plays

Across 240 matches van1szz averages K/R 0.71 and ADR 78.3; the rating across the 119 rated matches is 0.99. Biggest strength: Headshot rate at 59%. That is better than 90% of players on level 10. Most room to improve: Opening duels won at 48%. That is better than only 21% of players on level 10. On average 15.3 kills per match, 59% of them headshots. The strongest map is Ancient with a 55% win rate in 47 matches. In 41 of 119 matches the rating was 1.10 or higher (34%), in 46 it was below 0.90. In 149 matches with detailed stats: 27 4Ks and 2 aces. Best month by rating: September 2026 at 0.99. van1szz loses the most ELO in match 3 of the day (−173 ELO, win rate 47%). Things go best from match 5 of the day (+420 ELO, win rate 60%). Improved over the last three months: Headshots +2 pp, Win rate +7 pp, ELO +341. Unchanged in recent months: K/R at 0.72, ADR at 78.8. Last 30 days: 109 matches, win rate 55%, ELO balance +173.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.