vaavexd

Finland
Streamer
383 matches tracked 83 matches in 30 days Follow on Twitch

How does vaavexd play?

Rating 0.94 (from 139 matches) K/R 0.72 ADR 79.1 from 383 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with at least a normal rating (0.90 and up). 52%
Rating spread from 139 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 12% good 1.10 to 1.29 15% normal 0.90 to 1.09 24% weak 0.75 to 0.89 23% very weak below 0.75 25%
Player type
Hits the head
Higher headshot rate than the level 7 average.
Headshots
better than most on level 7 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (302 matches).

Opening

Average
The first duels of the round
Rounds with first kill 10%0.0 pp level
Opening duels won 48%−2 pp better than 36%

Clutch

Weakness
Last one alive
Clutch 1v1 won 39%0 pp level
Clutch 1v2 won 14%−7 pp better than 12%
Clutch kills per match 1.3−0.4 better than 21%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 52%+6 pp better than 80%
AWP share of kills 7%−3 pp better than 42%
K/D 0.96−0.03 better than 39%
Pistol kills per match 2.7 from the last 381
Knife kills 12 in 381 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.7%−0.3 pp better than 40%
Rounds with 3K 3.9%0.0 pp level
MVPs per match 2.1−0.1 better than 40%
4Ks and aces 33x 4K, 3 aces in 302 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 35%0 pp level
Utility damage per round 6.5+2.3 better than 91%
Enemies flashed per round 0.23−0.04 better than 43%
Rounds with a death 75%+2.0 pp better than 24%

Progress

One value per month, dashed line is the Level 7 average
▲ Improved
ELO +142
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.07, ADR −6.2, Headshots −2 pp, Win rate −3 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.67
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: June 2026 with 0.82. Last 3 months: 0.70 (at the start 0.77).

Patterns

From the last 381 matches, each row based on 20+ matches.

Where does the ELO go?

On Inferno −153 ELO
49 matches · 45% wins
On Dust 2 −101 ELO
47 matches · 45% wins

vaavexd loses the most ELO on Inferno: −153 ELO, 45% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.59 · Nuke
  2. Longest win streak: 7 wins in a row · Nuke
  3. Most kills in a match: 33 · Ancient

Maps in detail

from the last 381 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient77
58% better than 78%
0.75 better than 65%
83.1 better than 66%
0.90–
51% of 329 duels better than 57%
35% of 48 situations better than 43%
Nuke77
55% better than 55%
0.77 better than 65%
84.7 better than 70%
0.99–
50% of 404 duels better than 47%
38% of 40 situations level
Mirage64
53% better than 62%
0.69 better than 35%
74.3 better than 24%
0.92–
42% of 267 duels better than 12%
26% of 35 situations better than 19%
Inferno49
45% better than 33%
0.69 better than 40%
81.3 better than 65%
0.94–
48% of 215 duels better than 32%
43% of 23 situations better than 65%
Dust 247
45% better than 32%
0.68 better than 33%
73.4 better than 20%
0.90–
47% of 208 duels better than 35%
38% of 29 situations level
Anubis44
55% better than 62%
0.70 better than 44%
76.0 better than 31%
1.00–
52% of 195 duels better than 66%
40% of 30 situations better than 55%
Cache19
21% –
0.63 –
69.5 –
0.92–
40% of 102 duels –
30% of 10 situations –
Vertigo3
33% –
0.80 –
93.0 –
-
60% of 10 duels –
0% of 1 situations –

Compared with players on the same level who have at least 15 matches on the map.

How vaavexd plays

Across 383 matches vaavexd averages K/R 0.72 and ADR 79.1; the rating across the 139 rated matches is 0.94. Biggest strength: Utility damage per round at 6.5. That is better than 91% of players on level 7. Most room to improve: Rounds with a death at 75%. That is better than only 24% of players on level 7. On average 15.8 kills per match, 52% of them headshots. The strongest map is Ancient with a 58% win rate in 77 matches. In 38 of 139 matches the rating was 1.10 or higher (27%), in 67 it was below 0.90. In 302 matches with detailed stats: 33 4Ks and 3 aces. Best month by rating: October 2026 at 0.96. vaavexd loses the most ELO on Inferno (−153 ELO, win rate 45%). Things go best on Nuke (+228 ELO, win rate 55%). Improved over the last three months: ELO +142. Got weaker: K/R −0.07, ADR −6.2, Headshots −2 pp, Win rate −3 pp. Last 30 days: 83 matches, win rate 46%, ELO balance −277.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 7): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.