v1rage_cs2
LIVE 382 followers 28 streams in 30 days 11 avg. viewers last live on Nov 2, 2026
Name history of v1rage_cs2
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does v1rage_cs2 play?
Compared with 7,458 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so well below the average (11%).
Clutch
Average14% of 1v2s won and so clearly below the average (21%).
Weapons and aim
Average45% headshots and so well below the average (53%).
Impact
Weakness1.9 MVPs per match and so well below the average (2.3).
Utility and deaths
Average0.45 enemies flashed per round and so well above the average (0.32).
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: November 2026 with 0.72. Last 3 months: 0.69 (at the start 0.68). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: November 2026 with 1.05. Last 3 months unchanged at 0.99. Clearly below the average (1.04).
Damage per round (ADR)
Best month: November 2026 with 79.7. Last 3 months: 75.3 (at the start 73.9). Clearly below the average (80.6).
Share of headshot kills
Best month: November 2026 with 55%. Last 3 months: 45% (at the start 43%). Well below the average (53%).
Matches won (win rate)
Best month: November 2026 with 57%. Last 3 months: 51% (at the start 52%). Just below the average (52%).
Best month: October 2026 with 3,555. Last 3 months: 3,408 (at the start 3,176).
Rounds with first kill
Best month: August 2026 with 10%. Last 3 months: 9% (at the start 10%). Well below the average (11%).
1v1 clutches won
Best month: August 2026 with 44%. Last 3 months: 37% (at the start 44%). Slightly below the average (40%).
Patterns
From the last 550 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
v1rage_cs2 loses the most ELO on Inferno: −309 ELO, 29% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.43 · Cache
- Longest win streak: 7 wins in a row · Anubis
- Most kills in a match: 36 · Ancient
Maps in detail
from the last 550 matchesCompared with players on the same level who have at least 15 matches on the map.
How v1rage_cs2 plays
Across 551 matches v1rage_cs2 averages K/R 0.69, ADR 75.0 and a rating of 0.99. Biggest strength: Deaths per round at just 67% (lower is better), better than 84% of level 10 · 3,000-3,499 ELO players. Most room to improve: 3K rounds at 3.2%, better than only 9% of level 10 · 3,000-3,499 ELO players. Averages 15.1 kills per match with 45% headshots. The strongest map is Ancient with a 60% win rate in 183 matches. In 189 of 550 matches the rating was 1.10 or higher (34%), in 227 it was below 0.90. In 551 matches with detailed stats: 53 4Ks and 3 aces. Best month by rating: November 2026 at 1.05. v1rage_cs2 loses the most ELO on Inferno (−309 ELO, win rate 29%). Things go best on Ancient (+970 ELO, win rate 60%). Match no. 3 of the day goes best: 56% win rate, +266 ELO. Improved over the last three months: Headshots +2 pp, ELO +232. Got weaker: First kills −1 pp, Clutch 1v1 −7 pp. Unchanged in recent months: K/R at 0.69, Rating at 0.99, ADR at 75.3, Win rate at 51%. Last 30 days: 190 matches, win rate 55%, net ELO +484.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.