usuk0_

Russia
Streamer Player
341 matches tracked 45 matches in 30 days
ELO ▲ 24
2,208
30-day peak: 2,268
Rank EU
#135,217
Russia #37,692 in Russia

How does usuk0_ play?

Rating 1.09 K/R 0.76 ADR 78.7 from 341 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 341 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 22% good 1.10 to 1.29 20% normal 0.90 to 1.09 24% weak 0.75 to 0.89 17% very weak below 0.75 14%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
AWPerClutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (277 matches).

2,001-2,249 ELO

Compared with 1,951 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 56%+5 pp · Ø 51% better than 85%

Clutch

Average
Last one alive

2.3 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 71%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 94%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (49%).

Headshot rate 43%−6 pp · Ø 49% better than 16%
AWP share of kills 29%+18 pp · Ø 11% better than 97%
K/D 1.14+0.11 · Ø 1.03 better than 84%
Pistol kills per match 3.3
Knife kills 5 in 341 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.0% of rounds and so just below the average (4.1%).

2K rounds 13.5%+0.1 pp · Ø 13.4% better than 51%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 49%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 51x 4K, 3 aces in 277 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 42%
Utility damage per round 3.0−1.2 · Ø 4.2 better than 18%
Enemies flashed per round 0.16−0.13 · Ø 0.29 better than 18%
Deaths per round 66%−6 pp · Ø 72% better than 97%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.75, Rating at 1.08, ADR at 78.1
▼ Got worse
Headshots −7 pp, Win rate −5 pp, ELO −133

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.80
MayJunJulAugSepOct

Best month: October 2026 with 0.80. Last 3 months: 0.75 (at the start 0.78). Just above the average (0.74).

Patterns

From the last 341 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −154 ELO
66 matches · 55% win rate
On Nuke −118 ELO
30 matches · 43% win rate
On Tuesdays −212 ELO, win rate 39%

usuk0_ loses the most ELO on Anubis: −154 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Anubis
  2. Highest rating in a match: 2.38 · Ancient
  3. Recorded match no. 250 · Anubis
  4. Most kills in a match: 37 · Mirage

Maps in detail

from the last 341 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage141
47% better than 34%
0.74 right on the average
75.8 better than 25%
1.06 better than 60%
55% of 550 duels better than 72%
41% of 130 situations better than 60%
Anubis66
55% better than 60%
0.73 right on the average
77.9 better than 36%
1.06 better than 65%
56% of 247 duels better than 75%
38% of 40 situations right on the average
Ancient62
47% better than 36%
0.81 better than 79%
83.4 better than 61%
1.16 better than 86%
57% of 166 duels better than 79%
36% of 56 situations better than 43%
Cache31
48% -
0.81 -
82.7 -
1.18-
61% of 100 duels -
50% of 30 situations -
Nuke30
43% better than 17%
0.77 better than 54%
83.1 better than 53%
1.10 better than 63%
50% of 113 duels better than 36%
48% of 31 situations better than 72%
Inferno9
22% -
0.67 -
74.7 -
0.91-
60% of 25 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How usuk0_ plays

Across 341 matches usuk0_ averages K/R 0.76, ADR 78.7 and a rating of 1.09. Biggest strength: Deaths per round at just 66% (lower is better), better than 97% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 43%, better than only 16% of level 10 · 2,001-2,249 ELO players. Averages 16.9 kills per match with 43% headshots. The strongest map is Anubis with a 55% win rate in 66 matches. In 153 of 341 matches the rating was 1.10 or higher (45%), in 106 it was below 0.90. In 277 matches with detailed stats: 51 4Ks and 3 aces. Best month by rating: October 2026 at 1.19. usuk0_ loses the most ELO on Anubis (−154 ELO, win rate 55%). Things go best on Ancient (+95 ELO, win rate 47%). Got weaker: Headshots −7 pp, Win rate −5 pp, ELO −133. Unchanged in recent months: K/R at 0.75, Rating at 1.08, ADR at 78.1. Last 30 days: 45 matches, win rate 49%, net ELO −36.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.