umson_1337
LIVE 4 followers 7 streams in 30 days 1 avg. viewers last live on Nov 2, 2026
Name history of umson_1337
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does umson_1337 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (307 matches).
Compared with 1,693 players in this group, each player over up to their last 100 matches.
Opening
Average48% of opening duels won and so clearly below the average (51%).
Clutch
Average32% of 1v1s won and so clearly below the average (38%).
Weapons and aim
Average54% headshots and so well above the average (48%).
Impact
AverageExactly 2 kills in 12.2% of rounds and so clearly below the average (13.2%).
Utility and deaths
Average0.13 enemies flashed per round and so well below the average (0.28).
Progress
One value per month, dashed line is the level 9 averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: July 2026 with 0.85. Last 3 months unchanged at 0.72. Just below the average (0.73).
Rating, 1.00 is an average match
Best month: July 2026 with 1.18. Last 3 months: 0.99 (at the start 1.00). Slightly below the average (1.02).
Damage per round (ADR)
Best month: July 2026 with 88.9. Last 3 months: 77.1 (at the start 78.6). Slightly below the average (80.0).
Share of headshot kills
Best month: July 2026 with 62%. Last 3 months: 52% (at the start 56%). Clearly above the average (48%).
Matches won (win rate)
Best month: July 2026 with 74%. Last 3 months: 51% (at the start 47%). Right on the average (51%).
Best month: November 2026 with 2,013. Last 3 months: 1,940 (at the start 1,650).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 36%.
Patterns
From the last 377 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
umson_1337 loses the most ELO on Inferno: −190 ELO, 27% win rate
Records and milestones
from recorded matches- Reached level 10 · Mirage
- Highest rating in a match: 2.22 · Nuke
- Recorded match no. 250 · Anubis
- Most kills in a match: 42 · Cache
- Longest win streak: 11 wins in a row · Mirage
Maps in detail
from the last 377 matchesCompared with players on the same level who have at least 15 matches on the map.
How umson_1337 plays
Across 377 matches umson_1337 averages K/R 0.72 and ADR 77.9; the rating across the 356 rated matches is 0.99. Biggest strength: Headshot rate at 54%, better than 81% of level 9 players. Most room to improve: Utility damage per round at 2.8, better than only 18% of level 9 players. Averages 15.7 kills per match with 54% headshots. The strongest map is Mirage with a 56% win rate in 137 matches. In 121 of 356 matches the rating was 1.10 or higher (34%), in 147 it was below 0.90. In 307 matches with detailed stats: 52 4Ks and 9 aces. Best month by rating: July 2026 at 1.18. umson_1337 loses the most ELO on Inferno (−190 ELO, win rate 27%). Things go best on Mirage (+356 ELO, win rate 56%). Match no. 2 of the day goes best: 56% win rate, +141 ELO. Improved over the last three months: Win rate +4 pp, ELO +290. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.72, Rating at 0.99, ADR at 77.1. Last 30 days: 103 matches, win rate 52%, net ELO +232.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.