umson_1337

Poland
Streamer

4 followers 7 streams in 30 days 1 avg. viewers last live on Nov 2, 2026

377 matches tracked 103 matches in 30 days
ELO ▲ 198
1,940
30-day peak: 2,013
Rank EU
#288,102
Poland #16,975 in Poland

How does umson_1337 play?

Rating 0.99 (from 356 matches) K/R 0.72 ADR 77.9 from 377 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 39%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 356 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 14% normal 0.90 to 1.09 25% weak 0.75 to 0.89 17% very weak below 0.75 24%
Player type
Clicks heads
Higher headshot rate than the level 9 average.
Headshots
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (307 matches).

Level 9

Compared with 1,693 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 48%−3 pp · Ø 51% better than 28%

Clutch

Average
Last one alive

32% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 32%−6 pp · Ø 38% better than 19%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 64%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so well above the average (48%).

Headshot rate 54%+6 pp · Ø 48% better than 81%
AWP share of kills 12%+1 pp · Ø 11% better than 64%
K/D 0.97−0.04 · Ø 1.01 better than 34%
Pistol kills per match 3.2
Zeus kills1 in 377 matches
Knife kills 20 in 377 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.2% of rounds and so clearly below the average (13.2%).

2K rounds 12.2%−1.0 pp · Ø 13.2% better than 22%
3K rounds 4.0%0.0 pp · Ø 4.0% right on the average
MVPs per match 2.1−0.2 · Ø 2.3 better than 29%
4Ks and aces 52x 4K, 9 aces in 307 matches

Utility and deaths

Average
Nades, flashes and deaths

0.13 enemies flashed per round and so well below the average (0.28).

Utility hit rate 32%−3 pp · Ø 35% better than 30%
Utility damage per round 2.8−1.4 · Ø 4.2 better than 18%
Enemies flashed per round 0.13−0.15 · Ø 0.28 better than 12%
Deaths per round 74%+2 pp · Ø 72% better than 29%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Win rate +4 pp, ELO +290
= Stayed the same
K/R at 0.72, Rating at 0.99, ADR at 77.1
▼ Got worse
Headshots −4 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.71
JunJulAugSepOctNov

Best month: July 2026 with 0.85. Last 3 months unchanged at 0.72. Just below the average (0.73).

Patterns

From the last 377 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −190 ELO
22 matches · 27% win rate
On Anubis −150 ELO
68 matches · 47% win rate
On Fridays −529 ELO, win rate 28%

umson_1337 loses the most ELO on Inferno: −190 ELO, 27% win rate

Records and milestones

from recorded matches
  1. Reached level 10 · Mirage
  2. Highest rating in a match: 2.22 · Nuke
  3. Recorded match no. 250 · Anubis
  4. Most kills in a match: 42 · Cache
  5. Longest win streak: 11 wins in a row · Mirage

Maps in detail

from the last 377 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage137
56% better than 70%
0.77 better than 69%
81.6 better than 58%
1.06 better than 64%
50% of 629 duels better than 47%
32% of 69 situations better than 32%
Anubis68
47% better than 34%
0.73 better than 46%
77.5 better than 34%
1.01 better than 46%
50% of 290 duels better than 45%
27% of 37 situations better than 24%
Ancient60
48% better than 42%
0.70 better than 33%
77.7 better than 36%
0.96 better than 29%
48% of 257 duels better than 31%
37% of 41 situations better than 49%
Nuke40
50% better than 36%
0.70 better than 25%
77.9 better than 32%
0.98 better than 29%
43% of 194 duels better than 12%
33% of 21 situations better than 36%
Dust 230
53% better than 58%
0.66 better than 16%
75.6 better than 24%
0.91 better than 15%
42% of 138 duels better than 11%
31% of 13 situations better than 32%
Inferno22
27% better than 1%
0.60 better than 3%
67.6 better than 4%
0.82 better than 2%
38% of 88 duels better than 1%
75% of 8 situations better than 98%
Cache15
27% -
0.66 -
70.7 -
0.90-
55% of 67 duels -
20% of 10 situations -
Vertigo4
25% -
0.51 -
55.0 -
0.64-
30% of 23 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How umson_1337 plays

Across 377 matches umson_1337 averages K/R 0.72 and ADR 77.9; the rating across the 356 rated matches is 0.99. Biggest strength: Headshot rate at 54%, better than 81% of level 9 players. Most room to improve: Utility damage per round at 2.8, better than only 18% of level 9 players. Averages 15.7 kills per match with 54% headshots. The strongest map is Mirage with a 56% win rate in 137 matches. In 121 of 356 matches the rating was 1.10 or higher (34%), in 147 it was below 0.90. In 307 matches with detailed stats: 52 4Ks and 9 aces. Best month by rating: July 2026 at 1.18. umson_1337 loses the most ELO on Inferno (−190 ELO, win rate 27%). Things go best on Mirage (+356 ELO, win rate 56%). Match no. 2 of the day goes best: 56% win rate, +141 ELO. Improved over the last three months: Win rate +4 pp, ELO +290. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.72, Rating at 0.99, ADR at 77.1. Last 30 days: 103 matches, win rate 52%, net ELO +232.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.