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Uketendecer

Portugal
Streamer

213 followers 12 streams in 30 days 1 avg. viewers last live on Nov 10, 2026

188 matches tracked 48 matches in 30 days
ELO ▼ 12
1,386
30-day peak: 1,481
Rank EU
#777,727
Portugal #13,711 in Portugal

How does Uketendecer play?

Rating 0.95 K/R 0.67 ADR 74.0 from 188 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 28%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 184 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 12% good 1.10 to 1.29 16% normal 0.90 to 1.09 30% weak 0.75 to 0.89 18% very weak below 0.75 24%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 7 about average weaker than most
Level 7

Compared with 1,331 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

46% of opening duels won and so clearly below the average (50%).

Rounds with first kill 8%−2 pp · Ø 10% better than 21%
Opening duels won 46%−4 pp · Ø 50% better than 19%

Clutch

Average
Last one alive

17% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 17%−5 pp · Ø 22% better than 24%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

49% headshots and so clearly above the average (46%).

Headshot rate 49%+3 pp · Ø 46% better than 70%
AWP share of kills 1%−10 pp · Ø 11% better than 6%
K/D 0.96−0.03 · Ø 0.99 better than 37%
Pistol kills per match 2.5 from the last 184
Knife kills 3 in 184 matches

Impact

Weakness
Damage and big rounds

1.9 MVPs per match and so well below the average (2.2).

2K rounds 13.0%0.0 pp · Ø 13.0% right on the average
3K rounds 3.1%−0.7 pp · Ø 3.8% better than 17%
MVPs per match 1.9−0.3 · Ø 2.2 better than 16%
4Ks and aces 17x 4K, 1 ace in 188 matches

Utility and deaths

Average
Nades, flashes and deaths

0.08 enemies flashed per round and so well below the average (0.26).

Utility hit rate 32%−4 pp · Ø 36% better than 28%
Utility damage per round 5.5+1.4 · Ø 4.1 better than 81%
Enemies flashed per round 0.08−0.18 · Ø 0.26 better than 6%
Deaths per round 70%−3 pp · Ø 73% better than 81%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Headshots +2 pp, ELO +104, First kills +1 pp, Clutch 1v1 +22 pp
= Stayed the same
ADR at 73.6
▼ Got worse
K/R −0.05, Rating −0.09, Win rate −3 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.67
JunJulAugSepOctNov

Best month: August 2026 with 0.72. Last 3 months: 0.67 (at the start 0.72). Slightly below the average (0.72).

Patterns

From the last 184 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −109 ELO
44 matches · 41% win rate
In match 4 of the day −38 ELO
24 matches · 38% win rate
On Tuesdays −48 ELO, win rate 41%

Uketendecer loses the most ELO in match 1 of the day: −109 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 31 · Ancient
  2. Highest rating in a match: 1.72 · Dust 2
  3. Longest win streak: 5 wins in a row · Anubis

Maps in detail

from the last 184 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis47
51% better than 51%
0.66 better than 22%
75.2 better than 24%
0.93 better than 28%
43% of 171 duels better than 16%
42% of 36 situations better than 62%
Ancient40
53% better than 62%
0.70 better than 37%
76.3 better than 27%
0.98 better than 45%
47% of 172 duels better than 33%
39% of 28 situations better than 56%
Inferno33
55% better than 59%
0.65 better than 23%
69.2 better than 11%
0.93 better than 28%
45% of 109 duels better than 25%
25% of 16 situations better than 25%
Dust 232
50% right on the average
0.66 better than 20%
72.4 better than 15%
0.94 better than 26%
47% of 127 duels better than 30%
42% of 19 situations better than 64%
Mirage15
20% better than 1%
0.74 better than 57%
80.3 better than 54%
0.99 better than 46%
42% of 71 duels better than 11%
14% of 14 situations better than 5%
Cache12
42% -
0.65 -
71.8 -
0.95-
39% of 51 duels -
25% of 4 situations -
Nuke5
60% -
0.71 -
77.4 -
1.00-
67% of 21 duels -
17% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Uketendecer plays

Across 188 matches Uketendecer averages K/R 0.67, ADR 74.0 and a rating of 0.95. Biggest strength: Utility damage per round at 5.5, better than 81% of level 7 players. Most room to improve: Damage per round (ADR) at 74.0, better than only 15% of level 7 players. Averages 15.2 kills per match with 49% headshots. The strongest map is Inferno with a 55% win rate in 33 matches. In 52 of 184 matches the rating was 1.10 or higher (28%), in 77 it was below 0.90. In 188 matches with detailed stats: 17 4Ks and 1 ace. Best month by rating: August 2026 at 1.03. Uketendecer loses the most ELO in match 1 of the day (−109 ELO, win rate 41%). Things go best from match 5 of the day (+174 ELO, win rate 55%). Match no. 3 of the day goes best: 62% win rate, +92 ELO. Improved over the last three months: Headshots +2 pp, ELO +104, First kills +1 pp, Clutch 1v1 +22 pp. Got weaker: K/R −0.05, Rating −0.09, Win rate −3 pp. Unchanged in recent months: ADR at 73.6. Last 30 days: 48 matches, win rate 46%, net ELO −37.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.