tysoniper

Estonia
Streamer

109 followers 11 streams in 30 days 3 avg. viewers last live on Nov 4, 2026

288 matches tracked 72 matches in 30 days
ELO ▲ 145
2,010
30-day peak: 2,010
Rank EU
#248,869
Estonia #2,031 in Estonia

How does tysoniper play?

Rating 0.94 (from 123 matches) K/R 0.62 ADR 68.6 from 288 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 51%
Rating distribution from 123 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 13% good 1.10 to 1.29 12% normal 0.90 to 1.09 25% weak 0.75 to 0.89 21% very weak below 0.75 28%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (72 matches).

2,001-2,249 ELO

Compared with 2,107 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 33%
Opening duels won 50%−1 pp · Ø 51% better than 41%

Clutch

Average
Last one alive

46% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 46%+7 pp · Ø 39% better than 87%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 54%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 26%

Weapons and aim

Average
Where do the kills come from?

0.95 K/D and so slightly below the average (1.03).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 9%−2 pp · Ø 11% better than 51%
K/D 0.95−0.08 · Ø 1.03 better than 22%
Pistol kills per match 2.3
Knife kills 4 in 288 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.1% of rounds and so well below the average (4.1%).

2K rounds 13.3%−0.1 pp · Ø 13.4% better than 48%
3K rounds 3.1%−1.0 pp · Ø 4.1% better than 13%
MVPs per match 2.0−0.3 · Ø 2.3 better than 18%
4Ks and aces 13x 4K, 0 aces in 72 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 65% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 33%−2 pp · Ø 35% better than 34%
Utility damage per round 3.7−0.5 · Ø 4.2 better than 38%
Enemies flashed per round 0.26−0.03 · Ø 0.29 better than 47%
Deaths per round 65%−7 pp · Ø 72% better than 98%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.11, Rating +0.17, ADR +12.2, Win rate +11 pp, ELO +369
= Stayed the same
Nothing clear
▼ Got worse
Headshots −7 pp

Oct to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOctNov

Best month: November 2026 with 0.76. Last 3 months: 0.70 (at the start 0.59). Slightly below the average (0.74).

Patterns

From the last 288 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −143 ELO
31 matches · 35% win rate
In match 4 of the day −116 ELO
37 matches · 43% win rate
On Mondays −117 ELO, win rate 40%

tysoniper loses the most ELO on Ancient: −143 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.84 · Dust 2
  2. Recorded match no. 250 · Dust 2
  3. Reached level 10 · Mirage
  4. Longest win streak: 8 wins in a row · Dust 2
  5. Most kills in a match: 33 · Mirage

Maps in detail

from the last 288 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage98
52% better than 54%
0.66 better than 18%
74.0 better than 20%
0.90 better than 12%
46% of 170 duels better than 23%
47% of 15 situations better than 76%
Dust 262
45% better than 27%
0.70 better than 31%
76.9 better than 31%
0.96 better than 26%
55% of 73 duels better than 71%
57% of 7 situations better than 90%
Nuke37
49% better than 26%
0.74 better than 44%
75.8 better than 25%
1.00 better than 36%
46% of 68 duels better than 19%
14% of 7 situations better than 5%
Ancient31
35% better than 9%
0.68 better than 22%
76.5 better than 27%
0.90-
39% of 61 duels better than 4%
50% of 4 situations better than 81%
Anubis30
57% better than 67%
0.67 better than 18%
77.7 better than 32%
0.91-
43% of 63 duels better than 11%
100% of 3 situations better than 99%
Overpass11
64% -
0.80 -
81.7 -
-
-
-
Inferno10
30% -
0.52 -
68.6 -
0.41-
40% of 15 duels -
-
Cache6
67% -
0.95 -
102.9 -
1.35-
55% of 20 duels -
0% of 1 situations -
Vertigo3
0% -
0.68 -
78.4 -
0.87-
63% of 8 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How tysoniper plays

Across 288 matches tysoniper averages K/R 0.62 and ADR 68.6; the rating across the 123 rated matches is 0.94. Biggest strength: Deaths per round at just 65% (lower is better), better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: Damage per round (ADR) at 68.6, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 15.0 kills per match with 49% headshots. The strongest map is Overpass with a 64% win rate in 11 matches. In 32 of 123 matches the rating was 1.10 or higher (26%), in 60 it was below 0.90. In 72 matches with detailed stats: 13 4Ks and 0 aces. Best month by rating: November 2026 at 1.09. tysoniper loses the most ELO on Ancient (−143 ELO, win rate 35%). Things go best on Mirage (+237 ELO, win rate 52%). Match no. 2 of the day goes best: 55% win rate, +136 ELO. Improved over the last three months: K/R +0.11, Rating +0.17, ADR +12.2, Win rate +11 pp, ELO +369. Got weaker: Headshots −7 pp. Last 30 days: 72 matches, win rate 56%, net ELO +280.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.