typh0n3

Germany
Streamer
130 matches tracked 17 matches in 30 days
ELO ▼ 20
1,525
30-day peak: 1,584
Rank EU
#625,705
Germany #17,505 in Germany

How does typh0n3 play?

Rating 1.01 (from 56 matches) K/R 0.72 ADR 79.2 from 130 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 56 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 21% normal 0.90 to 1.09 25% weak 0.75 to 0.89 16% very weak below 0.75 20%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (49 matches).

Level 7

Compared with 1,312 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so slightly below the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 34%
Opening duels won 48%−2 pp · Ø 50% better than 31%

Clutch

Average
Last one alive

27% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 72%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 81%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 20%

Weapons and aim

Average
Where do the kills come from?

38% headshots and so well below the average (47%).

Headshot rate 38%−9 pp · Ø 47% better than 11%
AWP share of kills 1%−10 pp · Ø 11% better than 8%
K/D 1.00−0.01 · Ø 1.01 better than 52%
Pistol kills per match 2.2

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.9% of rounds and so slightly above the average (13.2%).

2K rounds 13.9%+0.7 pp · Ø 13.2% better than 69%
3K rounds 3.9%0.0 pp · Ø 3.9% right on the average
MVPs per match 2.1−0.1 · Ø 2.2 better than 38%
4Ks and aces 5x 4K, 0 aces in 49 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.44 enemies flashed per round and so well above the average (0.27).

Utility hit rate 40%+5 pp · Ø 35% better than 80%
Utility damage per round 5.6+1.5 · Ø 4.1 better than 83%
Enemies flashed per round 0.44+0.17 · Ø 0.27 better than 89%
Deaths per round 73%+1 pp · Ø 72% better than 48%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.06, ADR −7.6, Headshots −2 pp, Win rate −10 pp, ELO −159

Sep to Nov 2026 compared with Dec 2025 to Mar 2026.

Kills per round (K/R)

0.83
DecJanFebMarAprMayJunJulAugSepOctNov

Best month: November 2026 with 0.83. Last 3 months: 0.69 (at the start 0.75). Slightly below the average (0.73).

Patterns

From the last 130 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −75 ELO
28 matches · 43% win rate
On Sundays −84 ELO, win rate 44%

typh0n3 loses the most ELO on Dust 2: −75 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.12 · Ancient
  2. Recorded match no. 100 · Ancient
  3. Most kills in a match: 33 · Mirage
  4. Longest win streak: 8 wins in a row · Ancient

Maps in detail

from the last 130 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient33
58% better than 68%
0.74 right on the average
80.7 better than 46%
1.05 better than 61%
51% of 69 duels better than 55%
38% of 16 situations right on the average
Dust 228
43% better than 27%
0.66 better than 18%
73.4 better than 17%
0.81-
42% of 50 duels better than 9%
40% of 10 situations better than 56%
Mirage18
56% better than 68%
0.73 right on the average
80.9 better than 57%
1.27-
79% of 14 duels better than 99%
50% of 2 situations better than 82%
Overpass15
87% -
0.76 -
82.7 -
-
-
-
Anubis9
44% -
0.75 -
76.5 -
0.97-
34% of 32 duels -
25% of 8 situations -
Inferno9
44% -
0.74 -
79.5 -
1.17-
54% of 24 duels -
50% of 2 situations -
Cache8
63% -
0.75 -
83.6 -
1.17-
52% of 25 duels -
67% of 3 situations -
Train6
33% -
0.63 -
76.9 -
-
-
-
Nuke4
50% -
0.84 -
88.6 -
1.21-
67% of 3 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How typh0n3 plays

Across 130 matches typh0n3 averages K/R 0.72 and ADR 79.2; the rating across the 56 rated matches is 1.01. Biggest strength: Utility damage per round at 5.6, better than 83% of level 7 players. Most room to improve: Headshot rate at 38%, better than only 11% of level 7 players. Averages 15.6 kills per match with 38% headshots. The strongest map is Overpass with a 87% win rate in 15 matches. In 22 of 56 matches the rating was 1.10 or higher (39%), in 20 it was below 0.90. In 49 matches with detailed stats: 5 4Ks and 0 aces. Best month by rating: November 2026 at 1.26. typh0n3 loses the most ELO on Dust 2 (−75 ELO, win rate 43%). Things go best on Ancient (+31 ELO, win rate 58%). Got weaker: K/R −0.06, ADR −7.6, Headshots −2 pp, Win rate −10 pp, ELO −159. Last 30 days: 17 matches, win rate 47%, net ELO −45.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.